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DilBert

Pathfinder
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Everything posted by DilBert

  1. a node has a fixed amount before you harvest it. the buffs only affect the per "tick" of harvesting, it does not increase the total.
  2. Why all the rage about wipes when EVERYONE should now know from now until release( almost 2 years away) wipes are possible. "QQ I will quit if they wipe." means nothing when you have been notified well in advance it could happen at anytime if needed.
  3. Can not delete what does not belong to you.
  4. Or could be player error never know if he was too slow on closing sails and rammed the island.
  5. Yes, it is the same button. If you have the compass hid it will hide the cosmetics.
  6. Sneaking is your friend when taming. Pro sneaker=no running away and max tame lvls.
  7. Because those options are left over from the old system and will be removed. They do not work because they are no longer meant to work.
  8. Either way it is working as intended. If you do not want them building on your settlement, then you have to do the work and be diligent in removing anything they build in the allowed time.
  9. That is for PvP it it only affects mortars and cannons during non raid/war times. It doesnt stop any other building.
  10. Atlas is not based on Earth pirates. It is not from the 1700s.
  11. https://www.playatlas.com/index.php?/support-tickets/ If people reported in the correct places.
  12. That is the only time the rename function works is when you did not name it. Once named you can not use the rename.
  13. they still control the quests. they have to "flip the switch"
  14. it starts at 800. 1200 is max.
  15. Old bug brought back by the mega update. Happens when you mesh. Was fixed by not being able to climb with picks in those areas.
  16. There are many new ones. whale killer, one about discovery points, can not recall them all atm.
  17. DilBert

    Changes

    the passive gain without rain for water barrels was not intended. That is what was fixed.
  18. DilBert

    Changes

    Water barrel was bugged before and has been fixed. it was in the PTR notes. - Water Barrels now correctly gain water when unstasising, if the grid has experienced rain in that time.
  19. Decay to structure on lawless has not been added yet. Repair structure never existed since it was for the claimless PvE servers. They 4 day timer is the same 4 day activity demo timer. Structure decay will be added along with the 4 day timer.
  20. The reason it will be a PTR is because it is going to wipe. Test, wipe(repeat as needed), then goes to live server hopeful wipe will not be needed for a while.
  21. They need different feedback for PvP and PvE colonie claims they have different rulesets. need feedback for each.
  22. They have been real clear in discord that the PTR, that should be opening today, will be pvp colonies.
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