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  1. PoE

    Island owners and island spam

    Grieving potential? I have never heard of a decent landowner demolishing established settlers. That just does not happen. What does happen is asshats that come to your island and place the foundation/bed combo and blow all chance of developing your base for real visitors. We have a butt boil of a company that bed spammed on our island all the discovery points. And they renew them every few days. They build them everywhere and the flag only reflects the spot where they land. Grieving potential?? It is already here. They have also bed spammed every island on our grid and all the neighboring grids. The two in charge went from level 45s to level 112s in only a few weeks. They have blocked off one whole beach, a mid-section and had we not stumbled on one of their hidden beds, it would have took another chunk out. They have been asked repeatedly to stop, remove the beds, but they have named them and no doubt rented them out as a Discovery Bonanza. It is an exploit and should be stopped. They are not real settlers, make no contribution to the flag, taxes, upkeep, nothing. Only destroy our plans in one day of not being able to find all their beds in time.
  2. PoE

    ATLAS Roadmap

    Some people love building boats, some building towns with shops, some like taming, some like sailing and fighting. Deciding HOW people are going to play will have the devs playing this game by themselves. If the purpose is to have people be at sea, then you devs have done everything in your power to keep us ported: 1) You have cloudy skies that threaten rain with cyclones that do more overall ship damage than a full-on fleet fight. So, you PORT to avoid all that damage until you figure out whether 7 cyclones are going to literally follow you around a grid until you port. OR you PORT and twiddle your thumbs for the duration of a storm. 2) Living at sea requires us to carry enough ammo, supplies for repairs, and enough food and gigantic tables that the only size that can handle all that is the SLOWEST ship in the fleet (the Brig) or force everyone to build server-clogging galleons. 3) In order to have an awesome ship, you have to PORT, have a base to store the ingredients until it is complete and to build. To avoid spending the rest of your life with an axe and pick, you have to make tames to make that go faster so you can build your awesome ship to live on. Now you have tames that must be stored and protected and fed, and presto, you are landlocked and PORTED. Fast travel to feed is the only thing that saves the day, but you are naked, so whatever. 4) You made everything so heavy that "sailing" is more like watching dolphins passing you and laughing. You solved this with an awesome cargo box that you cannot even access unless you are PORTED. 5) Only you can repair your ship at sea, so if you are not keen to spend all your time after fights or storms or rocks making repairs to hundreds of single pieces, you must PORT. 6) If you lose your ship and everything you so lovingly built, you must have a place to rebuild. That requires a base that stores all duplicates of your goodies, blueprints, farming for cooking, clothes, weapons, etc.... again, you must PORT. 7) Scavenging wrecks overload boats, gold to pay crew overload a boat, supplies overload boats. So unless you are willing to dump all this (WTF), you spend all your time calculating how to keep the weight under 50% of the capacity to keep a decent knot. 8} Going around massive builds, avoiding squabbling neighbors, avoiding aggressive builds to block content, all double or triple your time on land and not in a good way. 9) Placing Treasure Maps in ridiculous locations, like inaccessible mountain tops, under rocks, squeezed ledges, in bases make it under a 50% shot that you can ever get access to it. And forget getting the good ones alone without a tame to help or drag some NPCs behind you getting stuck in everything from a bush to a turtle. It increases ported time. BONUS: The re-vamped island ownership did not work out as you planned, I think. Instead of a big company claiming big islands, they claimed all the little ones and they left the big ones free for folks that cannot even claim them. How about the large companies only being allowed to claim the large islands and leave the little ones to the little tribes? Thank you for addressing some of these issues, but taking away things that people like doing instead of limiting the things like over-active cyclones or weight and speed issue is a mistake. Make all things possible and all will come and play THEIR game. Totally get this is a work in progress, Beta and there are growing pains, just please remember: LAST and I think most important: NO one wants to spend ANY time playing and building and farming to have a wipe looming over them like a Black Plague. Most I have talked to say they will wait until these devs get their ship together, then come and play.
  3. PoE

    How to Merge Companies on PVE

    ok, that may have been the problem. The other person had someone, but they quit. Was never kicked. Thanks
  4. So.... how do you merge companies on PVE without losing anything? the option to merge with another company owner is not an option on the wheel. We are 2 people playing solo and we want to merge companies and keep everything, just under a new name. I know we can rename later, just want to know the proper procedure. I realize that you can unclaim and they can claim animals, but we do not want to lose our houses, ships or resources (or at least one of us). Is this even possible? I am all ears.
  5. PoE

    Lost everything

    So, crashed today, low-level fatal error fighting a manta, in shallow water with Harpoon. Relogged and the cut screen was in the middle of the ocean. Spawned in bed and ran to spot of death. No green light, not body, no bag. Nothing. Lost everything, mostly green, but two blue weapons: the harpoon and my crossbow. Ugh I don't mind a fair fight loss, but this was harsh.
  6. PoE

    BUG Upgrading items causes fatal Error.

    Yep, me too. Consistent at some point either after upgrade or at attempt. This has been persistent issue.
  7. PoE

    Cannons not loading

    Cannons not reloading on my brig. The Crew are all on Passive, cannons are on Ships Only, and when I open the gunports, they fire at fish, etc. in the water. In an actual fight, do not reload the cannons. I unseated a passive crew member and he became aggressive and took off. Had to chase him down. Restarted the computer and Steam and same issue. Plus the ship decaying, despite being ported at home and crew in the broom. So yep, some issues with ships since the latest patch.
  8. PoE

    Upgrades causing crash

    Consistent crashing after upgrading an item, tools or clothes.
  9. PoE

    Select Tame Group

    Nope, still have to go into inventory, select tames, then select "active group", then leave, then command that group. By the time you get done, they are all eaten. grrrrr We need a key binding to toggle tame groups. Cannot be that difficult. You have a key binding for crapping, key bindings for chatting (ugh), and key binding for hiding map text (something better suited for taking your time in the inventory if necessary). But toggling between critical split-second timing on tame reactions is lacking. Priorities please.
  10. PoE

    Problems with angle of approach on ladders

    A Farkin Men. Don't forget that the bobbing up and down even makes frontal grabbing near impossible. Thought it would make it easier by adding an additional ladder extending into the water. Nope. And I do not want to roll up the ladder from the water. How stupid is that?? I am not suicidal and want to prevent boarding my own ship. If I want to do that, I will just stay in the water with the sharks. duh. Also, even hitting the climb prompt perfectly does not work because it apparently has to hold the prompt for more than a second, which bobbing cancels. Lastly, that second ladder I mentioned, well, at the joint where they connect, it only gives me the option to jump back into the water instead of just continuing the climb up. Some kind of silly forks this is, so yes, please rethink the whole ladder thing devs or admins or whomever you have in charge of ladders. Because I do not need a new Puffalump or whatever, a functioning ladder would enhance my quality of life. Much appreciated.
  11. PoE

    Non-Stop Crashing Now.

    Yesterday, it crashed literally every few minutes. Then last night, it stabilized for a few hours into this morning, then tonight, it started up again. Crash after crash after crash. Rubberbanding, animals stuck on boats or under them or boats spontaneously exploding in the harbor. And lol boat then sitting at the old base that we moved it from 4 days prior. Dealing with weirdness is not a huge problem, you get used to it. But the continuous crashing, timeouts, and lags of epic proportions are rage inducing. So, fixing it would be awesome.
  12. Border Crossing Bugs: Shoulder Mount Dismounting: I have lost 2 monkeys aboard ships during border crossings. They fly off the shoulder, then the ship and land in the water and are either eaten or drown before they are even discovered to be no longer on the shoulder. This event seems random and not based on the number of borders crossed or which. Aged from 61 to 100 in one 4 hour play session. (Not sure if this is caused by border crossing, but did occur during an island hopping discovery mission over the course of a few hours on and off our ship). We traveled from grid to grid and also from border edge to border edge, hopping on and off ships, making the discovery, fighting if necessary and then jumping back on the ship and going to the next. Feat cool-downs showing 4 days+ after crossing border, but reset when crossing a new border back to 0. Occurred with Lucky Reloader and Nature Touch. Not sure about other feats having same issue. (Note these feats were not used prior to the cool down, just standing on deck looking at the map or inventory or using the spyglass) Random Ship Travel Bugs: During travel, using a ramp or rope ladder during ship travel will send you flying backwards into the Captain's cabin, for example. Thru walls, ramps, mast, etc. What stops you? Have no idea. You can also fly off the ship into the water during this event. When on the dingy and connecting to the ship again, reboarding or inside ship movement can cause you to end up under the first deck and unable to get out without using another glitch which is another person placing a rope ladder under the boat to the planks above and the person inside the boat climbing down with it. This shoots you out of the bottom of the boat, free but in the water. The ladder trick was discovered on the Sloop trying to get out of the repair hold, where you glitch out of the boat when climbing down.