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About gumbyc

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  1. I thought the change was due to the PVP environment. Again it's too bad they couldn't fix it a different way than one solution for all.
  2. I find it hard to believe that most players are obviously ok with this change.
  3. Released Patch Notes v519.5 Glider Suit may now only be activated under 110 meters height (about the height of the lighthouse) Glider suits are a great way to move around at high altitudes. Reducing there use to 110 meters make them pretty much useless. I know you make changes to improve gameplay however this change goes in the wrong direction. Can someone explain the reasoning behind this. I'm sure it wasn't players complaining.
  4. I would argue that you get treasure chests from "digging" and in a broader sense you fish for whales. I'm not sure about the fishing example, that may be a stretch. Will have to wait and see. The big picture is the devs want the trade system to be you primary source of gold. If you go way back in their discussions, they wanted players to spend more time at sea. With the introduction of farms, warehouses and trade routes, it's one of the few things they have kept their word on.
  5. In the patch review dated October 23 under the misc section is says “Removed Gold drops from Kraken, Squids, Army of the Damned Soldiers, fishing, and digging. The trade system will become the way to earn gold” if that’s the case as I see it, the only way to earn gold is trading routes.
  6. After over 3,513 hours of game play I'm throwing in the towel . I agree with BIGDOG73A on many points. After 22 months your going to literally change the entire concept of the game. I loved sailing and exploring. Searching for treasures and ingredients. The challenge of taming those creatures you desperately needed to farm materials to build your base and toil over ship building. I've been with you since the beginning through all the wipes, changes and rebuilds. Many of the changes you made were difficult to live with, but I kept at it because I loved the game. I don't know how these new changes are going to shake out, but I think they are too far from the original theme of the game. I don't think I'm alone in my thinking, and unfortunately your gonna loose once and for all, all of us Old Salty Pirates.
  7. It’s called lack of compassion, commitment, caring, giving a crap about anything except “fill in the blank”. I hope this problem is so.ooo difficult to repair that it’s the reason for a no fix for so long. I’m tired of being the beta testers for a EA that should have been fixed and released a year ago. So we have a pirate game that they say they want us to spend more time sailing only to have the sailing part of it screwed up. Come on!! And.....what happened to talk about the end game when the warehouses came out. Beam me up Scotty, there are no dev’s here.
  8. OK It's been over a week that we have been putting up with these being broken. I know there have been several others that have mentioned this , yet nothing from the Dev's. Fix this already. Pant says SOTD's are broken. They spawn frozen in place, with bright red flags and don't move and take little damage. You can sail right through them. They don't drop loot/give XP and block spawns for real SOTD's.
  9. Missing the point. What was the reason for the change? No explanation given. If there is a valid reason, then fine, otherwise why make a change?
  10. You know, It;s people like you that give forums a bad reputation. If you don't have anything constructive to add to the discussion, then be quiet. It may be old news to you, but for some it's not. Regardless, it's worth repeating. If you did a search for this subject in the past, you would find very little. Ya, mythos are not that hard to find, however with the high quantity of them required for crafting mythical BP's there was no reason the change the fuel requirement for the sub to them. And BTW, I have plenty of things to bitch about regarding this game, However this observation is more of a WTF highlight of the stupid changes the dev's come up than an actual bitch.
  11. I don't know who had the stupid idea to change the fuel requirement for the sub from organic paste to mythos but what were you thinking. You have to go through the Kracken fight just to be able to build or use the sub, you took away the XP for the fight, now you make it so it uses one mytho every 45 seconds. If anything you should have changed it to something logical like oil. You know the stuff that fuels almost everything. BAD MOVE DEVS !
  12. When you first sold this game, you offered PVP and PVE play. You bragged how big the map would be. Where is your commitment to those now? PVP and PVE players both deserve to be served in whatever you do. Both sides have legitimate reasons in defense of their gameplay. If that means two separate games, or a combined game with some sort of division, so be it. If it’s a money thing and you can not afford all the servers to support both, then say so. Is your silence because you don’t know what your gonna do and your waiting for some epiphany? So what your saying is all the toil and trouble we’ve endured since day one was for nothing because now your undoing everything and starting over with a completely different game? Remember day one and all the server problems. Remember, no trees on the islands to build boats. Remember the stone/organic paste and claiming controversies. We’ve come all this way and now you want to throw it all down the toilet. I like playing PVE and I’ve played some PVP and didn’t enjoy it. As many have stated you can lose a lot of work, really fast. I can appreciate the PVP mindset though. My memories of playing PVP involve trying to stop infiltrators from our island and spending hours repairing pyramid ceiling panels while underway in battle. Yes, with over 2800 hours I’ve rebuilt a lot, started out again more times than I can count, but I always come back to play because I enjoy the game. As a retired disabled veteran, I have plenty of time on my hand and I choose to play your game. As a PVE player, I guess that means very little to you. I gave up ARK for this game with over 6600 hours of game play. Don’t make that a bad decision. Your proposed new map is bad for both PVP and PVE players unless there is a way to save the individual game play styles. Some have supported factions, maybe. Maybe give the current PVE players a special flag or notification that will exempt them from PVP action. IDK. (I remember the HATS) There are a lot of good suggestions out there and I hope your listening to them for everyone’s sake.
  13. You dont have to hold your breath, read this wipe included
  14. gumbyc


    I know the wind changes direction in a clockwise direction. Does any one know how long it takes for the direction to go completely around ?
  15. Many of us are wondering if you (Dev's) are still engaged in Atlas. It was nice to have a patch the other day, and to give up 2X gathering and xp while you were MIA. As a gesture of good faith and to assure us your still here, how about a 2X gold harvesting and 2X breeding weekend ? Just like the good ol' days. If you do that I won't bring all the bug the game still has like : Npc and tames flying off the back of ships Rope ladders that do not work in certain tundra regions Ships sailing completely underwater in certain grids Breeding, structures, sunken treasures, etc., etc., .........etc. OOPS,
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