Jump to content

Mythathos

Pathfinder
  • Content Count

    52
  • Joined

  • Last visited

Everything posted by Mythathos

  1. It's frustrating that most of us really enjoy the game despite the bugs that have plagued us. The claim system is a brilliant idea that gives players a sense of safety and ownership along with a entirely new layer of trade and commerce. Many of those who joined the game later from EA launch felt frustrated that land was difficult to obtain and yes that push us away, but didn't stop us from wanting land of our own. Now that claims are announced as being abolished after the wipe those who never had land will not get it or have the same sense of ownership. I had pride in my land claim and that pride drove me to build beautifully. Land ownership is more than functional. It's a catalyst that will raise the aesthetics of the game. Without that pride people will build functionally. You can bet to see Borg cubes on every beach. Returning to the frustration, we the players know that a reduction in available claims or limitations per server per player are a sure fired way to solve this. I feel like there's a language barrier between the populous and the development team. That's what's making us shout all the louder.
  2. I'm struggling to get a majority of my company to even play after the wipe, which won't happen without those claim flags.
  3. We should stand together with one voice and tell them this isn't good for anyone. Please consider upvoting my suggestion listed below.
  4. I made a suggestion on the forums. Let's show the developers in one voice that this is a bad idea.
  5. It seems like you all put a lot of thought into PVP and then forgot about PVE until the last moment. I urge you (developers) to reconsider your decision to remove claims from PVE. Doing this will destroy your plans for trade and player markets in the future as everyone will have access to everything. Or nothing as most spawns will be blocked by foundation and pillar spamming. Player will log in to find their ships enclosed in walls. Resources will be built over by careless players and trolls. This decision doesn't resolve anything and adds even more issues.
  6. I second that. Grapeshot needs to realize that PVE isn't about killing other players. Land trade and resouce control is a large part of that. By allowing everyone to build everywhere you essentially destroy a market for resources.
  7. Posting this in Bug Reports would be a good way to relay the issue to development.
  8. Post this under my suggestion listing and upvote to bring more attention to the development team.
  9. There's plenty of support and communication. Jon the official discord. Forums are a thing of the past.
  10. I'm confused. How many straws are there now?
  11. The tax rate is so insignificant that you can't really tell you're giving up a part of your resources. It's a nice concept, very noble. However, pirates are greedy and taxes hello is get those varying types of resources into one place from our lands to build masterwork items. We aren't going to drop those rates just to appear the good guys. PS. With dedication anyone can get land. Believe it.
  12. I'll make you a YouTube video on timelapse, but you may want to sit down because it's obviously gonna be difficult for you to grasp reality. I'm not sure your mind can handle the truth.
  13. I certainly can farm 240k wood between 2 elephants in 5 hours. I also never mentioned maps when I said 2500g. You get 1400-1500g for killing 1 monstrous blue whale and it only takes 2 people. 1 driver and a single person in a ballista roughly 30-45 shots to take one down at drive-by speed. As far as people wanting things fixed, well they are being fixed. People can't sink your ships by climbing your ladder, which you can raise by whistling at your rudder Y & U. SotD no longer for upon ships unless they were targeted and fired upon by them. So, get your binky out, man up and leave that tear ridden safe space where your can't grasp that something is possible simply because you can't or don't understand how it's done.
  14. It is the very same experience I've had, except all these complaints have been patched. During double weekends I can tame 30 bears ostrich elephants.. farm the materials for 2 galleons in 5 hours. Earn 2500g in an hour any day of the week. I don't understand what you were expecting in a pirate game in early access. If it gets wrecked. Rebuild. End of story. Trolls get off on your reactions. This post just shows me they're winning.
  15. It's a pirate game. Pirates in history did only acceptable things. There were cuddly and polite. They thought of others and always earned what they got. I agree. These pirates are being rude!
  16. With the recent updates claims are only allowed to overlap if they are placed to contest a existing claim. Placing a claim in the water cannot occur without this exception.
  17. This should be in bug reports. That's where developers look for issues. Not general chat.
  18. Sadly that is not something we are looking for. Check list of items in OP.
  19. Clarify, because when I attempt this it unseats sails, too.
  20. Plus upvote to keep this post alive. I'll also add things as I think of them. Thanks in advance.
  21. The ability to designate embark destination on ship deck for pets. Function for pets to disembark ship. Ships able to anchor on underwater stone tier platforms. 'Loot all' keybinding. When looting own corpse equipment automatically requips unless broken. Unstuck console command that teleports player or tame several feet away only usable outside of combat. (1 day cool down for duration of early access) Ability to right click resources in resource chest and designate desired amount to move to inventory. Allow 30% clipping of placable building pieces for more seemless construction. (Such as on cliff side platforms.) Enclosed structures provide protection from elements or visual indicator that shows protection in effect. Option to rename ship in case of spelling errors. Option to unclaim personal ships. Ability to save paint template for ease of repainting replaced ship planks. Map table placable that shows designated course to everyone who interacts with the table after Captain designates destination. Paint that doesn't look like a thin white wash and actually paints the ship solid colors. Ability to Unseat or Reseat All Cannon Crew. Paint thinner to remove paint in a section. Allow ships to tow via deck mounted grapple (only works on unanchored ships and factors in ships total weight.) Ability to change the user indicator on the map to something that doesn't blend in with player claims. Option to allow Allied company members to use cannons and ballista. Option to allow Allied Company to use spawn or place bed/ temp spawn on ship. Allow nearby crafting stations to craft using Ship Resource Chest within range.
  22. If game is tabbed out or I mouse over to another screen the ability to see an items details when I mouse over an item vanishes for the remainder of the play session or until I restart the game comepletely.
×
×
  • Create New...