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Chucksteak

Pathfinder
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About Chucksteak

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  1. Chucksteak

    Merge PvP and PvE

    I was speaking of mechanics that should exist. Your speaking of social interactions and drawbacks to other people. Turning something into an advantage should, mechanically, turn something else into a disadvantage. I join a big group, the upkeep should raise exponentially becuase i now CAN harvest 100k resource in no time. I stay small, I cant do that, but in return i have minimal upkeep cost. Do you understand about what im taking about with a game mechanic or system that initiates balance? And again yes, hell yes, there are many many successful titles that combine PvP and PvE lol. This is just a fact. Ark isnt one if them. Ark sucks, Ark is not an MMORPG. Ark is a terrible use of the UR4 engine. In fact whoever thought up the IDEA of one grid, with 70 people, who can teleport to another grid that is completely separate, and max out server count as a PVP tactic is a... FUCKING RETARD. Yes let me spend another hour trying to logg in becuase that is a good meta..... Trying to make Atlas more like Ark is a retarded idea as well. The idea of Megas, is a retarded idea. If you dont understand that, whoever i am refering to at this point, you are just bad at math. As in please have somone else in charge of your finances bad (at the very least the retirement accounts). #learn2math
  2. Chucksteak

    Merge PvP and PvE

    Dude you cant just discount all legitimate AAA mmo titles becuase they dont support your argument. Those were all, by any measure successfull MMOs for thier day and all mixed pvp and pve.
  3. Chucksteak

    Merge PvP and PvE

    I spoke about balance and the simple mechanic of risk/reward, a trade off of one negative for another positive in return a different negative. Pertaining to company size. You asked for RL examples of when this is used in game logic. I gave you several examples. Of risking one thing to get another. The point is you give up something to get something. This brings balance. Im not really sure where the breakdown is here. Or why you would contest this.
  4. Chucksteak

    Merge PvP and PvE

    Except in: Lineage Lineage 2 Wow ESO Tera Eve ...... Cmon now.
  5. Chucksteak

    Merge PvP and PvE

    @Lotus https://en.wikipedia.org/wiki/Game_mechanics This is a common concept that can be seen in games everywhere. MTG - more powerful cards cost more mana ^This is a blueprint costing more. I never said EVERYTHING was unbalanced. We are talking about the balance in company size. Please focus on the topic you are responding too. Diablo (all) - better gear is obtained with more time invested ^This is you farming blueprints. See above. Holy trinity of MMO - DD>Support>Tank>DD ^ what? Are you new to MMORPGS? Google this please. PUBG (Shooters) - Sniper hits harder, fires slower. AR fires faster, hits weaker ^galley vs schooner Gally is faster, stronger and hits harder, no trade off for choosing it over a schooner, categorically better. Sorry, your wrong. Civilizations - Bigger army takes a lot more gold and time to manage, less progress in other areas. Smaller army grants more flexibility in religion/science etc. ^the civ with a bigger army (mega) normally captures the city states (small tribes) in a few turns. The upkeep for the bigger army is maintenance so it's already baked in. You have clearly never lost to religion or science, the easiest and fastest win cons. Play against immortals and better. Divinity Original Sin 2 - Magic users are weaker to physical mobs, Physical users are weaker to magic mobs. ^I played a necromancer and had high damage, phys, magic resist. My brother made a type of paladin and was basically unkillable. My mage would 1 shot his pally, I promise. The Necro is a mage that does physical DMG, its more a hybrid and can be specced differently. On and on and on I could go. There should always be a trade off when making a play style decision in a game. ^There is if you are in a small tribe you will die to a larger tribe if you can't beat them with skill. You wont have even close to the amount of time, resources, tames, and gear available to you. Skill goes out of the window somewhere before 75 vs 2. ~Lotus
  6. Chucksteak

    Merge PvP and PvE

    That is my biggest issue with PvE, your playing a solo game with 1500 other people also playing a solo game. Yes, I know, your in a company and not solo, but you certainly aren't playing "against" anyone. Your still silly playing as a pirate with no chance of ever getting to be a pirate. But I digress. I think you are incorrect about them having bad parents. Cheating is a moral issue, and plenty of other cultures, lets say non-western, don't share the same view of morals as a whole. Lets take for example, a communist territory. Just for fun lets say they have, oh a billion people or more population. Completely random place. How much do you think morals would come into play? It would almost never. On that scale, with that ideology, efficiency trumps all. Again, as a whole.
  7. Chucksteak

    Merge PvP and PvE

    https://en.wikipedia.org/wiki/Game_mechanics This is a common concept that can be seen in games everywhere. MTG - more powerful cards cost more mana Diablo (all) - better gear is obtained with more time invested Holy trinity of MMO - DD>Support>Tank>DD PUBG (Shooters) - Sniper hits harder, fires slower. AR fires faster, hits weaker Civilizations - Bigger army takes a lot more gold and time to manage, less progress in other areas. Smaller army grants more flexibility in religion/science etc. Divinity Original Sin 2 - Magic users are weaker to physical mobs, Physical users are weaker to magic mobs. On and on and on I could go. There should always be a trade off when making a play style decision in a game.
  8. Could always use more land. This is absolutely correct. What should be a social and economic hub is instead a complete failure so far. I am looking forward to these being improved vastly. That being said, we cannot lose all of the lawless zones. These are the places where anyone can go to farm resources that might otherwise be locked away behind a mega guilds defenses. These are the places where duos and solos can live relative safety.
  9. Chucksteak

    The Community's Justice

    With the recent events again pushing cheating and exploiting into the forefront, I was wanting to get a feel for what the community thinks. As for me, for some unknown reason, I thought that when the dev's said they were actually going to be hard on people who cheat/exploit, they meant it. LOL Currently, as far as I can tell, they all got rewarded by getting lvl 100 after massively cheating/exploiting. Personally I would like to see Perm Bans on all these people. However I am not without reason, and this is EA after all, where we are supposed to find the holes. However abusing these is NOT the point of EA. Punishment SHOULD be dealt out. Where do you sit?
  10. Chucksteak

    Merge PvP and PvE

    Id like to throw my hat in with the "0" votes side. The fact is, all the games I think were the "BEST" games were mixed PvE and PvP. The best version of this game imho would have simply a NA server, along with an EU and CN server. Ofc with a way different map layout than what was suggested, although it was called out as being exceptionally rudimentary. The problem is the systems and mechanics to support this haven't even been mentioned, making it sound like a worse idea than it actually is. This conversation should have nothing to do with server pop. I think the fact that the PvP pop is around 1500-3000 is a great thing. The game is better/best with about that many people on. Remember these are supposed to be colony servers, not facilitated to these "mega" abominations. They were given their server and no one wanted to play that way so enforcing "non-megas" should be a thing as well. I don't know about PvE, but PvP has just about every island inhabited. The legitimate complaint is about the near endorsement of cheating from the Dev/GM side. However lets not pretend that there are no cheaters on PvE, just less noticeable because of the style. Don't be silly and pretend only people in PvP cheat.
  11. Chucksteak

    Merge PvP and PvE

    Its not that bad. He is hyperbolic in his depictions. Boats are terribly unsecured assets. There is no way to make a boat last against anyone who wants to sink it. Mind you, sinking it is the more efficient way to harvest the cream filling. About bases, since this season launched my base was compromised once. I lost SOME mats, but no more than an hour or 2 of effort. The value is in the structure itself in most cases and its not efficient to demo the entire structure. There is no easy or effective way to mass wipe structures and who really cares if someone spends 4 hours of resources to gain 2 hours worth? Honestly I was wiped more often with 600 people on the server before the relaunch than I am with 1500-3000 players since. Sailing around, there are ships and bases everywhere to attack. There is NOT a lack of people to play against. Nor is there an absolute you will get wiped when you log off. There IS a CHANCE. In all honesty, if your good at PvE, maintaining an island and bases is in your advantage. You will naturally be better at it than most PvPers.
  12. Chucksteak

    Merge PvP and PvE

    Its not a penalty its an incentive. 75 people are exponentially stronger than 20 people. The reward is being farr stronger, the risk is having to spend more time in upkeep. Vs The reward is not havimg as much upkeep, but aleays being weaker. This is proven game logic. Tried and tested.
  13. Chucksteak

    Merge PvP and PvE

    This. Devs, how long have i been screaming for proper incentives!? Give the megas proper risk rewards and scale upkeep to give some kind of advantage to smalls Its ok if my boat is immune to dmg when im not online. Its ok if my body logs out and isnt in game when im not online. Its not hurting the game if my walls are x100000 defense when no one in company is logged in. No one, except tolano, enjoys any aspect of the meta of offlining. Ive been stealing ships off of freeports all week. Its not even a little fair to the other guys, but they are chineese and likely cheating anyways.
  14. Chucksteak

    New to the Game

    Just keep in mind, this is a pirate game. Everyone is a pirate. That means, everyone is a pirate. So obviously, PvE is an abomination as you cant be a pirate....in a game about being a pirate. But I guess at least everyone else isnt a pirate there either. Its more like a prettier version of rhat old farming game from facebook. PvP is challenging, the game is prolly about 1/2 made at this point, so its still exciting as they add in more of required features in the big patches.
  15. Chucksteak

    What's with all the Chinese spam posts

    We wont know until the end of the season who won that deal.
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