Jump to content

Pattus

Pathfinder
  • Content Count

    135
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Pattus

  1. not fixed- climbing ladder floating arms bug
  2. .....and spontaneous crash all grids, WOOT (NA PVP)_
  3. They might fix the ladder bug, the bed bug, the painting bug, the......... ok, I guess you are right. The good news is we might get trainable snails that give out free organic paste.
  4. MMO, Massively Multiplayer Online....... PVP, Player versus player. There is not a lot of room for solo's there. Iv'e tried soloing on Ark and Atlas, IT DOESN'T work. IF you are on PVP you should hookup with an island owner to be a vassal on their island for protection. Or live out of Freeport. IF you build on Lawless you WILL lose everything eventually.
  5. Cool will the shipyards that people are using to bridge between islands on Kraken's Grasp be removed? Reported.
  6. I'm sure the dev's will be right on your issue since they deleted my reply suggesting you reciprocate :D.. GOOD LUCK MY FRIEND!
  7. Galleons Barrel Bombing ramshackle sloops seems to be a thing this season.
  8. Season 6- Farming for Megas. We need to find a mega that will allow us to be grifted by them without too painful a tax. Lol. Or just leave our stuff in open boxes.
  9. it's too bad there isn't a tame hitch you can lock them too.
  10. Multiple grids on multiple servers are suffering the same problem. Eventually you won't be able to port in to that grid and it will show offline.
  11. There should be an anti-healing debuff after you've been hit. Perhaps 30 seconds.
  12. Being able to scope Puckle towers from a mile away and 'see' they have no ammo.... Lame.
  13. Three layers of text stacked, no way to see quality of gunport
  14. ....and NPC's that can do all the fightin and explorin. Also, auto leveling up would be the bomb.
  15. There is only 3% of the number of active players as when the game launched. There are currently on average 1900 players per day. There are over 4000 servers (maps). So the average is .5 players per map........
  16. So correct me if I'm wrong you can put a platform on a crab and mount cannons and crew on the platform. So basically you could swim underwater, basically invulnerable, and pop up anywhere you want, fire the cannons and duck back under that water. You could theoretically approach any blind spot that way and be completely invulnerable to surface attacks.
  17. More players need more real estate. Too many players in PVP in a small map isn't fun (for me) for this type of game.
  18. Santa Claus is comink to town.
  19. I'm not sure I like the idea of reskinning Atlas as Steampunk MMO. I know that the dev's had aspirations of this and that's why thinks like Dino's and Tanks were leaked into the code. I think another layer of tech will just push more new players out. There is a insurmountable disparity between noobs/small companies and larger companies due to the way BP's are handled. Just adding another tech level will extend the gap, in my opinion. Limit land building and simplify breeding further if you want to make this a sea adventure game.
  20. Short characters have specific advantages, stealth and camouflage. They also have disadvantages dealing with ladders, wheels, manning guns, seeing over walls, etc..
  21. Someone ping me when Season 7 starts.
×
×
  • Create New...