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boomervoncannon

Pathfinder
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Everything posted by boomervoncannon

  1. They may want this, but the smarter move is Freeports. Commodity traders and crew vendors to say nothing of cosmetic vendors mean Freeport’s will be regular destinations of higher level players. If you want to sell , put your goods in the path of the buyer, don’t make the buyer come to you.
  2. I think a they are hoping to create a decentralized market with no central ingame interface. I have no evidence for this other than inferring from the fact they have stated they want economy to be a focus for the game but did not put a central interface in at EA launch. I think the player shops that are coming support this inference, but it’s by no means a strong hypothesis. They have stated Eve is the game they plan to pattern Atlas upon. I think the basic idea is they hope players will form ongoing trade relationships over time, with company A in one biome trading company B regularly for resources specific to their regions.
  3. So you’re unwilling to provide a link to the source of your citation and instead want me to do a search from scratch?
  4. Quote lacks context. All I see is some statements about a system apparently for ticketing. Please provide more of the citation prior to the point you began quoting.
  5. Can you get to where you are inside the blue bubble? Because that is how you get the discovery.
  6. If I were a developer, the Op’s thread title would definitely make me want to carefully read and consider what they have to say as valuable input. Clearly he understands how to communicate effectively. We should all learn from him. If only I had his subtle and compelling powers of persuasion.
  7. Yup. All true. But wouldn’t you consider additional ship types the logical candidate for new content? Even if they don’t map them out for you in advance? (Which admittedly would be nice).
  8. All of these are the kinds of things one would expect to see over time as we progress through EA. Trust me early in Ark's EA there was a lot of, but what about this dinosaur or that dinosaur? How can you have a dino game without x? Over time almost all of that stuff got added. I think there's every reason to believe the same should be expected with Atlas and different ship types. My question is since this is a pirate themed game, when am I going to get the little inflatible motorboat things that African pirates use to capture boats like the Maersk Alabama in Captain Phillips? What? Those are pirates too.
  9. Well there is another consideration that has nothing to do with money. They still need players to actually play to provide data for their testing iterations. You may have noticed that the initial design of the skill system heavily incentivizes a jack of all trades master of none approach to the skill trees. This is because at this early stage what they want to encourage is broad testing of skills, not deep.
  10. For now. They have already said there will be a cosmetic cash shop in the future. MMO's like Atlas have significant ongoing costs. It is likely given how costs for games of this nature are front loaded with revenue streaming over time rather than in large chunks like shooters etc. This means that while they might be able to weather not having many players i nthe short term, in the long term, they need you to stick around and buy things from the cash shop eventually.
  11. Okay that's more understandable. Jeremy did at one point say they want you to die if you reach 100. I had not seen that specific quote so now I understand where people might have some confusion. However he never says anything that implies that death at 100 will amount to losing your character, so that part is still people extrapolating things without any substantial basis. It also kind of stands to reason to me anyway that if they don't have heirs in yet that they wouldn't have the full effects of reaching 100 in the game because one of the main ways to avoid it's effects isn't available yet. I'll get you my pretty. And your little dog too.
  12. I bought a copy of the Washington Post from your newsstand and the ink hadn’t dried and got all over my hands. Tell your delivery guy the Post better get its printing act together or I’ll switch to theBaltimore Sun times.
  13. Intelligence mostly affects the upgrades, not the initial craft is what our company member who went heavy on it says.
  14. This is the sort of thing that makes me roll my eyes whenever I think of their pre Atlas launch statement that they “learned so many lessons from Ark”. This red on red thing is the sort of thing that internal testing and QA should catch long before it ever goes to live servers and that’s only if nobody on the actual design team has a common sense moment and catches it on the front end. It’s another strong indicator that one of their weaknesses stems from apparently not playing their own game much because if they did this would jump out at them as an easy fix fast.
  15. The value of the capaineering skill that reduces what you pay is dubious at best since it only affects cost while you are at the helm of the ship. A truly hardcore captain who plays a ton of Atlas and spends a disproportionate amount of their playtime sailing *might* average 4 hours per day at the helm. This hardcore player would then have their skill affect the crew’s pay for a grand total of one sixth of the time. Its pointless and needs to be rethought.
  16. You raise an interesting point. At first glance I don’t see any reason ships and only ships should be treated differently within the governance system.
  17. I have seen nothing whatsoever from Wildshot that indicates this game is or has ever been intended to be hardcore. Unless you can cite something verifiable from the developers to support this claim, why should anyone regard this statement as anything other than something you personally want to be true but is not necessarily what the developers intend?
  18. This sounds suspiciously like Ricky Bobby’s use of “with all due respect”. What you are essentially saying here is “ I don’t wanna call Jat out for showing favoritism by giving inside info to a big company leader but I’m gonna call Jat out for showing favoritism by giving inside info to a big company leader.” If this conversation didn’t happen, then you are spreading false rumors. If it did happen, there is no *illusion* of favoritism or collusion, there is actual favoritism. What I can’t figure out from where I sit is what you hope to accomplish with this thread. If you are in fact telling the truth and the conversation happened, why would you expect him to own up to it here? If he didn’t want to disclose the information publicly, then why would he respond to your post? If you aren’t expecting a response from Jat, to whom is your question directed, since the rest of the player base clearly knows less than you do about this?
  19. I have been age 100 for almost a month now. The notion that your character dies at 100 is utter bs. It has never been true and is a prime example of what happens when people speculate without any basis in fact and others then take that speculation as gospel. “Don’t believe everything you read on the internet.” - Abraham Lincoln
  20. So I've heard behind closed doors that Buster the Wonder Horse sells meth to children in exchange for magic beans which he'll use to grow giant Venus Fly Trap death plants and take over the world. Rumors are just that. Rumors. If you like the game, play the game. If a server wipe happens, it happens. If it doesn't, then anyone who changed their behavior based on a rumor will have wasted their own time for no good reason. It's all house money anyway; no wipe is guaranteed but the most likely scenario involves a wipe at game launch. In any event it seems unlikely the game will proceed from it's present state to full release with no wipes at all. That is not a scenario I would put money on.
  21. Glad to see this thread brought back to the top. Great helpful thread.
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