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About Robotukas

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  1. Atlas is a big game (I mean that dev achieved it is amazing with current technology and cost. It is a huge project) and there is no limit to make PvE and PvP content. Players who say go to play PvP if you get bored on PvE. Please don't mix player base because PvP is not PvE and if PvE players want to do PvP so they will go to PvP server so you don't to say this on posts because it looks ... Eveyone have own playstyle. There is thousands and thousands stories about pirates and so on. I suggest to add these stories, quests, treasures and so on. What you need to make a new game system where you can add content and maintain without hassle. Second a new character progression system where you can carry character progression over other servers. With this system you can make dedicated server for specific game content and another good thing what you can jump on PvP server without need to start from zero. To dev team, you have huge project and you can do so many things. Good luck pirates :)
  2. Same issue I have. In addition game crashes when you try to search recipe in skill tree.
  3. After the this patch at the moment game is unplayable for me. Only I can gather resources as for ammo I only can craft bullets. Second game crashes, items also disappeared from hot bar then I use bed. I just forgot to take them out. Please fix this issue asap. And in future you have to rewrite code so when you add features or fixing bug it doesn't brake current game state. With updates should work way better but not like your fixed one but other stuff broke (like crashing when you try search recipe on skill tree, like you can't craft arrow or items disappears). Many thanks
  4. I found your Confidence in Grid H8
  5. This is so annoying when people bread or tame a lot pets in grid. At the moment beastmaster skill tree is unbalanced. If you want just to ride Tier 3 then you must know other three Tier 2 Skills. This should be adjusted and pointed should be readjusted. Ridding should be separate, same as taming and breeding. Ridding is going to unlock Saddles Tier 1, Tier 2 and Tier 3. Also a new skill like "Animal Lover" which is increase how amount tamed animals you can have. By defaults players should have way more less tamed animals limit and if you want to have more when you should study and learn. So players have to specialise what they want from skill tree. At the moment all players are forced to learn more skills then they shouldn't and this why you have so much tamed animals.
  6. Just more type ship skeletons and please with cabins. More types windows which only applies to ships.
  7. The system will work once solo players, small and big companies will have benefits but with a reasonable progression. I like the idea of the island owner but it must be elected to by player from different companies and not just one company. Also, companies have lived on the island for more like 2 weeks on the same island. Same as candidates to be landlord must be lived for more than two weeks. It complicated to make something like this but it will make game mechanic more interesting.
  8. But in the topic I would like yo hear more about changes not complains. If you will do 1 flag per Island how you will do? Thanks
  9. So what we can achieve with 1 flag/island? Can you make better way than dev proposed?
  10. They are listening and we see that they do changes. More flags you have in server more server resources it use and on top that server must calculate how many items (building peaces, ships, ...) withing each flag range. Flag system is very complicated and you need to find balance to improve server performance and minimize bugs
  11. I believe is supposed to be difficult to own island. It must be done with couple companies. It should be some quest chain and conditions. For example you need 5 companies and 10 players so you can place flag. This just my opinion. Companies who already connected to flag can’t have another flag. I am sure you can come up with something better.
  12. I believe that they can’t fix overlapping issue with flags when you have a lot flags. This is a reason why they add one flag per island. So we have two option. Option 1. No flags at all and everyone can build everywhere. Which is not ideal. Option 2. Have one flag per island. So now we need to help them shape system how one flag per island would work. Please post ideas how you would like to improve one flag per island system. Please discuss topic realated question. Many thanks
  13. If idea like EvE online I disagree. If idea like WoW Bfa I agree but it will be impossible to do in this game because game engine and mechanic is different . As PvE player should able explore everywhere without forced to fight with players. I don’t mind to have friendly duel.
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