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Found 101 results

  1. Several of us are having problems with the Climbing Picks. Some are getting black screen but today, just as I used my climbing pick, I heard a weird noise and got the words "You Died" in red letters. I spawned to my bed but my screen was black so I had to relog. When I went to get my stuff back, I didn't see a light, a body, a bag or anything there. We have had problems almost every time we have used the picks. It has happened on different islands and different unofficial servers so not sure what is causing it.
  2. and not hear the penguins noise, too... please
  3. I wasn't responding to the OP, I was responding directly to Crythos, and the fact your responses fail to discern this is telling. While Crythos does state the part you quoted, he also clearly states "wiping peoples time invested efforts leaves a very bad taste and give me a sense of mistrust that will take a long time to receed." and cites his lost investment of 333 hours. In doing so he very clearly is complaining not about the advance notice, but about the wipe itself. That is what I responded to, and all you've done is try to cast shade because of your apparent lack of ability to understand who I was quoting and what I was addressing. The rest of your comments are just noise trying to cast thinly veiled insults at me.
  4. ... to reduce the frequency of animal noises from tames? the same noise from any kind of animal two times in a minute. might be ok from chicken but penguins really are annoising.and not just them. thx, appreciated
  5. two seperate instances, same outcome. 1st Crossing border FROM j9 to j8, in a sloop, going full speed through the border, as we load into j8 the ship makes crashing noise like it hit a wall, flies into the air, takes a ridiculous amount of damage, then sinks in under a minute 2nd Crossing border from j8 into j9, in a sloop, this time we slowed to 20% speed hoping to prevent the previous bug, no luck, same thing happened, ship took heavy damage and sank within a minute. No other ships in sight, no ghost ships around, nothing in the water, just instantly sunk.
  6. Some days I can look out from my base and see a huge island quite close , I can sail right through it though the noise it makes is enough to make your bum twitch . Other days it's just not there at all is it just me getting this issue or anyone else having it
  7. Just because someone says you do something, doesn't mean you do it. All these people complaining is people who got wiped or pvped in a pvp server. This game is extremely time intensive and your weeks and months of progress can be wiped in 5 hours? Do you think all these videos made by different groups of people? They attack, when they get attacked and outmatched they cannot cope with it, and make accusations. None of the accusations they made so far has any solid proof whatsoever. They say flying bears? They yet to show one flying bear, no name no tribe name no info about server, they just post a picture of a cart in the air . The bear isn't even there, which is a result of a graphical bug to start with. HEADSHOT only accusation, all this clowns are naked. IF I shoot you with a %300 plus percentage carbine, it will deal around 550 plus damage, which will one shot a naked. This people see this big numbers, then just say OMG HEAD SHOT only when in all reality its most of the time a chest shot, but ofc how they can tell, they are RUNNING AROUND NAKED, then get angry why they are getting one shotted. They make shit up, post stupid videos which shows normal gameplay, lie blatantly to garner some attention, then, here is the most funny part, seems to believe in their own lies and get angry that devs does nothing. What do you want devs to do? Don't let people shoot each other in a pvp server? give these players immunity to damage so maybe they can defend? Why do you join a server if you don't want to improve. The shit he said in this post is horse shit, none of them Is true. They killed chem b bears, bears are not invincible, Bears don't fly, because trust me if they did fly they would show videos of it. But because it doesn't, guess what no video, period. Just because someone make a noise, doesn't means that something is stinking there, sometimes the people who make noises are just wankers. And I get it, the time investment that this game requires makes people salty, hence people gets real emotional when they get wiped. But then again I ask, why do you play in official? There is unofficial servers with offline raid protection and increased rates? Sadly when you attack someone you get hit back, this is the nature of the pvp, if you cannot handle it there is no point of you playing in a pvp server. Lastly, chem b is a old ark tribe, where in ark people often use builds with 250 movement speed and whatnot, where the game requires MULTIPLE shots to kill a person. And guess what, some people CAN shoot those players in a repeated fashion and CAN kill those players. which is MUCH HARDER than atlas, because in atlas you need to land a headshot with a good rifle and the guy will die. And unlike ark, in atlas you move MUCH MORE SLOWLY, which means that SHOOTER will have a easier time. Running around naked in a straight line and getting killed doesn't means someone is aimbotting you, it means you have NO CLUE about this game, my granny can hit that shot. And yes, if someone is good at shooting, they will hit a standing naked target pretty much every single time, because guess what, you have to be damaged in brain to miss some of those shots that showed in those "proof" videos. Nobody is cheating, it just makes annoying for people who do not cheat and get accused of cheating every single day by a salty kid, who attacked FIRST to start with. If you didn't Wnted TO PVP, why did you attack in the first place? edit: I just something in his post, he said they didn't even bother to offline raid. are you serious man? Why they should offline raid if they want the pvp action, you donut. Some people do want the action, and not fucking cowards to attack someone, because in the end if you die all you lose Is a fucking gear set. But ofc, you don't get that, since I bet so far nobody repeat attacked you since you are probably just scare people with your big numbers and even bigger talk. Good thing you got humbled for a change, maybe if you don't act like a kid, you might even improve yourself. Also, if you think 5 man cannot beat your ass like the donut you are, go look up A team in ark. Player skill >>>>>>>>>> Numbers in a game like this, which is one of the reasons why you got your ass kicked in the attack on our island, which is even more funny since it wasn't even a chem b island, you lose against 5 PEOPLE with 150 people, and you claim you are the hot shit. You are not special, even though your mommy told you so. No, you are not the best. And, yes making propaganda threads will not improve you, Shocking, I know.
  8. Bear - It’s clear that the bear is the popular choice for best all-around tame. I think that the bear’s combat ability is where other offensive tames should be. In addition to all that strength and health..and stamina..and carry weight, which makes sense because it’s a bear, their strongest attack also has a conic radius and they are unmatched at gathering underbrush resources; and their bite or swipe gives you the ability to gather meat or hide at various rates. They can run fairly quickly at top speed, but easily bump into things and lose their momentum. Their biggest negatives are that they can’t jump and are not very nimble, so backing up or making sharp turns can be slightly difficult; but their swipe is conic so that’s usually not a problem in combat. Most people are pretty happy with the bear and I don’t think there’s anything wrong with that. I think it really shines because it doesn’t have much competition; by that I mean that most other tames feel fairly useless in general. I can only think of two reasonable things to change about the bear without painfully nerfing its stats. Make it T3 and lower its attack speed. Attack speed is the huge thing here. It would lower its ability to both attack in combat and gather at a high rate without making it too weak at anything it’s currently good at. Chicken - It gives you eggs. Not worth breeding. Cow - It gives you milk. Not worth breeding. If anything, add the ability to ride it without a saddle like the pig simply for a quality of life improvement. Bull - Please enable the use of cargo saddles for bulls. Increased carry weight and possibly buff damage. I would really like the bull to be useful for something. I think it would be great to give it the ability to gather materials that currently do not seem to be gathered at increased rates by any other tames, such as tree fibers like bamboo and silk as well as secondary resources from trees such as cocoa and limes. Crow - It buffs intelligence at a decent value. Definitely the most useful shoulder pet. It’s not the Crow’s fault that intelligence rolls blueprint bonuses on a percentile and simply increases your maximum while doing nothing about the minimum, still letting you roll a natural 1, so that almost no one bothers to put their stat points into it when they could use those points for something more concrete. Or that it’s only semi-useful when crafting special blueprints and absolutely nothing else like gathering rates or something. Please increase the spoil timers on worms because birds are hard enough to tame already. Razortooth - I’ve heard it’s a picky eater so I really haven’t tried to tame one yet. But I’d definitely be upset if something I traveled so far into the most dangerous territory in the game for and worked so hard to tame died because it’s squishy. It’s not even in a tier, so it should be that strong and scary. Shieldhorn - I heard it stops bullets which is pretty cool. I see a lot of people saying to buff its stamina so I’m going to assume it needs that. Again, it’s difficult to get to and tame so it should be better than T3. Definitely seems like the tank tame so I’m hoping it has very high health. Elephant - Elephants are great. They gather wood and can kind of stomp on things. I love the carry weight buffs. But I think it needs a couple changes to really shine. Something so big and heavy shouldn’t get stuck on snakes and and puppies. If it’s possible, adding some sort of collision change that lets you push creatures out of the way or walk over them more effectively would be fantastic. Please remove the collision from their tusks though because they get stuck on literally everything and you can barely even walk around them. Giant Pig - Everybody poops. You can ride it. But you can’t make it poop while riding it. I tried. Giraffe - I love the recent changes to weight and thatch gathering. Exactly what this tame needed. Horse - They’re very fast and can carry a decent amount of weight, as well as gather seeds and some berries and vegetables if you need them. Useful for exploring new places and traveling in general. They are so ridiculously annoying to catch though. Taming them is easy, if you can catch them. Basically, you either make a trap and hope one decides to fall in or you chase it down with another tame and somehow trap them between a rock and a hard place and hope they don’t get free in-between bolas. That’s if they don’t run into the ocean and swim around in circles until a shark eats them first. Please lower their movement speed, preferably only while wild if that’s possible, or make them semi-aggressive so they only run away at a certain health threshold. Lion - Good at killing things, but they should be stronger than bears. Please buff their carry weight and stamina so they can be a little more useful for other things as well. I’d like it if they didn’t sound like rubbing sandpaper while running around too. Monkey - Health regeneration is cool, though it’s not much so I think this should be increased. Making their buff more noticeable would make them more desirable for map hunts and Golden Age Ruins runs. They throw poop at things too, but that’s about as useful as a ball of poop. The Monkey is small, but it’s quite nimble and reflexive so I think it could use a little more health for survivability. Ostrich - The ostrich is one of my favorites because I love the temperature regulation buffs. It is by far the most annoying tame to be around though, so please lower the interval at which it makes that horrible vocal noise. It’s smaller than a horse so it can’t carry as much weight, but it also seems to have lower health which makes the horse a more desirable choice for a travel mount in any biome but the desert; or maybe a heat wave in the tropics. The hyperthermic regulation is great, though obviously only useful in warmer climates so it’s very situational. I think that it needs a slight buff to compete with the horse, either movement speed or jump strength to make up for the difference in health and carrying capacity. Parrot - By far my favorite avian. The available color schemes for this tame makes it kind of fun to seek out. I love the fortitude buff, but it’s such a small amount that it’s hardly worth the effort. Taming any of the avians can be fairly challenging, and they all have very low health values so they can die easily if anything goes wrong. I think the fortitude value should be greatly increased, by at least 4-5x. Currently a decent level parrot doesn’t even provide you with a third of what you get just from balancing your vitamins, and even the vitamin buff doesn’t make a huge difference honestly. Bird tames aren’t designed to fight or gather, their only value lies in that buff they provide when on your shoulder. Currently not worth the effort to tame or take with you on your travels, especially when zone changes cause shoulder-mounted pets to get lost in transition and tames in general fall off or clip through boats so easily. Not even worth the crew slot it takes to bring them with you. Penguin - Adorable and cuddly. They help keep you warm in the coldest of climates but restrict your actions while doing so. They’re slow, weak and only eat fish which makes them extremely high maintenance. Currently not worth the effort for any tamer or breeder unless you’re simply trying to stay alive in your own home during a polar cold snap. But even then, you might as well just save the ironwood in your grills, give in and wait until it’s over. You already have to travel to the most dangerous waters outside of Golden Age Ruins just to get to the polar biome where penguins live, through high level ships of the damned and aggressive whales waiting to destroy half your planks with a single tail sweep, to the harshest biome of the game with dozens of the most dangerous non-mythic creatures around every corner, waiting to punch you in the face. Their buff should be applied in a small radius with a proper icon, specifically for tamers willing to handle the nightmare of breeding and are wishing to raise baby animals. Penguins should be able to eat regular meat too. For our sanity, please. Rabbit - Cute, squishy, I guess they warn me of danger. Kind of useless. They should provide a movement speed buff that scales with level. Rhino - Rocks are heavy, metal is heavier. The rhino needs more carry weight than the elephant honestly, especially since the elephant handles easier for some reason. Currently only useful for destroying player structures on PvP, but even then it would probably just get shot. Seagull - Definitely the most useless tame so far. Why an animal that can’t breathe underwater provides you with a buff to oxygen and swim speed, I don’t know. Maybe so I can swim one second faster to the shore from an anchoring point 20 meters away, or I could just use a dinghy if it’s really cold or something. And it only eats fish? No way am I going fishing every day just for that. Making it so aggressive creatures won’t go after PCs in a diving suit has made it somewhat viable. But please, if it can’t breathe underwater, at least give it so much oxygen that it won’t need to; without having to waste all its stat points by putting them into oxygen. I’d rather put them into food so I won’t have to fish as much to feed this thing. Seagulls basically eat anything in real life, so I don’t really understand the fish-only thing. Please buff oxygen and let it eat regular meat if not berries and vegetables as well. Sheep - It gives you fleece, so that’s cool. Or I could just ride my bear around and kill all the sheep to get even more fleece. More fleece is always good. Tiger - The tiger is my favorite tame overall. Not because it’s great, I just like large cats. The bleed attack is amazing and actually makes it viable to take on stronger enemies, albeit in a sort of kamikaze way since elementals and most other mythics pretty much decimate anything in their path. Needs a stamina and carry weight buff, like the lion, for a quality of life improvement. It should also, like the lion, do more damage than a bear without relying on the bleed; especially since it has significantly lower health, is designed solely for combat and not to gather much of anything at all. Not sounding like wet leather while running would be a very appealing change as well. Vulture - For such a biome-specific and annoying creature to tame, I was disappointed to find out that vultures do absolutely nothing at all. If you attack one, all of the vultures in the area aggro to you; as if trying to tame avians wasn’t difficult enough. They only eat rotten meat, which is kind of silly. I get it, they’re vultures. But why would they only eat rotten meat and not regular meat? Do they sit around and wait for a corpse to decompose into filth before coming at it like flying piranhas? No, they dive right down and eat anything and everything in their way. They desperately need something to make them desirable to players. All of the birds are completely useless in combat, even the vulture. Buffing its health and damage to make it at least usable as an attack pet would be a good start. It’s bigger, tougher and more aggressive than any of the other avians but their stats don’t reflect that at all. Still, a vulture could never kill a wolf one-on-one, and I wouldn’t expect them to be able to. But being able to provide support damage and possibly buffing their carry weight and hide or keratinoid gathering rate could make them somewhat useful to bring along. Even if you added all that, I still think it would need some sort of player buff while shoulder-mounted to really make anyone want one. What buff exactly though, I’m not sure. Perhaps a melee damage buff that scales with level to make for a great partnership. Wolf - Lastly, and certainly least, the wolf. It was my second favorite, right after the tiger. That was until I found out there was no pack buff, then their health and damage got nerfed so significantly that they became only just slightly more dangerous than a dog with a chew toy. They’re about as useful as a warm blanket. They keep you warm, but they have such low stamina that you can’t run anywhere with them, such low damage that they can’t properly defend themselves and such low health that they die quite quickly after you find out that they can neither run away from nor fight anything even remotely dangerous because all of their stats are so poor. You can’t carry anything while riding them and they don’t even get a secondary attack. Just some howl that you think might actually do something but it does nothing at all. With Nature’s Roar, my wolf was still doing less damage than my bear’s normal attack. I get it, wolves were scary at first and a lot of people probably cried about it because they’re aggressive and are in many more biomes than other aggressive animals, and they can chase you down unlike the rattlesnakes, cobras and crocodiles that you can just run away from. Lowering their aggro range was a good idea, but lowering their damage and health made them completely useless as a tame. They weren’t even all that useful before. Keep their health the way it is, that’s fine. But buff their damage back to something reasonable and give them significantly more stamina. Add a bit more carry weight, at least enough so that they can carry some hide and give them 2x rates for hide and keratinoid. This will make them desirable and useful for travel and hunting across all biomes, but not too dangerous in the wild. Turning their howl into a timed pack buff that scales with the number of your own wolves in range would also be a welcome addition. Some additional notes, please fix the things like….tames falling through floors, falling off boats, flying off into the sky, getting lost in the abyss during zone transitions, floating or clipping after anchoring, falling through the back of the boat when porting between decks, wild animals spawning inside player structures and attacking all our tames. Thank you. Also please add saddle blueprints that are better than regular saddles. War saddles would be really cool too, like they weigh a ton but provide much more armor than a regular saddle. Nerf fire elementals. If you’ve read all this, thank you for your time.
  9. I was thinking the same. A hitching post would also help organize and keep tames from moving so far when aggro'd. An ability to log out in something that removes your character from the game would be great too. This would solve the snoring noise too.
  10. The only thing that needs to be changed for the bears is the weird clunking noise they make when they run. They sound like the ark therizinos. Hahaha! I wish so much that there could be two distinct games. One game for pve and one for pvp. They are so different and should be played differently. Trying to please both worlds is almost impossible. Nerfing the bears for pvp players is just not right for those of us who play pve game style. If there is any way to keep the bears the way they are for pve, please please please don't nerf them.
  11. First off, all animals hit boxes need to be revamped because elephant tusks in particular are a HUGE pain. I actively kill wild elephants who get me stuck on their tusks. Crocodiles also can't be hit from the front with a tiger/lion/wolf, this is very annoying. Sheep - Should give hide and fiber (maybe left clicking scissors gives hide, right clicking gives fiber) Lions - get rid of the god awful noise they make when running. The sound is fine when you're not riding a Lion (ex: one runs at you in the wild). But a rider constantly hearing the WISH WISH WISH WISH sound is really annoying. Tigers and Elephants are EXCELLENT swimmers, this should reflect in game with a swim speed buff or oxygen buff. Suggestion for new creatures: Hippos, excellent underwater animals that can help you salvage. I'd like to start a petition for Manta Rays to be nice/passive creatures and Sting Rays to be the hostile creatures. A minor nitpick - an animal being completely incapacitated while it does the level up animation is really annoying. Lions have an especially long one that is obnoxious. Tone down the blood animation of Tiger bleeds, I feel like I'm in a horror movie every time I get a minor scratch from a Tiger. Big animals like Rhino, Elephants and Giraffes should have high carry weights and medium health. It doesn't make sense to go through the hassle of taming these things only to have them be less useful than a bear. Buff their gathering rates, make them slower and stam out faster. They should be useful for gathering but not unstoppable killing machines at the same time (You should have to choose, gathering vs war). That's what lions, tigers and wolves are for as well. It would make sense to need a lion, wolf or tiger escort on a large gathering creature. Symbiotic relationships between animals! Let a monkey sitting on an elephant and they get a buff to their melee %. A parrot on a Rhino might give a buff to their stamina. A seagull perched on a giraffe gives a similar buff (maybe weight?). That would make the smaller creatures more useful and would also create a risk/reward situation (smaller animals could be killed by wild animals or players but it's worth the risk because of the buff they provide to your gathering creatures). If you pair up a tiger and an elephant then they should provide a small buff to each other, maybe this pairing is permanent. The Elephant can't pair with another tiger and vice versa. This would create incentive to going out and taming multiple kinds of creatures while also creating another risk/reward situation. It would make animals less expendable. That being said, if animals are less expendable then they shouldn't get wrecked by wild creatures as often as they do. Toning down alpha spawns should do the trick nicely. There should always be risk when going out but not to the point that it's at currently. Armor on animals. Say you don't want a gathering elephant, you want a war elephant. That should be feasible. If you want to pump those precious level skill points into stam and melee to make them viable then having some armor should be possible as well. The armor would weigh a significant amount so that you can't have a war elephant who is also carrying a treasure trove of explosives to the front lines. Having a barbed rope going from one tusk to another to create a little scoop of death. Things like that. Wolves feel inferior to tigers and lions currently. Maybe they could have an ability called Howl (30 second cooldown maybe) that causes a non-stackable Fear debuff on wild animals and players. Said Fear debuff would be minor but maybe it makes wild animals run away and for players it makes their screen shake or darken for a second or two (like you're struck with fear, eh?). A player cannot be Feared more than once per 30 seconds or once per minute to avoid abuse by having multiple wolves. Horses could have an ability called Charge. Maybe they rear up and all friendly players and friendly animals get a small stam/health regen buff for 20 seconds. Non-stackable and a player cannot benefit from Charge more than once per minute. Tigers could have Call of the Wild. This could increase movement speed for 5 or 10 seconds for friendly players and animals nearby. Same rules as the other buffs. Bulls could have Seeing Red. Increases melee damage but reduces coordination for 10 seconds, same rules as other buffs. Cows are not war creatures so I could see them having some sort of calming passive ability. If you have a cow nearby then maybe your vitamins go down a little slower (I know, that doesn't make sense but the immersion is already broken so just bear with me). This would be similar to Penguins. I feel like having each individual creature type contribute something would make them way more valuable and would encourage people to go find and tame them and work harder to keep them alive. It would also make people think more strategically about making space to bring them on a ship to go raiding. These are just some thoughts that I've had! Enjoy
  12. I've played Ark *omg a lot of hours and I love Atlas so much more, I'm a pirat now there's nothing more to say. And I've a vegetable garden beautiful landscape, no need for trips to the seas, i will save so much money. And there are no Gigantosaurs and no hordes of T-Rex, with that scary noise.
  13. - Why are there "fake islands" (often only for me and not my team mates), through which I get the noise and shaking of the whole ship when we drive through? I thought there's only server-sided and client-sided. Apparently there is also something like "only-certain-clients-sided"
  14. Non Alpha lions bleed attack chews up HP VERY fast. So even if they fought back that doesn't surprise me with an Alpha. Tames also attack considerably slower than you can while on the back of a tame. The fact they pull you off so easily is a bit annoying, you don't even have a chance to try and stop it. I have only lost one tame via having it on passive while we were taming a lion I left it just around the corner for a few minutes and for whatever reason I didn't hear it dying to a cobra making its grunting noise even though I could hear the Elephants thumping just past where it was just fine, I even double checked before I left I left it there. By the time my brother saw it and shot at the cobra it died like a split second before the cobra died. Plus the server we are on has damage splats turned off to avoid abusing it in PVP to see players locations. Sorry to hear about your bears, sucks losing good tames to stuff like that.
  15. please either remove or gives us an option to turn them off , it was bad enough in ark , but this game seems to be constant , have u devs ever heard anyone in real life make that much noise when performing everyday tasks ? it sounds like a moaning whore but it's all the time , no one minds now and again but all the time it is distracting from the game as i am always turning off the sound when playing now it's that annoying and distracting char gets hot it moans char get cold it moans char get low on stamina , huffs and puffs like a 100 year old that smokes 200 ciggarettes a day char get low health it moans ,screen goes red i dont need the constant moaning like a whore sound as well char farming trees making the most ridiculous sound isnt the sound of the axe/ pick hitting enough indication that we are farming an object ? i get the feeling the devs do not in any shape of form play their own game as u cannot tell me they think theses sounds are appropriate or fun to listen too
  16. Try this: whstle them to follow. I did even manage to get Bears out this way. Might help, might not. For me it worked/works. Edit: No offense, but all those:"Devs fix X, or Y" from small numbers of players are pointless. Devs of this Game give a shit, untill most of the playerbase makes some noise...its wasted time *smile*
  17. As far as the breeding goes man, don’t underestimate the ark fans. They are a very loud bunch and they are very attached to their tames. i would be they start to focus on it more once the major problems are done. a big chunk of their players came from ark so believe me, they will make a big enough noise to make change towards tames
  18. This is just a sample of the items we have multiple screenshots of on multiple occasions, with identical procs. We cannot upload more due to the 5mb upload limit per user. This is a huge issue, and honestly the game isn't worth playing unless it's treated seriously and addressed quickly. Make as much noise as you can so perhaps we can see this treated as a real problem, gentlemen.
  19. Boomer V only ever talks about himself in the third person, because that is what really cool people like Boomer V do. You said this thread isn’t about you and that’s right. It’s about Boomer V because all threads are about Boomer V from Boomer V’s perspective, which is, frankly, the only perspective that matters. Boomer V thinks that generally speaking, he got his, but if the little people want to, it’s cool with Boomer V if they swim around in the water near his claims and get eaten by sharks, just as long as they don’t make too much noise doing it. Boomer V likes his peace and quiet.
  20. Well, it sounds good on paper anyway. Thanks for at least down tuning alphas. Being one-shotted out of the blue by alpha crocs while swimming was not a fun experience, nor was being terrorized for over an hour by multiple nigh unstoppable alpha cobras because weapon nerfs have made them borderline invincible. All we could do was watch helplessly as they killed all the best tames we had. This was the opposite of fun. Also can we maybe not have animals eating houses? Like any kind of houses? Can that be a thing? I get a dragon being able to destroy a house with fire, or a hydra with their breath weapon, but in no way does it make sense to me that a snake would or could headbutt its way through a wooden wall or foundation. Or a croc, or wolf, or lion, etc etc. Maybe an elephant or something massive like that. And what about cobras clipping almost their entire bodies through walls and foundations now? Also, when a player mans a puckle gun, the only thing it works against are birds, but when we put an NPC on it, they can attack anything. Any plans for a larger elevator platform or making elephants fit on the large platform properly? Also, the elevator crank noise doesn't stop playing even after you stop using it, like loudly and continuously. Can we get snap points on gates, and a smaller gate than the small gate and a medium sized gate?
  21. I've lost a few tames to cobras lately. I was never sure just how until today. I have them in a wood windowless building. Today I heard the noise and went looking. A cobra was attacking from outside the wall, doing damage to tames inside the building, through the wall.
  22. I don't think you have actual numbers and neither do i, but from what i've seen most players are actually either in small groups or just struggling solo even on PvP servers. Megas just make more noise. Just like eve.
  23. Pathfinders we need to get together and make some noise for GrapeShot to give some information about the lost char. everyone who is experiencing this problem please use social networks (twitter, atlas forum and reddit) and make GrapeShot listen to us Edit 1 Guys use on twiter the #newcharbug
  24. ......the devs absolutely can region lock them out and open an oceanic server. With all of the survival games out there that CSTG, Pink2Gays, JacKman, and all the reset always join and always do the same shit on there is no way they can say "Oh we didn't know they'd play like locusts despite that's what they do every single time they are allowed in the NA servers in a survival game." Fuck that noise, they knew, they knew it would cost actual NA players too, but they don't care because the Chinese guilds will use hacks and bots, if they get banned they just get a new copy of the game. Just means a constant stream of revenue for the devs. Not region locking them is literally nothing but a cash grab.
  25. We had this happen to us over the weekend when heading to GA ruins for the fountain. 2 of us had it while our third didnt. Freaked us out sailing through it. Made a bunch of noise like we were hitting land and throwing our boat all over the place
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