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FatalCrazy

Pathfinder
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About FatalCrazy

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  1. Man, mythos is very easy for take. Use carbine in gold age island to kill Gorgon, 100mythos per Gorgon. One hour kill gorgon you farm 2k a 4k easy mythos.
  2. Exactly, what is successful here at ATLAS, are creatures, fantasy style, pirate style all together. Everyone is concerned with the success of the PVP, the number of players is higher in the PVE. Many players are stopping because, ARK style with pirate in ATLAS, is what really draws attention from this game. I would pay for DLCs with skins for different boats to help with development. It can even be like in conan exilesm, skin for construction. Nothing is defined yet, we don't know what the end game will be like, then they stop releasing new mounts. Many bugs from the beginning without fixing it, we are waiting anxiously, we know that perfection can be achieved over time. My biggest concern is to change the essence of the game, today it is a pirate fantasy theme. If it starts to change that a lot, we can make it a pure pirate game looking like a battle royalle.
  3. PVE players choose this server precisely to build houses and creative buildings. It's not like in PvP, nobody does it in PvP because they know it's going to be destroyed. This game is a sandbox, people have free choice to do whatever they want on the map. It is not the players' fault that the buildings overload the servers, but the developers come in to improve the graphics engine. The PVE server has precisely this proposal, the problem of the game being poorly optimized, makes it overload the servers. Do not blame guilds with large bases, if the game limits you to construction, today it already has a certain limit. But what is wrong is players encircling half an island with wide gates. If the idea is to transform only into PvP in the future, expect to see results in the numbers of active players, which has already been falling. It's hard !!!
  4. What's happening? almost all servers with delay and a lot of lag. It's time to fixing it, PVE servers weren't that way. Why is this happening? We have already sent tickets reporting the problem and nothing to fiz this problem lag. See below, how is the servers, character goes back and forth from so much lag. PvP servers no have problem, while players server PVE are giving up because nothing fix the LAG. After the launch of the farm houses, the servers were horrible.
  5. Developers, please do something to prevent players from playing boats in front of other players' bases. Many players create rafts e sloop only to take up space in base other players, in server PVE we can not do anything. Look at this situation !!!
  6. I particularly like this fantasy theme, with dragons, hydra, cyclops, mounts etc ... which gives a very cool aspect to the game. Development plan is to make the game pure pirate, eliminating essences from the mounts, they want to remove those fantasy aspects of the game. One of the coolest things I think is this ARK style with a pirate, for those who play PvP these future plans can be a good thing. Unfortunately for me, all these changes redirect the game in a way that I would not like, since I really like to ride, bixo like ARK and venture to do things like yeti, dragon and hydra. I don't want to play ARK, I bought ATLAS because I like that style, but the path the game is taking is quite different with the vision of the new developers who arrived. Perhaps this is the reason they spoke of, we may no longer have PVE mode in the future and that they had other plans for this mode.
  7. Developers please encourage people to make the kraken. We understand that removing XP was necessary. What we want to know is that Kraken needs other rewards. When is it going to happen? Many guilds that have not completed kraken, it is difficult to get help now, because there is no more interest from the players in carrying out the most difficult challenge of the game. Don't need to be more XP Rewards to kraken, just encourage players with other rewards. What is not certain is the most difficult challenge of the game, killing the kraken, just gaining a skill now.
  8. I agree, this is horrible, I suffered a lot to get a lvl 3. The terrain needs to be flat, if there is any drop in the terrain where you are trying to domesticate, it is almost impossible to feed.
  9. Because with this change in rewards for underwater skill, many players will not be able to complete. This was an alternative that helped these players. Unfortunately many will be left without using this feature in the game, submarine is very cool. But the Kraken is the most difficult challenge in the game.
  10. kraken had changes after the wipe, who does not participate in the battle, now will not receive the skill as a reward for being on the grid.
  11. I agree, I hope that only those who abused will be punished.
  12. What I think is very wrong, there are sites that show player location. This information should be private to the server official.The only way to defend yourself is the player putting the name "123". In my opinion, this should not be allowed. PVE Server has no problem, for PvP server this is a big problem, players knowing where you are located. Players are not at liberty to use a name, need always add "123"
  13. I liked this new world map, it has no new content. They said this change is to enter new content in future, the game is easier now. Many players expect great new content, come soon, let's hope it happens after this update.
  14. Hello guys, atlas is coming a lot new and new changes to the game. I believe 50 % players are PVE players, this mode is not bad to ATLAS. Developers need create news mechanics combat in sea to PVE players. Exemple: Quest in game, these missions when is accept, players will have your boats vulnerable to atacks in sea. These are different challenges in the game, to PVE players. The development ATLAS focus is more focused on PvP, who likes play in PVE, won't like play in PVP. Please, do not sacrifice this audience of players PVE. There are many ways to make this mode even better than the PVP mode.
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