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Winter Thorne

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Winter Thorne last won the day on December 3 2019

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  1. Winter Thorne

    Dealing with land squatters?

    I didn't miss it. The timer's borked. Possibly the company settler notification is also borked as well, although those have never been that helpful to begin with. If the beds appear less than 24 hours after you've checked for them the last time, they can't possibly be outside the demo window.
  2. Winter Thorne

    Devs broken?

    Oh wait...
  3. Winter Thorne

    24 hr. timer is borked

    I have beds showing up on my island on thatch foundations, where the foundation shows it's still within the 24 hr. timer, but the bed is not. Can't demolish them. Pls fix, and provide a method to get rid of the ones already there. NA Pve A3 Barracude Refuge.
  4. Winter Thorne

    Dealing with land squatters?

    There's also some sort of bug with the 24hr demo timer. I patrol my island every day because people keep putting a damn bed on a thatch foundation all over the place. I'm finding them, but often the foundation will still be in the 24 hr. window but the bed will not. How does that happen? It won't let you demo the foundation because the bed is not in the window. Guess I'll try opening a bug report on it and seeing if I can get anyone to come get rid of them, but it's pissing me off.
  5. Winter Thorne

    ark Genenis = less folk on atlas

    There are a number of people playing or used to play that never played ARK or don't want to play ARK. I think the players are dropping because the devs announced a long time ago that nothing new was coming for a long time. See the phases announcement - Phase 1 bring on xbox, phase 2 performance and bug work...it'll be spring before we see any new features probably. The latest communications have focused on two things - telling us nothing new is coming, and the charity work they did (which is nice, but meaningless game-wise) Aside from that, they haven't said much of anything to anyone for a very long time. The game feels dead.
  6. Winter Thorne

    Bear Says "NOPE"

    Happens to me all the time. You'll have to tell him to follow you, then get on the sloop and after some fumbling around the sides he'll get on board.
  7. Winter Thorne

    Long sea trips - Need fast travel

    It's true that not everyone likes doing all the things there are to do in the game. I don't really like doing power stones or things that require a big coordinated group to do, mostly because I don't have time for it. But the thing is, I don't expect to be able to have all those rewards because I didn't do the challenge. Why do the people who don't like to travel and get the DPs expect to still get the DPs? It's crap. Do them and get the points or don't do them and don't get the points. Otherwise, if you insist on demanding all the bonuses without having to do anything, I'll have to find a group to start bugging the devs about handing us the kraken rewards and all the powerstones just by going to a Freeport and asking some NPC for them. It's no different really. And what about the people who don't like having to build things? We could have them hand out prebuilt barns, houses, towns, etc. until every island looks exactly the same and we can all build them in 10 minutes flat. Instakill whales and sotd for people who don't like to do that part. What have I left out? Any other parts of the game people don't like?
  8. Winter Thorne

    you cant drink and play in this game

    I have no problem drinking while playing this game. Practice practice practice.
  9. Winter Thorne

    Island owners and island spam

    I just wish they would key the settler message for when someone actually builds something. Then you have the location and can just go there and look.
  10. Winter Thorne

    Island owners and island spam

    The settler notifications are ridiculous. Nobody can figure out what triggers one. Someone harvested something? Someone killed something? It certainly isn't based on building something because you get the messages when they've not done that. So it becomes a stupid treasure hunt every time you get a message to see if anything was built. The best you can do is run around placing a thatch foundation to see if you get the "too close to an enemy" message and see if there's anything thing there. (Hoping that message works because we know the proximity thing is a little buggy). What a waste of time. Before you can do anything gamelike in this game you've got a to-do list - check on crew check on tames, run around the entire island with a thatch foundation, jump on each boat to make sure they don't disappear. (Because while unwanted beds are forever, boats docked in your own harbor are not). The devs realized that unwanted spam on owned islands was a problem and offered a howitzer solution where the island owner could raze the entire island including all their own stuff. That got walked back when everyone pointed out how ridiculous it was. They could have just made the settler notifications sensible and given a longer demolish window..36 or 48 hours or so. Only kiddies can play a game where is you don't log in every damn day all your stuff is ruined.
  11. Winter Thorne

    Long sea trips - Need fast travel

    From a PvP perspective, I suppose that's true. From a PvE perspective, it's the devs that keep wiping you out so you have to rebuild. Yes, it's EA. Everybody expects there to be a lot of churn and expects a wipe might happen if there's no way around it. But in previous EAs, betas, alphas, and other unfinished games, it has always seemed to me that a wipe would happen in order to enable some big new thing everyone was looking forward to, or fix some really rotten thing everyone hated. Our first one here was to put in a new claim system nobody wanted, and our second was to fiddle around the edges with reconfiguring some of the islands and adding a few more. Pretty disappointing reasons for wiping everything and everyone out, and the player base has shown their opinion of it by heading for the door. That's from a PvE perspective.
  12. Winter Thorne

    Long sea trips - Need fast travel

    I think you missed one point. Based on this: I'm thinking I understand the complaint better. (Either that or I'm way off base, but it hit a chord) I make these mental lists of the things I want to do in the game. We've been wiped a few times now and each time when I get restart, it seems like an uphill climb to get back to where I was before the wipe so I can continue working on my list. It really feels like you're making no progress at all when you're doing the same thing for the third time just so you can feel like "Ok, NOW I can restart". In that respect, yeah, sailing for mats to rebuild the same ship and buildings you just had wiped out seems like it would deserve a fast-forward button. If that's the case Grapeshot CAN control it, using any of the ways I listed previously in a rant-filled anti-wipe post. As a general game mechanic? No. No way would fast travel with inventories be a good thing for this game. But as a wipe sweetner, a one-time ticket for a boatload of mats post-wipe wouldn't hurt.
  13. Winter Thorne

    Long sea trips - Need fast travel

    The dynamic is different in those games. In Atlas, if you wanted to be the best shipbuilder on the server, you'd have to get lots and lots of different kinds of mats. In most of those other games, having the best of something would involve dungeon crawls or big raids or whatever brings you the chance for mega-loot. So the equivalent would be giving those other gamers a machine that would just dispense mega-loot to them. I guarantee if they put that function into those games, it would stop nearly everyone from playing. What's the point if you can just have everything handed to you?
  14. Winter Thorne

    Long sea trips - Need fast travel

    Yeah, there's definitely some tuning and balancing needed. Some of us have been noticing worse performance since the system updates they did. Those "surprise" renders for whales and sotd are bad. I'm not sure how your playing time changes things. Either there's a time cost to accomplish things in the game or there isn't. If you want to craft a high level BP, part of the effort for doing that is gathering all those mats. If you can just teleport somewhere and back with them, it kind of defeats the purpose. I mean, I understand the feeling...I want to build a barn or a big ship or something and ugh..here we go again..gather woodgatherwoodgatherwood when what you really want to do is build something. But what's the alternative? Press a button and get a ship resource box crammed with everything you need? About the best compromise you can get on it is to set up some remote bases with basic sets of supplies in them and a disposable ship there, fast travel to it , get your stuff and sail back, making the tip 1/2 the time. Sailing for mats is part of playing the game. It may not be a part you like, but it's part of the game. If I didn't like fighting the army of the dead, I might be pestering the devs to just change it so you dig up treasure chests around your base. But if everybody succeeded in getting rid of the bits they didn't like, we'd have no ghost ships or whales, fast travel everywhere with inventory, 600 tames or 0 tames, you know? It just doesn't work.
  15. Winter Thorne

    "ATLAS IS NOT AN ARK DLC!"...yeah right

    In the game or on the forums? We've seen a bunch of new faces here and have been seeing some newbie-type questions. In the game, I'm seeing more people in general , more activity and more visitors to my island. It's strange though..people have said that xboxers don't do in-game chat, and they may be right. Although numbers of people in various zones seem to be up a good bit, when you say hello or ask a question in chat, you're not likely to get an answer. We've routinely got 6 or so people in my zone who have not ever spoken once.