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Pattus

Pathfinder
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Everything posted by Pattus

  1. Unfortunately they cut the PVP map in half. This is a VERY BAD sign. There aren't enough islands to go around, and even if there were, they are too cheap and large companies own multiple islands partly due to this.
  2. Chism don't take it personal. You are coming in late in the game. I've been here since day one, and the game has been through a lot of ups and down. Your team IS coming up with great stuff, but it just seems rushed to me. We are a great community and have lots to contribute (even if mostly snark towards the devs). Test test test!!! I was always part of the PTR group and happy to do it. When the Farms came out, it introduced some obvious bugs (not to mention blowing away all unofficial servers). Then throwing the warehouse on top, all of a sudden the game is SERIOUSLY broken. Should have been rolled back instantly (in my opinion).
  3. Overcrowded Freeports??? Will there be plans to fix the SOTD's? Because in PVE, it's the funnest things to kill on the sea. PVE, another nail in the coffin, on purpose? The feature to bug ratio right now is quite unfavorable.
  4. Combine the warehouse and the smithy. #popcornfreeatlas Support only if they can be mounted with blades that can cut a mythic galleon in half and spear whales dead and collect their gold through a spout
  5. Please make is so others can't simply turn off your farmhouse.
  6. There are Dragons and Hydras in the game
  7. A combination of pork pie and pudding will restore vitamin equilibrium. Make those and invest in overeating tolerance will help immensely. Assuming you don't want to eat poop or lead.
  8. If you leave the company and come back, you have to reset the webhook, that's one thing I know for sure. The person setting up the web hook should be admin.
  9. There is PVE for that play style. Else you could just start a new character, have someone give you a level 120 canonbear and you'd kind of be invincible.
  10. I think what happens is company leaders set up security they don't understand. It doesn't become an issue until the heat of the battle. This is pretty typical of bad planning (I've made the same mistakes many times). Make sure you set doors, beds, ship wheels and defenses up so that everyone in that you want to use them can!
  11. Apparently the season 4 hammer fell on a number of companies everyone knew was cheating. Large companies were quick to capitalize on the fact that all of the ILL GOTTEN assets were left for public consumption. They should have been structure wiped. Just sayin. Season 4 is basically over.
  12. We reported one company that admitted to it. They were getting headshots at 100-200 yards on moving targets behind cover, regularly. This was a large company and nothing at was done. Despite the fact that they openly admitted it and wrote the commands to accomplish it in world chat.
  13. The more people sapping the Kraken fight, the harder it is for the people actually in the bubble due to lag. There was 180 people on the grid for one battle (NA PVP) and only 2 ships in the bubble.
  14. There are no 'safe' areas on a pvp map. Period. The places the dev's inaccurately called 'safer' is because they are further from the center of the map, that is all. I did season 4 for a couple of weeks. The bugs, false promises, and inadequate real estate for the population kill it for me.
  15. Maybe it's their way of further limiting who gets Mythic boats and equipment.....
  16. It's ridiculous, I agree. I have a top of the line PC and there is still horrible lag around built up islands. You could literally smash into boats and docks as they render in.
  17. One of the reason 123 exist is because trolls would use your steam name to grief you where ever you were playing (this started in ARK BTW).
  18. 1. Find a new parent to mix in with better stats. 2. Rely on mutations (which take a long time and limit future breeding opportunities)
  19. I agree, maybe the answer is you put a claim flag down, anywhere. And that generates a fully functional generic base with everything you need in it. That base becomes invulnerable. There would have to be some limit on storage.
  20. If you destroy the assets on the island most companies will drop the claim anyways. Shallow thinking is why the game is in it's current state. What's to prevent a company from splitting to own all the islands? I don't have that answer. But I do know if a few companies are able to consume most of the land the population problem will take care of itself.
  21. Any land based structure kind of defeats the goal of putting people to sea. The issue right now is that, due to the cost reduction of islands, the turnover of land is at an all time high. A few companies have capitalized most of the islands. There are fewer, cheaper islands that result in a lot of land contention. Therefore, a farmhouse may sound useful, but if you can't keep the land it makes no difference. This season will see the same companies dominating a smaller world, faster and with fewer resources. It's already happened. There should be a hard limit of one island per company as the way it is now everyone is paying 30% tax that isn't part of a large company. It's getting old fast.
  22. Low profile, not visible from the sea. Keep a cache hidden well away from the base cuz it will eventually get cracked. Don't chatter too much in world chat.
  23. They should zap you like the Kraken tentacles and flying sharks? BRING IT ON!
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