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Showing content with the highest reputation on 01/01/2021 in all areas

  1. 1 point
    @De4thunter14 As far as i know oceans & blackwood are the only 2 maps. The Ocean Map was reorganized around the same time, i think, so maybe that is what your actually looking for? You can double check the info around the same time period on this website under Announcements/ Meet the Crew Gotta go.. Good luck & have fun
  2. 1 point
    Theres almost more contradictions in that post then there are words.
  3. 1 point
    What McDngles is asking for is basically an arena game like Sea of thieves with set teams, fixed spawns etc. For a game like that to be good you need to have really good game mechanics, balance, high skill ceiling and diverse playstyles so you can have an evolving meta. This game have awefull game mechanics, a meta that have been stagnant for over a year, 2 viable weapons and a skill ceiling you can be reach in 15 fucking minutes. PvP in this game is basically the equivelant of playing CS GO with nothing but Kniferounds or Overwatch with 12 Reinhardts. Risk vs reward is the only thing this game have going for it, If you remove it its like playing poker without money.
  4. 1 point
    Thank You Very Much and Happy New Years!
  5. 1 point
    Yeah those tarot cards are totally unclear!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I think they worked when you post screenshots of your PVE base on the forum where nobody gives a shit. So little answers!!!
  6. 1 point
    This is the reason I don't play Atlas PvP. I am interested in ship combat though. In almost all serious PvP games they have spawning areas that are off limits to the enemy team. The PvP objectives should be away from the spawn area. This all goes back to the fact that there is no real PvP system in place in the first place. It feels like an experiment, not like they really sat down and thought about it. They should have server factions to join and objectives. If the objectives need to feature land based-warfare then fine, make some islands with objectives on them but also have safe zones for players to stash their valuables. There needs to be a reward to the PvP other than all the other guy's stuff. Add PvP tokens and a vendor with aesthetic rewards.
  7. 1 point
    ....you took the gliders away? Who in the fuck ever even complained about them? No one! Grats you fixed the barrels after months. This is the same thing. I'd rather see you introduce airships than take away the gliders. Common guys! You've ruined the fact that you increased reverse speeds on boats. Not that I can afford a real boat anymore. But hey, at least I can fly either. Why are you consistently locking out content and shutting down options. No I get to play a poor castaway who is limited to land movement only. Restore this change or you can GFYS for Christmas.
  8. 1 point
    It baffles me as to what the reason could be for nerfing the height of a glider which the purpose of is to jump from high heights and glide down to earth... I would like to know their exact reason for doing so as well. And focus on making things fun... the glider is one of the most fun things in my opinion so it seems they like to take away a lot of the fun things
  9. 1 point
    You made it so we can't glide from the tops of mountains? Really? Why? Seriously the stuff you do makes absolutely no sense! Gliding is one of my favorite parts of Atlas and to do some of the maps and gather resources on tops of the pillars on islands sometimes a very NECESSARY part. Why on earth would you make it that we can only glide the height of a lighthouse? It is absurd I will ask nicely that you please change it back and ASAP. Of all the things to nerf... What is the point of a glider if you can't glide from the tops of pillars and mountains? Do any of you actually PLAY Atlas? Because it sure doesn't seem like it to me.
  10. 1 point
    who ever thought 110 meters for the glider to open up and make it from sea lvl as the start point your a moron half the island that are raised 20 to 50 meters above sea lvl are now useless for a glider like 300 to 500 meters would of be fine to stop island hoping with a glider like do you guys play your own game ?
  11. 1 point
    FIXED?????? PvE Warehouses should be limited to one per island for each company!!!BECAUSE WE CANT MAKE SHIPS WITHOUT GOLD NOW THE GAME IS USELESS IN PvE! FIX THE STUPID RANGE OR LIMIT THEM PER COMPANY. ONLY A SELECT FEW CAN THRIVE BS!!!!!
  12. 1 point
    - You do not care about the people who play this game. - Scrap the gold for ships - First fix all the bugs fix the lagging - Give Xbox their own server - Listen to the people who play this game and did play this game - Fix the invisible warehouse and farmhous on non dedicated servers (i only play this sometimes to keep track) - Every time you send out a fix or update people have more problems first test what you make on a test server, it normel to have some problem but not this much. happy christmas for the people who play Atlas, and i hope Santa keeps the devs at the north pole To continued
  13. 1 point
    As supportive as some of the community tries to be, the sheer lack of balance in these updates is demoralizing. From the beginning of barrels in cannons, to ships costing unsustainable amounts of gold, and now gliders being practically useless. It seems it’s a teeter totter from one extreme to the other. I will thank you for the removal of barrels from cannons on behalf of the majority of the player base, and that you continue to put effort and time into optimizing the gameplay. However, perhaps consulting players on how to solve problems would offer more popular solutions. it seems like the glider nerf is your solution for lighthouses being used on barrel bombing towers. This is ridiculous, for several reasons with realism being the first. Then you have mountains on islands that are well above 2 lighthouses high and it’s the most efficient way to get around. And third, it is an incredibly enjoyable experience in the game that actually can draw in players. Instead of nerfing an enjoyable tool and experience in the game, you instead limit the placing of lighthouses to below 100m? Balance. Another hot topic is the gold cost of ships. Small to medium sized company’s can not sustain the gold costs of the ships. With large companies being able to put out larger upgraded ships, smaller companies can only splurge on their ships and likely only have common ship parts which are often the prey of larger companies. If you truly want all to be on the sea more, you NEED to make ships cost significantly less. And I will say this before it becomes an idea you all pass around. DO NOT remove customization of ships. You will lose me as a player as well as every other captain out there.
  14. 1 point
    I just tested the "new gliders". All we get to do is skim on the ground. They are basically out of the game now. I have one thing to say about it. Screw you developers. Seriously, go fork yourselves with your stupid new bear hats. You just removed the only fun thing in this game. Shame on you.
  15. 1 point
    I hate it. The glider should have just been left alone. You say no weapons during gliding but I’m sure you play on pve and not on pvp. Sniping and gliding is not as easy as people who play on pve would think it is. Just leave the damn gliders alone now traveling from our main base to our border towers to defend will be that much harder, I never heard anyone complaining about gliders to begin with. we would be so much happier to see less new content and just fix and work on the things already in game. They add hats yet Christmas trees still don’t work, they nerf gliders yet cross grid trading still isn’t working, they add lumber yards but control points still don’t collect taxes. stop just adding stuff for the sake of adding stuff that doesn’t really effect the overall gameplay and focus on current in game mechanics that do so you don’t keep creating a longer list of crap to fix later. Tranq arrows.... what were you thinking they are useless and whoever tested and decided it was useful should be looking for a new job.
  16. 1 point
    +1 for glider changes suck.
  17. 1 point
    The glider is one of the FUN things to do. I’m sure it has some tactical advantage in PVP but in PVE it’s just fun and useful. You built a world with sky high pillars and cliffs and for 2 YEARS we have used the glider to explore and travel. Please please please change it back. How about no weapons while gliding? How about limiting gliding time? How about a quicker wear out? The height restriction is unnecessary and debilitating.
  18. 1 point
  19. 1 point
    I've found that the best way to tame is generally not to use pens at all.
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