-
Content Count
284 -
Joined
-
Last visited
Content Type
Profiles
Forums
News
ATLAS Links
Gallery
Everything posted by Hackjob
-
Wow that's horrible if they sold that many copies and only 58k peak. Probably doesn't show refunds lol
-
12-25 million sounds way off at peak of 58k let's say double that in copies sold minus 30% steam take on would put a high at 5 million
-
I would say this more a forum for players to help and discuss with other players
-
I use fire arrows and pistols..solo'd one the other day netted almost 1k gold. When they pop shoot fire arrows at there feet while spawning, the weaker ones will die. Look for hill or rock to stand on helps, kite if you can . I use 4 to 5 pistols so what's left after fire arrows I just blow away with pistol..... Aim for the head body shots don't do as much especially on warriors almost no DMG for body shots must be headshot
-
Blame the idiots on lawless that spam foundations everywhere
-
Just make some.fire arrows they go down pretty easily
-
Structures crafting stations etc can be locked in new update
-
thanks
-
Is there a command I can use at helm to open/close gunport?
-
I believe in guide section there is guide on how to do this and what program.you will.need to download to do it. Best things to do is paint the border of your sails then save it. Open it up modify and re-save it so you can use it in game
-
I really doubt you'll want them on land unless you want them dead imo
-
Go to inventory - atlas tab ... What you do on this map changes your map when you press M. Hold right click mouse and drag to what part of the map you want to see. Zoom in zoom out etc
-
I would so do this if Crocs didn't eat everything in my bay
-
So it sounds like they do just as much damage as cannons
-
It's real life. I could not give you an adzact answer because there's 2 many variables to tell you
-
If you look at your crew on your ship it will tell your there cost per hour. Different jobs cost more. Eg Manning sails is 1 gold an hour and Manning a cannon is 1 gold per .5 hours. This is also changed by crew accomadations on ship and passive skills in captoneering tree.
-
Not 100% on this but I believe they are more experienced then the level 1 crew you will recruit at freeport
-
You can be on a raft and out of Freeport zone in an hour or less
-
Zone once you get your raft in Freeport leave the zone to one of the adjacent tiles
-
8 he is Freeport decay not outside also if you anchor your ship there's no decay outside of Freeport. Ship of the damned have been needed I have outrunned them on raft. Bumped into physically on sloop and still got away.
-
2 year development cycle..... Oh yeah week 2 patch will fix everything for sure that's when I'll come back
-
Agree hacking is bad and needs to be fixed but day 1 is 2 years out
-
Iv read in a lot of forums that 1 med speed sials beats out 2 small. I haven't confirmed myself there's not speedometer on my
-
Increased lvl caps and more points = bad
Hackjob replied to Nightstrasza's topic in General Discussion
Still 2 years of EA. People always thinking the changes here and the now are final. Things need to be changed content and systems need to be tested and to be tested properly you need as many people as possible using them. -
how to get fence support to snap at right angle
Hackjob replied to UDO's topic in General Discussion
Press q I believe or t will go through angle options