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ljbendele

Pathfinder
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Everything posted by ljbendele

  1. All of you people are cancer with your 3000 page essays. If your gonna say something is good how it is just dont include it. just post the things you think can be approved. I went to take a shit and started reading this thread, my work sent out a missing person report because I havent made it back yet
  2. add new options, dont take away from existing gates
  3. dude, please dont just make up facts that dont exist. pve and pvp both have thier place in gaming with thier respective playerbases. What i dont understand is when players read a description for a game like Atlas being open world pvp and then complain that it doesnt have enough pve for them. I consider myself a pvp player and understand even most pvp games have player progression gated behind some kind of pve elements. But it gets rediculous for pve players to start thinking they are entitled to whatever they want in pvp games. Atlas has some cool pve elements such as the building, be happy with that.
  4. so the new meta will be a mega coming in before war time and spam building to set up bases and rally points, beds anything that will help them remove the owner from the island. The only defense to that is the owner being able to demolish the structures. if the owner isnt good to the other inhabitants then when the island gets raided they will have noone to help defend. Either you become a community or get wiped by megas. to that regard atlas should allow one more alliance that every company that builds on an island is automaticaly joined into that islands alliance. if enemies build on the island without first taking it over they would lose the ability to capture the island , to attack the power of your fleet becomes your strength and focus when trying to attack an opposing island
  5. because faction based pvp prevents you from killing incompetent leaders and retarded players when they piss you off. In group play I dont need protection, I am the protector. Rarely do i meet other players that dont quickly become annoying. Factions limit pvp and self policing of idiots. I love open world pvp, because it eliminates a lot of the issues you deal with from the pve side. someone tries to pillar spam you in pvp? you kill them take the claim and destroy the pillars. Sometimes you win, sometimes you lose but at least you always have a solution. With factions one side is almost always dominating the other, then that side stops showing up which equals the end of the game. have everyone vs everyone and you always have drama, conflict and an eternal content generator.
  6. thats why i never played ark, i liked the basic premise of a survival game but cant stand tech. Atlas being pirate themed was a perfect draw in, add in modernism and im no longer escaping from the modern world into a fantasy. just my 2 cents but people usualy like fantasy or sci-fi not both in the same game
  7. reading comprehension is not your strongpoint. You implied they do not listen to the players, I gave examples of how they do. My personal feeling is they should stop.
  8. i was born that way, not going to change now. you would have to be blind to say that Atlas has not been listening to its playerbase since launch. I have never seen a more responsive group of developers patching practicaly daily in 20 plus years of gaming. The fixes they implement based on customer feedback may not be the solutions everyone wants but you can not deny that they have been listening and responding. ill use fire arrows as an example, people cried fire was too strong, shortly thereafter fire arrows were nerfed to hell. people complained stone was too impenatrable , thereafter stone was nerfed and explosives buffed making stone worthless. players complained about stone being useless , it got a little buff. if u read the forums u can tell whats coming next because the devs pretty much add whatever is being posted about. and devs charging people to beta test thier games is the latest meta for game development. Other games just call them founders packs.
  9. you know what you should do? crowdfund a game with the idea that the game is designed 100% around user input and feedback. Everyone gets a voice. Wonder what that would end up looking like, its 2019 after all.
  10. This upcoming change seems common sense to me that it is not a good idea. Server tiles max out at 200 players currently and become lag fest when that many players in one grid. With proposed change and potential 40k players if entire server was maxed you would have people flocking to pvp hot zones and this would stop legit defenders of an island from even being able to get into their own grid or attackers. There is nothing wrong with making players actually sail to an island for whatever reason. With proposed change defenders could simply stop all attempts at claim by simply keep re-spawning to home server over and over again. 2-3 players could stop 150 because they don't need beds, just die, respawn ,rinse and repeat to stop enemy claims. Random other guilds could also stop claims , just by resetting their home server and going to watch the pvp putting them in the contested island. maybe the solution is that you can only change your home server 1x a week or something like that in a pirate themed game their should be incentives for sailing. other suggestions: on your own home island get 100% buff sailed through a server tile get 100% buff for 9 hours teleported in by use of changing home server tile = no buff giving those sailing and defending advantage over random zerg teleporters
  11. show me anywhere official that the word Alpha was ever used when I paid for this game! Stop defining what early access means based on your subjective opinion that early access is same as alpha testing. Early access is not beta testing either. Alpha testing is private while Beta testing starts moving into public realm (not always) whatever it is or how steam defines early access is irrelevant, even after a game launches a game can be wiped by devs if something pervasive enough happens that requires the game to be saved because of exploiting, dupes, whatever. When I paid for the game though regardless of alpha, beta , early access designation no where was there a disclaimer that said paid content could/would be wiped. a hat for compensation is not enough. Allow us to save tames that would help us rebuild after wipe. That would at least be something practical and useful.
  12. I understand the wipe, it makes sense. But I have no desire to log in anymore knowing that the pet I named and got attached to is going to be digitally murdered. It took me two days to tame her, after I found an island with Giraffes. She was a perfect lvl 30, she had this amazing red coloring. I tamed her when there was no bonus, I did not have beets , I had to tame her 1% at a time. I spent 4-5 hours and through a server patch reset trying to tame her, defending her from Cobras, vultures , scorpions, ants and alpha creatures. Yes I played this game for pvp, I don't even understand myself the attachment to this virtual animal but nevertheless I am attached. During her taming I was cursing every failure, every step backwards, but when I succeeded it was such a sense of accomplishment , i screamed and celebrated in my home. Wipe everything I have grapeshot, but please create some kind of tame token or some way of preserving our named animals. Thier's personal attachment here . My heart is broken knowing I am going to lose her..
  13. maybe so, but also have to remember most guilds dont put a boat harbor at every claim. many ways to adjust for this, one lighthouse per guild allowed. or one per island forcing inhabitants of an island to work together. devs could work all that out. main point is giving lighthouses a useful function that reduces offline raiding being so easy.
  14. Lighthouse would give buffs to any ship in x range that reduces fire damage by 99% and explosive barrel damage by 99%. one lighthouse allowed per land claim ship cannons could still damage ships allowing any sinking of ships to be logged. enemy players would have to destroy lighthouse first to be able to offline anchored ships with the buff. this solution would make it take more effort and energy to offline raid ships without nerfing oil pots, barrels and grenades
  15. My elephant just flew up in m7 after using transfer to ship option. Is there any way to get our tames back from support? @Jatheish
  16. all thats needed is to fix logs. right now if someone murders me it leaves a log of who did it. if they sink my ship with cannons it leaves a log of who did it. if someone breaks my walls /doors- no log, if someone breaks planks on my ships using other means, - no log. all i need is a name of who to go after when i have been offlined and log back in. thats all i ask. I will make them regret touching me in my sleep! I will get an apology because i am persistent. I will search them out and take more from them than they took from me. but i need the name. its stupid for it to tell me my large box was broken but not by whom. fix logging and it will facilitate and encourage more pvp.
  17. I cant log in either. My friend is playing and having no problems while playing from my house on the same internet connection. I have 2 accounts on NA PVP. when I first got on I could only log in on one account. Then I traveled to I10 to kill my body from my other account and I got kicked for some invalid token error. Now that account cant log in either. Some of my guild mates can not log in either, says unable to query server. I tried switching servers to NA PVE and it lets me create an account and log in with no problems. Seems to be some kind of authentication error probably with Steam.
  18. The difference is, I dont log in daily asking the 300 people in said guild who took the wood i farmed the previous day. what I work for and earn is mine. when i accomplish something, there is real satisfaction to it. Ive lost many ships (brigs) and had my bases broken into numerous times to steal my rss. i have 2 accounts, 1 i joined to a larger guild so i could get more pvp. by far the most satisfaction has come from playing my solo account. as for my statement, its a quote from Benjamin Franklin. look it up before you call it false. all im saying is stop telling people who this game is for, its for anyone willing to pay 30$ my best friend plays the game and his playstyle is to join the bigger guilds and play that way. ive watched him and his guilds get wiped multiple times and have to start over. i helped them rebuild by giving them some space on my claim. You can spout your broken theories all you want but from my experience playing the game there is nothing wrong playing solo
  19. and another thing, those that give up thier freedom for protection, deserve neither. if you join a zerg for protection , your just thier farming bitch, thier warriors will keep you warm at night because your the womenfolk.
  20. everyone needs to stop telling everyone else how to play the game. This is an open world sandbox where you can play however yoy want but accept the consequences of your choices. you want to zerg? do so but there will always be a bigger zerg that will wipe you anyway. Zerg? deal with more toxic people, insiders, guild leaders that quit or betray or make stupid incompetent decisions. want to solo, do it, get wiped/stolen from until you get something built that others feel is too much effort or not enough intrest to want to take. i prefer to play solo , when someone messes with me I infiltrate their base and fire arrow/oil pot thier ships, i break into thier bases because the idiots left windows to climb into and as long as i know who it was that offlined me i always get my revenge. it is harder for larger companies to defend against me then me from them because of my mentality. take all i have ill rebuild and destroy 100x what you took from me just by bringing kamikaze sloops from freeports. stop crying about being solo players and man up or go play on pve server. stop crying as a zerg about people you walked over offlining your ships and using guerilla tactics. evrryone stop telling others how to play, you paid your money for the game, play how you want and stop the crying.
  21. I got home after work yesterday to find my brig had been offlined sitting in my harbor outside my base in claimed territory. The logs showed 3 med planks had been removed/destroyed but did not say by who. I am fine with someone sinking my brig, but damn it there better be a log of who did it so i can add them to my mortal enemy kill list so i can track them down to the ends of the earth and return the favor. Same happened to a small base i had in lawless, somone took out my stone door and smashed my large box to steal my rss but again in the logs it tells me x was destroyed but not by who
  22. also a valid point, the power of and vs or. There are many good valid points in this thread. Mine are only to the failure to communicate the change beforehand. Its thier game, they can make whatever changes they want but at least please communicate them properly instead of sneaking it into a patch which is deceptive
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