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Everything posted by Geminia_Sierra

  1. Geminia_Sierra

    How to Merge Companies on PVE

    That's the way it works as far as I know. Both people have to be in their own companies. Then company 1 invites company 2 to their company. Company 2 will see a message to press "e" and hold to get the option wheel. One of them is the option to merge. Once done, all your stuff now belongs to Company 1. Company 1 will have to give you permissions to thing (depending on how the company is setup). My question is how do I get my stuff back if I leave? Does company 1 have to go and unclaim everything?
  2. Geminia_Sierra

    What makes you feel like no longer playing atlas.

    it's all those berries... fixed my typo... The time to do things... yeah
  3. Geminia_Sierra

    What makes you feel like no longer playing atlas.

    just thought of another things... heat/cold extremes that I can't find avoid with fire or diving in water... spoiling... on me crazy fast, in larder just a little bit less crazy fast, in preserving bag with salts just a little better than larder can't put preserving salts in the larder...
  4. Geminia_Sierra

    Handling Sail - wrong boom angle and bulge

    first time I used the handling sails and winged it out, I was all confused that it went almost 90 out the starboard side, but the left side only went about 45 with the sail bulge pointing the wrong way. would be nice to see this fixed.
  5. Geminia_Sierra

    What makes you feel like no longer playing atlas.

    I'm still a new player. I haven't given up yet... but I'm only playing on PvE. Still... the exploits and foundation spamming just sucks the wind dying away is realistic(ish) the rainstorms and ship seeking cyclones in packs are messed up. I'd rather have a large storm lack of NPC's (I'd like to see NPC vendor and maybe random villagers)
  6. Geminia_Sierra

    Give The Melee Weapons Some Love!

    I'll give you that a stiletto might have been used as a knife by some. Not a working knife of a sailor though. It would be WAY to big to clear the touch hole(vent is the proper term) of a cannon. Something the size of a metal coat hanger or smaller would have been used. I know this too because we shoot cannons. Vent Prick stiletto
  7. Geminia_Sierra

    Give The Melee Weapons Some Love!

    Being a Golden Age of Sail Sailor/pirate re-enactor, I giggle when I read things like this statement. Pirates and Sailors of the period would use lots of weapons. Traditional ones are Cutlass, knives, axes, pikes and even tools used in ship repair like big hammers and the like. Stilletto's and Eppee's are hollywood. That being said.... I agree that the pike slash is silly, although not improbable. A thrust attack would be a primary attack. Pikes were used for anti-boarding, the sailors standing at the rails holding them to prevent other ship sailors from jumping on board. They were just to long for normal fighting on ship, but go on land and a swinging slash could be useful and planted on the ground angled up would be good for charging beasties. The sword has a variety of attack already, but a power assisted feat could be useful. Pistols and musket/carbine are good and I like the animation for reloading because it really shows how slow those weapons were, but please get rid of the silly mini-game. I haven't seen any use for it. does it do anything? Oh... and the range... those weapons were smooth bores and round balls... they were "maybe" accurate to 25 - 50 yards. The bow is nice but should only be an early game weapon, let us get to the pistols quicker. anyway, I agree, there should be some more love to the weapons.
  8. Geminia_Sierra

    Isnt Blocking Resource Spawn's a Bannable offense?

    Ah I see, thanks
  9. Geminia_Sierra

    Isnt Blocking Resource Spawn's a Bannable offense?

    So, I guess my is, if the setting "Structure Prevent Resource Radius Multiplier" is set to more than zero which I presume it is on Official, how can a resource stay in that area? I can see someone smacking it a few times and stopping, but it doesn't regrow (as far as I know), so, if they build on top of it, then won't that resource stop respawn ? So why cover it up?
  10. Geminia_Sierra

    Isnt Blocking Resource Spawn's a Bannable offense?

    that's pretty messed up. the thing I never quite understand is how does this help. Is no there a setting along the lines of "distance from built structures items spawn"? So, if this is true... how does this help? it would... should block them from the resource as well
  11. Geminia_Sierra

    Another Ship Type

    You're mostly correct. There were classes of ship and then classes of that class. For example, take the frigate. You could have a 24 gun (12 guns per side) 1 deck frigate an that was something like a 6th rate and then up to 1st rate of 100+ guns and 3 decks. The sloops, schooners and brigs were unrated but could carry anywhere from 4 to 18 guns. Of course these guns were usually much smaller than what would have been carried on frigates. Schooners were usually two masts Sloops were usually not small like in the game, but bigger. For Example, the USS Constellation was considered a sloop-of-war and 3 masted. A cutter would be more the size of the in-game sloop with one mast A brig was sometimes as big as a frigate and sometime with as many guns a 6th or 5th rate frigate. Then you got a Ketch, which was like a sloop or a brig with two masts, except the front mast it the taller mast. So... I'd like to see a frigate based off the brig frame but bigger. I'd like to see a ship of the line base on the galleon but bigger.
  12. At least they asked... I had similar issue except they just started moving foundations closer and closer to where I was building until I couldn't anymore finally just destroyed all my stuff taking the little resources I got back with me and left for a nicer area
  13. Geminia_Sierra

    Sunkren treasure spawning inland

    I've seen this as well and it was on an island in m7 freeport
  14. Geminia_Sierra

    SP items disapear

    cheat saveworld that should create a save point. However like in ark, I think if you discover an issue, do the command then kill the game via task manager. Other wise if you exit to the menu the save done by the command get's over written. After doing the command, you can probably open explorer and copy the save to another directory
  15. Geminia_Sierra

    Single Player Bug Thread

    was back in Freeport (M7) and the eastern most island (Proberg Ait) and found a sunken wreck inland from the shore. discoveries of islands still possible but not the other ones on the islands.
  16. Geminia_Sierra

    Single player mods

    Can you recommend any?
  17. Geminia_Sierra

    Invisible waterand treasure beacons

    a lot of the normal stuff in Multi player doesn't work in single player
  18. Geminia_Sierra

    Losing pet on crossing grid SP

    yup, had this issue. even seen it happen on a youtubers video. must remember to throw it in the hold before crossing zones
  19. Geminia_Sierra

    is there a map of the single player mode?

    probably because the land isn't claimable Perhaps, because even though it is single player, we'd like to have the same functionality as in MP? I mean, they based this off of ARK, even some of the same devs if I remember, and ARK single player is just the same as MP
  20. Geminia_Sierra

    singleplayer Singleplayer Feedback

    which ini setting? for the vendor or the company? I also agree with this. Single Player should be basically the same as MP, except without all the pillar spamming.
  21. Geminia_Sierra

    Foundation & Pillar spamming

    You are the reason why I have abandoned the NA PvE server. Well, not you specifically, but all the people that do this.
  22. Geminia_Sierra

    Single Player Bug Thread

    I've seen this issue twice. lost a monkey to this... yeah seen this one too I've seen this... But also when I went into N6 that in MP is not a lawless zone, those islands didn't discover
  23. Geminia_Sierra

    Single Player Bug Thread

    Have seen this problem as well.
  24. Geminia_Sierra

    Treasure Map Bug

    Well that's just messed up... Why can't we shoot them with arrows or throw spears... ugh... dumb
  25. Geminia_Sierra

    is there a map of the single player mode?

    from what I can tell, the map is the same as Offical, however all sectors seem to be lawless. For example, I started in M7, a freeport, according to the wiki map, the sectors M6, M8, L7 and N7 are lawless and N6 is open. I sailed there and tried to claim... and it indicated the region was lawless. So, I'm assuming that the whole map is lawless for Single Player.