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Showing content with the highest reputation on 06/06/2019 in Posts

  1. 3 points
    It is time to start testing the game. I am tired of people saying “if you don’t like ea games then leave” the sad part is the remaining 4K players are the ones that need to leave(almost all, not being biased or generalizing) all the people that said the players/testers left because the wipe was happening and that we would have a big influx of people returning were simply wrong. there were 2700 people that came back after the wipe. Now there was another mega update that happened that was supposed to increase as well. It did not. Now we have only 1900 of the 2700 that returned still playing. I have come to the realization that it might not actually be the devs(even though they have been making mistakes) that are the problem but the “players” which should be testers. You guys are useless as far as the development process goes. You ridicule anyone that has any problem or issue with the game. You guys are the reason we will soon be at pre wipe numbers and that is very soon. Sure they screwed the pooch, but you did way worse things to that poor dog. Your only job is to make the game better for console players. You might not like that but guess what? You are testers and this is an ea game so it’s time to deal with it. You have been failing right now. at it’s peak everyday, numbers still drop by about 5-10. At its low point of the day numbers tend to drop by 50 or so. That part is your fault not the devs. you claim to want community or government but you are too busy playing the game and trying to wipe people that they just say oh well and leave. you also claim certain things are fantasy, even though they are clearly sci-fi lol. The genre bending that has been going on is borderline pathetic. They really need to drop the whole lore of atlas because that was a very stupid idea in the first place(don’t really care if you disagree). they should have kept it simple and they would have been fine. They didn’t and now this is what they are left with. It doesn’t help when you people are not co tribute game whatsoever(not the people that give feedback, the people that complain about the feedback givers). good luck guys, you have been co planning about me for a long time now and I can’t wait to see the glorious comebacks once I have actually played the game. It will be glorious indeed.
  2. 3 points
    Let me stop you there, No, i'm not a tester, we are not testers, we are customers, who decided to purchase the game in an early state and as with many early access games, we know, that the game is in an unfinished state. But, NO; we are not testers, we are customers. We lost the right to vote with our wallet since we already purchased the game, but we still have an impact on the reviews, the perception of the game, the publicit it receives, etc. Broken systems are not the fault of the customer, but they are the fault of the company behind the product or service. If a customer buys a product and doesn't return to get more of that product, is not because the customer is not doing his "job", it's because the product is flawed and needs to be improved.
  3. 3 points
    First off I am sorry if I hurt your feelings. I do regret that. This post wasn’t meant to melt snowflakes. second, yeah it is your job. Everyone knows that pc players/testers are the lab rats for future ports( at least that is the excuse most of them give on forums when the co sole people complain). third, console sales on ark were a lot higher than pc sales which made it possible for atlas to even be born. Fourth, pve servers? Did you really have to insult pve players in this? Yeah you are the problem man. You people always need to have a problem with the pve guys. They are just like us playing a game. I am pvp through and through but I have never once said a bad thing about anyone that plays pve. You should be ashamed. Let me guess, you are that tough guy that got a good k/d spread and thinks that single player gamers are losers right? I feel sorry for you man.
  4. 2 points
    Ahoy Captain's and Mermaid's, we are goin to get the ghost ship this Saturday. If you wannt to higher your level cap, completing the quests Join our raid! More informations on https://discord.gg/7JbR3Vs . Sea you on the sea
  5. 2 points
    - Spawnrate to low - Swimming should not cost Stamina or this Pet is useless.
  6. 2 points
    Why was this removed? Take out the exploration effect and also discoveries its hard to find anything when everything is uncovered it makes no fking sense
  7. 2 points
    Because this game and your participation in it are all about ME. I haven't paid for the game or played it yet, but my glorious authority on the game stands without question. I am glorious. I will continue to seek out new products that I cannot use and go around speaking as an authority on them, and telling everyone who uses them to just shut up, and anyone who doesn't like it is a snowflake. I used the Google nonsense translator so you all didn't have to. You're welcome.
  8. 2 points
    Sure, when you buy a product you expect it to work. But if the company selling the product warns you up front that the product is not yet fully functional, then you bought it with that understanding. Either way if you buy it you are still a customer and not an employee. At no point whether the product works or it doesn't, does Maytag have the right to expect me to help fix the refrigerator. If they sell me the refrigerator with a clear warning that the ice maker doesn't work yet and online feedback and input from me may help it to work better in the future, then I have the option as a customer to participate by offering said feedback or not, but under no circumstance am I ever under any obligation to do so. I agree that the EA concept is flawed and a problem in the industry right now. I think studios are being greedy and shortsighted by seeing that they can flip what used to be a cost center in testing to a profit center in EA without stopping to consider the negative ramifications to a game's reputation in the market place when they do so with a far from finished EA game. I think at the moment Atlas is most definately a poster child for this sort of thing. I think by contrast Satisfactory released to EA in March with a game that was out of the gate far closer to a finished product and felt far more like I was getting my money's worth than Atlas did. Contrasting the two reveals one of the problems with EA: it is too all encompassing of a label. The consumer does not know whether he is getting a really enjoyable very playable game at a discount with a few bugs and some content not yet added, or a dumpster fire 2 years away from completion like Atlas. Some clearer standards of disclosure at a minimum are in both the consumer's and ultimately the industry's best long term interests. So I agree that the mixed bag nature is very much a problem. Because of the short term upside to studios, it's unlikely EA will ever just go away, so I think focusing on reform is the way to go. Going back to the refrigerator analogy, I think if Maytag wants to sell you a fridge that is not yet fully functional, there should be requirements that they disclose more clearly and specifically what works out of the box and what doesn't. I also don't think that hurling invective at those that decline to participate in the "job" of making the game better is a very useful or fair approach. This comes across as particularly selfish when you are exhorting others to make the game you are not yet playing better before you buy it. At a minimum you should refrain from it until you have actual skin in the game, and even then I'd consider it poor form. Either way I categorically reject the notion that anything I pay for as a leisure pursuit is a job for me. On this subject I refer you to Mr. Mark Twain: "Work is composed of that which a body is obliged to do. Play is composed of all else."
  9. 2 points
    Ahhh don't , i can imagine it would make my eyes and brain bleed! 40 Chinese!? You have more patience than me I can imagine now: So, guys what's the plan? 𛚫𛚫𛚫 𛚫𛚫𛚫𛚫𛚫𛚫 𛚫𛚫𛚫 huh? 𛚫𛚫𛚫𛚫 𛚫𛚫 𛚫𛚫𛚫𛚫 𛚫 What? you want me to attack the head? 𛚫𛚫 𛚫𛚫𛚫𛚫𛚫𛚫 𛚫𛚫𛚫𛚫𛚫 𛚫𛚫𛚫𛚫𛚫𛚫𛚫 𛚫 𛚫𛚫 𛚫𛚫𛚫𛚫 𛚫𛚫𛚫 noob 𛚫𛚫𛚫 𛚫𛚫𛚫𛚫 𛚫𛚫𛚫𛚫𛚫! aaaarghhhhhhh You have my respect Elena, sorry it was under these conditions Wish you fair seas, happy sailing AND kick that Kraken / snowman ass for me. Grapeshot: two take homes: 1) Language specific sub forum pleeeeeeeeeeeeeeeeeeeease! 2) Fix the 𛚫𛚫𛚫 𛚫𛚫𛚫𛚫 𛚫𛚫𛚫𛚫 𛚫𛚫 or, replace with coffee cups! As for everyone else reading this: There IS NO TLDR, just an apology and respect
  10. 2 points
    Did you ever think why is it dominated by English? playing Atlas from the first day i understood how many players (on eu server) do not speak English at all. They even have to use google translator to communicate IN THE GAME. Will they write here? Will they spare their time trying to read here? In the internet most common languages are English, Russian, and German. Why am i to appologise for it? And you can read it by using that exact google as non english speakers do. This forum is full of invitations for English speaking parties and this one was fot those who completely absolutely do not. Your reply was rude and even racist in some way.
  11. 2 points
    And because of bad balancing and bugs they lost 55K players in the first few months, not because of lack of content. You can’t build a game on a broken foundation, that won’t end well.
  12. 2 points
    Here is the problem with the premise of your post Realist. It is an underlying issue with EA games. It goes like this: Since the game is advertised as under development and not finished, complaints of an unfinished game, bugs etc are not legitimate and should be ignored in favor of more constructive feedback and input, but there is a flip side to this coin. Once players have paid for the game, EA or not, they are customers, not employees, so while it would be and is nice when they behave as traditional beta testers, they are under no obligation to do so. They can play the game all they want and not report a thing nor offer any feedback. Will doing so improve the final product? Most likely, and that is their incentive to contribute, but there is a difference between an incentive and an obligation. Your post speaks in a tone that implies Atlas players have an obligation. Heck, forget that, you flat out say it is our job. It is no such thing. We are customers, not employees.
  13. 2 points
    ....do I even need to point out the extreme irony and hypocrisy of your post? Also, no, its not our job to make a game beter for consoles. We play on PC, becuase we are adults. Grow up and let the hedgehog go. Not only do we not give 2 shits about your kiddie console, the devs also dont give 2 shits about you kiddie console. Notice how you still dont have the ability to play on them? The conversion to console will be more of an afterthought than PvE servers.
  14. 2 points
    This! You don't wait until you are painting the house, and doing the landscaping, to fix issues with the foundation. I agree that there are many polish type bugs that you can let go, until near the end, but core game engine issues should be fixed right away...or sooner rather than later. Part of the PR problem is that many of these issues have been with ARK since the beginning. What gamers begin to understand is that some companies just never get around to fixing the bugs. They push out game content, and never fix the bugs. Gamers are learning that the only way to send a message, is to not buy, until the bugs are fixed. With many of these issues, they cannot wait until right before the game goes live, to finally address them. They need to fix them now, because people do come to the game between now and then, and so those bugs drive away more people who go on to tell people that the game still isn't fixed. I think there needs to be an epiphany, that EA games cannot be developed the same exact way that you would develop a non-EA game. We are talking 2 years, minimum, where people will be playing this game, before it actually goes live. A game that is basically fully developed before it goes live, can let bugs go until the end, because nobody is playing it. Think of it like this. Two restaurants are being built. One restaurant is not going to take it's first customer, until it is completely built. As it is being built, it is learned the electrical junction box for the kitchen, is the wrong one. It won't support the number of breakers that are needed, and the ones installed are too small. Additionally, the refrigerators are discovered to have a problem and don't quite get cold enough. OK, that doesn't have to be fixed right away, because no food is being stored, or prepared. However, another restaurant, with the same issues, has opened the drive thru, while the restaurant is still being worked on. They do not have the luxury of putting off those repairs until the restaurant is about to open, because they are already servicing customers.
  15. 2 points
    I think the New owner of an Island, once they take it over, should have demolish rights for the 24 hrs. So they can choose who they want as settlers on n the island and who they dont without having to waste me resources demolishing everyones stuff the old way.
  16. 2 points
    Next you will accuse me of running around in all black, with my face covered, waving red and black flags. lol
  17. 1 point
    Did some calculations based on these assumptions: Fresh made galleon with a carry weight of 30,000 Common speed sails, weight sails, and cargo crates Weight sails give 60% of the speed that weight sails give weight sails and cargo crate penalties are not additive. Given those assumptions and taking the average speed percentage of weights between 9k and 27k carried weight, the best configuration is 6 speed sails with 1-3 cargo crates. the percentage calculations I am using is = (1-(#WeightSails)*6.7%)* (1-(#CargoCrates)*6.7%)*(1-CurrentWgt/MaxWgt)^0.5 Brigantine Schooner (assuming 1 large speed sail)
  18. 1 point
    @Jatheish can u guys PLEASE prioritize getting the upgraded large speed sails ACTUALLY delivering the speed promised by the blueprints??? With the new cargo container speed penalty, this is pretty darn critical!
  19. 1 point
    Just saw a lv 43 sotd called John the Mighty.. special loot? Bottom Left corner of N5 Eu Pve.
  20. 1 point
    All other factors being equal, given that range is primarily a function of the force applied to the projectile, and given that recoil force then becomes a consideration, a fixed gun emplacement can always do more to compensate for recoil than a towed gun, so the answer has always been never. All other factors being equal.
  21. 1 point
    On our radar, appreciate the reports folks.
  22. 1 point
    Company: Predator Ship: Brig with 19 canons Players: 3 cya tomarrow!
  23. 1 point
    Only troll here is you snowflake:) im so happy to tell that for you please teleport now in court to acuse me moron
  24. 1 point
    Loose. I see EVERYONE spelling lose as loose online thee days. It drives me insane! You lose your keys. Your momma who has had 6 kids from different fathers is loose!
  25. 1 point
    bikini bottom Battle Brig 1-2 players
  26. 1 point
    Ohhhh yeah. Ark gives those kind of lessons on a regular basis. I had 3 plus years of ark and man doesn that game give you trust issues my buddy and I got tired of the drama so we just went duo with it. Never had more fun. We are big time grinders though so the two of us is like a 10 person tribe lol
  27. 1 point
    Artificially making content rare is not just a part of MMOs, and has actually become a large part of several AAA games. The ones I’m most familiar with are first person shooters. Loot crates are artificially making content rare, and the companies are actually charging you money to even have a chance at getting what you want. Some let you earn them in game as well, but from what I’ve heard about how long that takes, tortugars spawn a lot quicker than your “free” loot boxes. If you want examples of artificial rarity out side of video games, then card based games like Magic, Pokémon or Yu-gi-oh are good examples. Most of the desirable cards are printed in lower quantities than more common cards as a way of boosting sales. Same with sports cards, and those are mostly just used as collectibles. The biggest difference I see between tortugars and these other examples is that there is no way for you to pay to avoid having to play to get them (Grapeshot, please, PLEASE, do not take that to mean I think you should add that option. I am dead set against pay-to-win mechanics.) Although, you could always buy them in game with gold. But, then you’d have to play to earn the gold. Probably longer than farming for the tortugar, but if sailing and treasure maps are more your thing, then there you go.
  28. 1 point
    Hmm. I wonder if it’s an issue with all bears with cart saddles equipped. I have noticed that occasionally, while travelling with a bear with cart saddle onboard, that I’ll hear a sound and then about half a second later all of the bears will shift towards the rear of the boat, or even floating in the air behind the boat. Thinking about it more, it does seem to occur more frequently when I have several bears onboard. I’ll try and record what is happening and how many bears are on board when it happens. Hopefully that will shed some light on what causes the issue. I used to furl the sails and whistle them on follow if they’re floating off the boat, or mount them and reposition them if they’re still on the boat. I’ve since found it much more reliable to just sail to a nearby island and drop anchor. After a second they’ll reset to their original positions.
  29. 1 point
    Thanks for sharing that;)
  30. 1 point
    Yes... Usually it stops, but there is (or was) a problem with the bears and cargo-saddles. They glitch around on the boat and often get lost while sailing or crossing servers. I heared some kind of terrible noises as I start my travel, then I saw the bear glitching around and thinked maybe it helps, if I place him 2m beside. Bad idea... After mounting, I immediately glitched off my galleon and saw em not stopping. My mate helped me out, I put the bear back down in my galleon and continued my voyage. Bad idea. At home I figured out that my bear is gone... Since then I will never never never ever again sail around, when a cargo-saddle is equipped.
  31. 1 point
    Ходим на Снеговика и Кракенов по выходным. Пишите. Или находите нас. Хантеры д11 Guys me personally would be very glad to beat Snow Man with each and everyone of you )) but there are those people in the internet who do not speak either read english at all and i want this exact invitation to be seen by them. Google will index this forum and this topic will pop up in search results. Hope most of you would understand.
  32. 1 point
    you do realise of course that even just playing the game gives devs all the data they need for how there numbers and systems work , bugs are reported either through the official reporting channels or via youtube videos that show exploits and more , the devs are screwing this game up not the players the few that remain are making good suggestions daily / weekly yet they are ignored in favour of the devs own vision about what the game needs, which is their choice as its their game, all the suggestions in the world will never change what the devs vision is for their game , if they get it wrong then they get it wrong and move onto the next project , the devs biggest mistake was thinking this game would work if they had the same systems in place as the very successful game ark ,taming and building and more taming, guess what ? they were wrong , players want less tames the devs add more , the players want crew to be more meaningful they add more tames , the players want more ship types they add more tames , the players wanted aggro range on wildlife reduced the devs removed the wildlife to the point that there are no land based dangers, ,see the pattern here, the answer is players suggestion are ignored everytime ,
  33. 1 point
    There's 2 ways to do the Hydra, You can either bring it to a cliff and shoot down or grenade it using the terrain to line of sight the attacks. Or you can kite it to the water and use cannons or swivels with cannister shot to kill it in the water it moves at roughly 35% in the water. When running the keys we have 1 guy run ahead and make sure the path to the cave is clear then have a few others run to the cave with 1 guy holding all keystones. The others run and die to protect the key holder. Once in the cave we set it up in groups of 2, 1 runs ahead and dies to get stuff off the bridge while the other gets their key. Rotate until everybody has it. ~Lotus
  34. 1 point
    For the Hydra imho the best way is to do it with a ship. Build some cannons or balistas on the back of the ship. Then lure the hydra to the shore with naked runs and kite her in the deep water via the ship. Kite her out to the ocean until you have shot the heads down. ->loot the mythos and bring the artefact to the cave
  35. 1 point
    @Realist most people dont read the forum and care more about having fun in the game than whats on the forums. they picked up the game for reading two words in the description - pirates and survival. found none of these to be there and left. the remaining players still hope to see it in the future but more are leaving with every update that completely ignores these two points. its quiet sad since the devs are doing a wonderful job at sailing this rough sea. i'm still positiv it is in the works and if done right it takes some time. if we see more ships and sails and a first implementation of a running economy with the next update numbers could increase again if we see rockets or tactical nukes more people will leave. currently it looks like the game is turning into a giant deathmatch with instant destruction and instant rebuild. you can see how successful that would be with Ark:Survival of the Fittest. on the other hand you can see how successful and long lasting a working game like this can be with Eve online. if everything comes together we could even have the survival part back. if you can buy ammo, food, ship upgrades, better ships models and so on with gold from players and npcs alike you could restock and no longer need to be able to hop onto an island and collect 10.000 food in 1 min to sail a bit. having to build a galleon by hand makes everything else stupidly easy. so once the progression system with gold and the economy works we could see real pirate activity and a real survival part -> increasing player numbers.
  36. 1 point
    Describing your "episodes" isn't possible while staying within the rules of the forum code of conduct.
  37. 1 point
    Not true at all. It is never too early for fixing all the bugs. The main reason for that is because this company has a reputation for not fixing them even after release. so yes, the bug fixes need to happen right now. I am not talking about soon but today. The one thing they have improved on is communication. Other than that they are still repeating a lot of the very same mistakes. because of this, there is no reason to believe that they will ever do bug fixes because they have a track record for that behavior. in all reality and judging by the numbers it is too late and nowhere near too early. This! As well Nope. Just because in general it would be the case. Wildcard is not on par with this sort of thing. you can have your opinion or beliefs, but at the end of the day you are just wrong
  38. 1 point
    This kinda off topic , we only left 2 stones anyways , but for the O7 cave that is swarmed with fire element / gorgon / lion at entrance , highly recommended to use catapult and glider to bypass everything and get to cave faster and safer . Other than that , we will see you guys again at ice dungeon .
  39. 1 point
    This is true and adheres to general game development philosophy. However this game suffers from a major PR problem in the PC gaming community at large. Many people will not play the game even if it were given for free because of the bad reviews. Those reviews are largely negative because of major bugs and cheaters going unpunished. They've stated that they're not worried about player numbers right now, but one day they will care. Fixing the PR problem the game has will be a long process, and starting on some of that damage control now will pay off in the long run. Fixing bugs that require changing important parts of the engine would be better to hammer out earlier rather than later, as the more stuff they add the higher the risk of those fixes breaking other aspects of the game.
  40. 1 point
    No clue, but good question that I would like to see answered.
  41. 1 point
    Too early in the process to just do fixes. All those fixes will be thrown out the window after more content releases. Right now they just concentrate on enough to keep the game moving forward. Once most of the final release content is in game they can go full bore on bug fixes.
  42. 1 point
    If people start fast traveling in boats everywhere there will be no piracy. Game over.
  43. 1 point
    Yep as of today, I am out as well. Might roll a new toon sometimes in the future somewhere.
  44. 1 point
    Though the idea of named ships of the damned does sound nice. Make them a bit stronger and faster with better loot for a good challenge and reward.
  45. 1 point
    Since the recent grill irrigation changes, the grill will not use waterskins like it used to. Now, we must right-click and consume the water to decant it into the grill. Cooking pots and campfires are ridiculous on the wooden deck of a ship and this new mis-feature of the grill doesn't contribute to gameplay. Please allow the grill to also use waterskins like they used to.
  46. 1 point
    Yes but.... but... ummm..... oh I know! Small ships use less wind? I mean you can really save a bundle on your wind bills right?
  47. 1 point
    The teachers who set the bar high, are the ones we remember the most. We remember them more fondly than the ones who tried to be nice, and not expect much of you. I think this is because, as we get older, we realize that the ones who set the bar high, are the ones who actually cared about you, while the ones who want to be nice, care more about themselves...thus they sacrifice what's best for you, in order to be liked.
  48. 1 point
    people quit because new games come out, Is really nothing to do in this game. powerstone runs are garbage, you just run inside the cave die rinse and repeat until you get to the stone. stupid.... Can spend months building a base/island only for it to be wiped in 10 minutes. ships getting sunk zoning into another grid because of lag. tames being killed while in pens by snakes. nothing to craft, 3 boats that you can build in one day. weak planks. to easy to sink. very unrealistic. you have thatch,wood,and stone. stone being what everyone uses so wood and thatch aren't even a thought. should be more tyes of walls and shit. each having strength and weakness. canon ball vs stone wall makes sense,but canon vs wood? wood flexs and shouldn't be destroyed as quickly as stone with a canon ball. but fire, or explosive barrel should do more damage to wood than stone. if I build a stone wall around my base made of wood, sure you can sit in your ship and shoot canon balls to destroy the stone walls but then your ass is gonna have to come on land and use flames and barrels to destroy the wood walls. now all you have to do to raid anyone is bring a ship loaded with canons and unload till its all gone then get on bears and maul everything. game is made by very lazy developers who have done nothing but copy arks code and reskinned it. They don't care about the pc population as it will soon hit consoles and that another 6 months of profits till they realize what we know. its a great marketing technique actually cant hate on them for it.
  49. 1 point
  50. 1 point
    Heard some got that with a hotspot. "Host Pending Connection Timeout" Means there is no network connection. Could be on your end just as much as theirs.
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