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About Coldpaws

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  1. when I run atlas, I press rejoin, and when I started loading primal game data blueprint it gets about 75% of the way done and it just crashes my game LowLevelFatalError [File:D:\AtlasSVN\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 536] UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4046, NumBytes: 506, MaxBits: 4096 VERSION: 404.8 KERNELBASE.dll!UnknownFunction (0x00007ffe5c29a839) + 0 bytes [UnknownFile:0] AtlasGame.exe!FError::LowLevelFatal() (0x00007ff624e08621) + 0 bytes [d:\atlassvn\engine\source\runtime\core\private\misc\outputdevice.cpp:354] AtlasGame.exe!UNetConnection::ValidateSendBuffer() (0x00007ff62569a325) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\netconnection.cpp:538] AtlasGame.exe!UNetConnection::WriteBitsToSendBuffer() (0x00007ff62569c687) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\netconnection.cpp:1488] AtlasGame.exe!UNetConnection::SendRawBunch() (0x00007ff62569ccc4) + 28 bytes [d:\atlassvn\engine\source\runtime\engine\private\netconnection.cpp:1617] AtlasGame.exe!UControlChannel::Tick() (0x00007ff625545520) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\datachannel.cpp:1283] AtlasGame.exe!UNetConnection::Tick() (0x00007ff62569d83c) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\netconnection.cpp:1874] AtlasGame.exe!UNetDriver::TickFlush() (0x00007ff62569f0e5) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\networkdriver.cpp:365] AtlasGame.exe!USteamNetDriver::TickFlush() (0x00007ff6264d183e) + 0 bytes [d:\atlassvn\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:203] AtlasGame.exe!UPendingNetGame::Tick() (0x00007ff6256d31eb) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\pendingnetgame.cpp:556] AtlasGame.exe!UEngine::TickWorldTravel() (0x00007ff625862567) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\unrealengine.cpp:9121] AtlasGame.exe!UGameEngine::Tick() (0x00007ff6255a3b3c) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\gameengine.cpp:1298] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff6239633e6) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launchengineloop.cpp:2739] AtlasGame.exe!GuardedMain() (0x00007ff62395dc6c) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff623965e5a) + 5 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff623965f88) + 8 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff62691405d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffe5dae7bd4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffe5e94ced1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffe5e94ced1) + 0 bytes [UnknownFile:0]
  2. they used to not attack anything really close, but its been fixed a few weeks after the game released, but people was exploiting the game, and killing sotds from rafts, but if your intentionally sailing through them..., then you are at fault not the game
  3. I run into this bug from time to time all I do is press E once and Q till it turns blue or change sides and it snapes, just a matter of position when placing
  4. that would be griefing? correct me if I am wrong
  5. as the title says, I have had a few random players just abandon sloops in my harbour for my base, is there anything that can be done?, one boat has not decayed yet and its been over 40 days
  6. was just fighting the kraken v1 on NA PVE AND it just up and vanished with 25mins left on the timer, we got robbed
  7. what I am trying to say more or less is they stating they work for atlas more or less and can do what ever they want
  8. recently I been running into players who claim they are working/worked for you guys and are throwing their weight around griefing and stuff, so what gives them the right to do this?
  9. its people giving no regards to peoples bases that spawn the army of the damned inside your base
  10. looking for a group to kill the kraken with and or the discord info for the big NA pve group that does this stuff
  11. to get them to fire on the ship you need to hit the command to open fire, the icon is a cannon firing, or you can target the said ship of the damned or player ship and open gun ports as soon as they are in range they will open fire, also make sure the ammo box is close enough for the cannon balls to be used, for a brig it needs to be directly in the center, schooner it don't matter, galleon, a couple gun ports from the bow and place one down, then go about 3 or 4 cannons from the stern(back) and place one and you can get away with two on the galleon
  12. I been selling razors for 10k atm, so eggs would be the same price
  13. just take screen shots and report them
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