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Found 14,987 results

  1. I've owned a few sailboats and certainly not asking for a more realistic sailing simulator... I feel lucky the boat doesn't get bashed against the Shipyard when clicking "Release" in rough water & crosswind. You can't set your clock to the wind in Kentucky but you sure can in Aruba. Of course hazards along the way would exist, for example 'Rounding The Horn'.
  2. Like right now..servers been down for 20mins or so. Every day it's the same issue at the same time. Forum spammer bots and then the game follows. Tho usually not for this long. Do something about it gs..
  3. “By Dollie 06/13/2019 We have implemented a fix to stacking cannons in gunports. This fix will not apply retroactively to legacy cannons placed in this way. More than one cannon/launcher in a gunport is a build method we regard as an exploit and, with that in mind, players with cannons/torpedo launchers placed in this manner are on notice to cease actively using them in PvP and to remove these structures within the next 48 hours. Beyond this 48 hour grace period, ships running this build will be susceptible to enforcement action. Thank you.” I am at a loss, why are the same people that have exploited every other aspect of the game being allowed to make changes vs being actioned with consequences that might merit a change? Has this “Billy I told you stop Billy. Do not make me tell you to stop again Billy or I will tell you to stop again” method not taught you anything? It has taught those that exploit the game that the good graces you show them can be taken advantage of with no recourse for their repetitive actions. It has taught them that they can ruin the game for hundreds if not thousands and Grapeshot will continue to cater to them. It is beyond understanding why Grapeshot has not found a way to police these people from what is a fun game and by simple lack of real action has shown to be complicit to the steady death of this game. Do something tangible, other than to action the people that point out this inaction.
  4. I understand there are lots of island in the server, but in C7 there are 2 island that are exactly the same, the Magriden Holm and the The Cheering Isle. there might be a little different on resources, i have not yet discover all resources, but on the map they have the same out line, this will make it difficult for treasure map.
  5. Plots are all small plots. Seeds are both Pepper. Both planted at same time, both fertilised to 200k fert. One is now at 5k fert https://steamcommunity.com/sharedfiles/filedetails/?id=1736709335 The one next to it is at 10k fert. https://steamcommunity.com/sharedfiles/filedetails/?id=1736709481 Neither plot is tilled. The crop is just taken as needed. How can 2 plots with the same seed have completely different uses of fertiliser? Then there's the rest of the seeds. https://steamcommunity.com/sharedfiles/filedetails/?id=1736709746 On left Potatoe 0 fert, on right potatoe 40k fert Then on left maize 37k on right 0 On left Turnip 37k on right 0 On left 2 plots of edible greens. 40233 and 40228 respectively.
  6. This is likely why people are able to duplicate many items, because when a computer is lagging to a server, it is quite easy to exploit the effect to duplicate items. To replicate, load atlas. Wait until atlas loads menu, hit join/rejoin, whilst atlas is loading, login to different steam account, start new atlas executable, load into a different account. The stress generated by the pc allows exploits. Obviously to do this easily you need a decent pc. But the more of a potatoe you have actually makes it easier to exploit. As a potatoe generates more stress, desyncs, lag etc. The dups use 3rd party software as far as I am aware, incl aimbots etc. Personally I don't load them. I don't cheat etc. But I am aware that this is how it is being done, having listened into discord chats detailing precisely how to do it. And ingame conversations with other players. The simplest method of removing this issue, would be to create a check for an already running game and just exit it. or exit any further attempts to run the game. This could present a problem trying to run a server on your own pc, then attempting to connect to it via your atlas browser. If such can be done, just guessing as I do not know specifics.
  7. Large cannons in port 2-5(the only ones they can snap to) don't all aim in the same direction.
  8. So running a 7x7 grid production and wanting to run a small test 2x2 grid on the same server however wondering how this will affect Redis. Anyone doing this type of stuff? I'm trying to run with diff names for the DB's but it doesn't seem to like that and hangs when I try to start it. If someone has successfully ran multiple grids on the same hardware how did you do it? I'm running Redis as a service now and it's on a single port. So can you run just multiple redis db's on the same server with different grids located in different folders obviously. So C:\Atlas Production C:\Atlas Test and then connect them to a redis db on the same port but diff db names in the json? Anyway lots of questions and if noone knows I'll spin up a separate VM to host a 2nd DB perhaps as I'm sure that would work but if I don't have to that is my preferred way. Anyway thanks in advance for any info you guys might can share.
  9. We claim an 86-point island. Then we found a 100% island with 57 points. WTF? Even every tree has the same location. So why are our islands nearly half as expensive?
  10. Noone in my company can get on either. Server lists are empty for last 2-3 mins and there was no warning ingame or servers coming down. And the moment I post this.. here they are. Coming back online.. what happen? Someone nuke you for nerfing the game? Wow logged back in with ship at full sails..
  11. I have two steam accounts and two copies of ATLAS. When I relog Steam and log back into the game, I usually have connection issues and need to restart the client a few times before I can get in with the other character. This tends to be exacerbated if the character is moved to a different grid. E.g. Character B is running on the laptop. I log out on the laptop and load up on the desktop, do stuff, move to another grid while playing on the desktop, then log out and relog on the laptop.
  12. So what I've noticed in the ptr is now the claim is the whole island rather than some flags. So there will be less claims (more people without their own claims) and the same taxes. All this new system did was screw landowners who had land and made us all slaves to the very few that will get claims. System is by far worse than what we had. Land claims should have been 3 flags per player, maybe 5. This system is crap. Guess it really doesnt matter since there is no na pve server now. Man the dev's completely blew this game.
  13. Last night before i logged off i gave all bears 4200 berries. This would have kept them fed for around 9 hours before the food would have been eaten and spoiled. But cause i dont trust this game, i decided to log in 3 and a half hours later to check the babies, only to see that they starved to death 2 hours after i logged off. You may say that i miscalculated and made a mistake, but look at the time they died. Can you see the weirdness of the situation? All babies are from different mothers with different food values, different maturation stages and slightly different amount of berries in their inventory. But still all 11 died in the same INGAME second. One ingame minute equales one real life second (more or less) Wich means all of them died in the same instance. Oh btw, they all also had different hp, so no natural explanation how they died the absulute same time in that case either.
  14. - Redesign: Claim System - Colonies: Freeform building, with more progress-protecting and time-enforced PvP rules creating a cooperative atmosphere, and limits to ensure the game is more oriented towards single players or smaller groups. Previous mode now known as Empires and PvE will be a modified version of colonies. Empires is getting the new claim system. Thats what everyone wanted right? Dollie Community Manager and Live Services Team Posted 8 hours ago I can see how this may be interpreted due to the wording. The new claiming system will not be on Empires. My bad, apparently "a modified version of colonies" does not mean a modified version of colonies for the Empire server but it does for the PVE server. "Previous mode now known as Empires and PvE will be a modified version of colonies."
  15. https://steamcharts.com/app/834910#7d Those numbers include both official and unofficial servers, so the chances are that the drop on official is higher than unofficial. It will probably get worse over the next few days as people start to 'go out with a bang' The biggest problem with the upcoming wipe is the wiping of characters, or more importantly the characters DP's. The real level grind in the game is search for and discovering as many of the DP's as possible which in turn lets you level up. People have literally spent hundreds of hours sailing from place to place to find these discovery points. By wiping characters there is simply no reason to log in for the next 3 weeks, this will result in players trying other games, some will find a new crack, others will just not want to face searching for the same DP's again. End result is a much smaller player base after the wipe. My suggestion is that they retain characters, set everybody's xp to 0, forced 'respec', wipe inventory, claims, tames, map etc so after the wipe everybody comes back with their characters as level 1's, with no xp and only retains their DP's. This would also encourage everybody to keep playing and spending the next 3 weeks exploring the map and keeping player engagement. Fail to do this and i generally think post wipe you will see a 30~50% player reduction than from before the wipe announcement.
  16. EU PVP F5 IS SLOWER TO SAIL WIT THE SAME WIND THAN OTHER ZONES Tried and experienced on different days, and after several (server) restarts. Issue is always the same. F5 with same wind is slower (quartered speed!) than other zones around it.
  17. Heya. Just my few cents ark, dark&light and now Atlas, have same players complaining over the same things. To total it up, all those games aim for a larger player base than the two "official" game modes PVP/PVE-RP can not give. i could make a list longer than the universe on the differences that the players wants, but it summens it up to, making the game aim for more player differencies makes all complaint, about the game. If only one game mode was able it would be easier to get the bugs and exploits obsolete. mission impossible
  18. Hello all, i have a question, if i want to create 2 of the same creatures moded like this example: Blue_Elephant with wood weight reduction of 10% (actually replace the vanilla one) This one require only the inventory and the BP itself to work since it is using the same vanilla name. Red_Elephant with wood weight reduction of 20% Do i need to add it somewhere in the PrimalGameData_BP? Can i just use the BP and the Inventory for both if they use all other files like mesh and stuff or i really need to copy the mesh and all stuff for both ? Thanks for your help!
  19. When running around doing discoveries and corpse runs, this would add a new layer of usefulness to the map. Please upvote!
  20. Claimed an area that had buildings on got one land one sea , The previous owners had built out to sea I am able to only partially remove the old buildings even though its my name on entire area covering the building . Land claim area can demo Reminder of building sea claim In short the entire new claim is useless as cannot build too close to enemy foundations building g should auto demo when flag expires Pve servers
  21. I think im done with this game.. There are so many problems but the storage box hacking is disgusting. "but someone could guess your pin, it might not be a hack"... No.. Ive had it happen to me about 10 times overall. 2 times in the last night, and then this one today... Last time i watched the person hop on my boat, open the box, and take the stuff out within a minute or less. I keep changing the codes. This is a hack and, to me, this is very telling.. If you cant have some sort of anti cheat software then what the fuck do you expect? This game has the potential to be the best game ever? No. Im sorry. This is the same problem as ark. People will work for things but not if you allow cheaters to take those things by cheating. Getting wiped is one thing, getting meshed is different. Getting your ship wrecked and robbed is one thing, getting aim botted and having your boxes hacked are another thing. Why work for shit if someone can just cheat without any consequences? "bu bu but this is early access, this isnt the real game"... Shut up. No shit. But this is a nearly completed game. This is a game that many people are playing just fine, mostly cheaters and people in companies with 200+ people.. This is a game that cost 30 bucks. Early access is one thing, but allowing cheaters to aimbot, instakill, hack boxes, and so much more, is not early access. That is just trash. Who puts out a EA game with no anti cheat software, wtf? But the most telling thing of all is ark. Ark was plagued for years with this shit. Literally til this day. It will never change because the devs dont care. Everything happening in atlas is happening in ark right now with little consequence. Last time i played ark I was on a small tribe server that was held hostage by a mesher who wiped countless bases for 7+ months. 7 months til they got dev wiped, only for them to start again.. Same character lol. 7 months of god knows how many peoples hard work down the drain because of cheating. Pathetic. If its been happening in ark for years, til this day, why should anyone believe it will ever be different in atlas? Prove me wrong, but i doubt it.
  22. Can not 2 people play from the same network? When my girlfriend connects, she goes up to 255 the ping and disconnects me
  23. Last night I logged out on a raft. Next day I log in and the raft is gone and I wake up in the water off the coast. Tried killing myself with the usual techniques, nothing work. Can't starve, drown, or even attack creatures. Ran to the harbor near me and I am also unable to speak to any of the NPCs. There are about 60 people currently on the server and I do not see anyone in the starting harbor area. My ping is around 50-60. I am not lagging, animals are moving around, and chat is working. I also have no audio. When I exit to the Atlas home screen and reconnect I spawn in the exact same spot. I tested this by swimming for about 10 min logging off and connecting. Always spawn in the same exact location. I am on the M9 server near the west port. Validating files did not help. Anyone else experiencing this?
  24. The same thing happened in Ark but they fixed it when they allowed you to join a local server by clicking the lan button. Atlas does not have ability for you to join a game hosted on the same network unless you use a vpn which is nice until you want to stream then things slow down too much. If anyone has a work around for this please let me know cause as of now I cant play on my own server while my friends have fun.
  25. wolfs a re a fucking joke , no matter the lvl they do the same damage , they do the ridiculous knockback and take the same amount of arrows to kill , what is going on with them ?
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