Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


SeroJ last won the day on December 17 2020

SeroJ had the most liked content!

Community Reputation

20 Excellent

About SeroJ

  • Rank

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. love that idea, all of it man. i'm super down for that. but that's not what's occurring. I'd just like it to be more expensive for people to own the entire gird.. i don't want anyone to tho yeah
  2. @minipan9 absolutely man. Don't forget market gold, that's pretty much infinite gold to feed the now super cheap island cost. They've effectively ruined the game with this current system honestly. In season 3 there were enough islands that you could have small groups with islands, they reduced the world size so much that literally the only people with islands now are megas, and the costs are so cheap that they essentially never have to even play to just perma-have them. I just skimmed through, it's literally all megas with islands. No small groups with an island somewhere, no diversity. Just the same people i've seen every season. They really borked this up.
  3. So I get that they finally fixed the bed travel glitch? So i log on today, and my character is deleted. I remade the character, and i went over to the bear in the company and it's missing items from its inventory. The storage box on the cargo harness is gone. So.... Essentially 100% fuckery? They got hacked I guess?
  4. Umm nah dude you realize that that's more like season 3 if anything? except i said exponentially more expensive as you expand claims. Used to be like 1-2k a day for a 130-150 pointer Or honestly, exactly like the current season. You understand they are literally talking about reverting the claim system directly back to how it was in season 1 right now? It's currently cheaper to own an entire grid now, in this season, then it was in season 3. The islands are a lot smaller, and they reduced gold costs. This actually made it worse for solos and small groups, the bigger companies can just afford to buy more and do.
  5. I read through the other guys post about making gold valuable again. While his suggestions seemed good, a proper means to incentivize gathering gold and spending it... I feel a creative way to do this could be done through the flag capture system. Instead of just, reverting back to the previous system, which obviously had its issues or it wouldn't have been changed, instead, why not try something new? Lets learn from the barrel lesson here guys, firing them from cannons was removed for a reason. Why not implement a system of flag captures which can encompass an entire island, but that cost exponentially more gold? So you can do small captures of say maybe a coastline, for a small amount of gold, or claim an entire island, or perhaps, hey, an entire grid given an absolutely massive amount of gold. Have peace time be a purchasable commodity, so you could buy say.. a day or two.. or maybe a weeks worth for a vacation. Definitely have it be expensive, but an additional gold cost added to the island. This would make peace time relatively equivalent to time invested in game, so it stays fair for consistent players. This would also remove the constant 15 hours of lameness that prohibits most people from doing anything there, or cannoning their way in to do maps. It would also require them to actually log on to buy the peace time, instead of just loading the flag with gold, and AFKing for weeks. Just some thoughts, would love to hear feedback
  6. dude i think everyone can agree that a lot of the changes were good. pretty sure everyone definitely wants more content. the new (old) island claim system just seems stupid though. The end of season 3 had tons of islands up for cap. They downsized the world size, created a problem, so people complained, and now instead of just making more islands, they are going back to the flag spamming system. Now we get to see ugly flags spammed around everywhere. Hurrah. I hope they don't get rid of lawless?
  7. Honestly had a lot of fun doing sloop vs sloop pvp though. Regardless of that, 5k is.... um... excessive.
  8. i swear they must do this to get people more active on social media/forums. Look at all these fresh accounts.
  9. yeah definitely doesnt work. c4 and h3 no transfers cost me my fricking raft took days and days to level up the resistance on it lol
  10. Guys I think farmhouses are just the best thing to add to the game. So i made this post of AWESOME ideas just like farmhouse that you can add to make the game ever better!!! 1. Make Materials weightless. Now that materials are essentially free like minecraft creative mode (i love Minecraft creative mode so much, who wants all that survival-adventure stuff!) it is so tedious to have to only carry a little bit! Make materials weightless so we don't need tames anymore for anything and we can just carry tens of thousands of pillars to spam everything. Even better maybe give us a levitate button so it's easier to place the walls 10+ spaces high! Something like the wingsuit but you could fly upwards. 2. Shipyards just automatically build ships for you even without materials. How cool would that be!!!! You could just put the shipyard down and AFK like you do with the windmill! Like not even have to play the game! Just come back and boom you have a ship. 3. Banks just passively generate gold! OmG This would be the best! You guys want to remove "landlubber activites" altogether right? So you can just put passive gold income on the bank! That way i can just play the game AFK!!!! 4. Grills autocraft good foods. God who wants to go around collecting stuff? I can never find anything! Just make the grills create food for you! You just put one down and come back later and bon apetite! Cause I just hate all this survival type stuff! Nobody wants to worry about eating and collecting things or building, just have it autocraft into our inventories. This would be the best. You could then pull in all of the audiences from other games that are too hard! Like people playing minecraft might come to play Atlas, because they wouldn't have to worry about chopping trees or anything. They can just not play the game ever and then do whatever they want just like in minecraft creative mode. This would just be the best guys. Absolutely the best direction Atlas has ever been taken I hope it continues.
  11. Nah that's what warehouses are for. I figured.. they just talked about it on the Q+A. .... yay. These things have pretty much ruined pvp so far
  12. thanks DOJ will do. It's down again, only for some i guess.
  13. Yeah there's literally farmhouses and pillar spam everywhere now. It's about to get worse as well, now there will be warehouses. I don't think they have any clue about how the game is balanced.. how it taking effort and time to get resources to build is what reduces island clutter and makes things have value. Can't even do treasure maps now because every island is covered, pillar spam, pillar walls in the water, giant walls everywhere... It looks like minecraft on creative mode. Can't break down any of the 10s of thousands of pillars surrounding the entire island because the island is in peace mode. Oh and now they want to "fix" people docking/storing stuff in freeports.. because the trolls/griefers in the Q+A want everyone to be naked, and for anyone with half a life to never have a boat. Yay.
  14. And the reality of windmills has occurred. Solos endlessly spamming stone trash everywhere. Atlas: Creative mode is something I definitely think sucks so far.
  • Create New...