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Chucksteak

Pathfinder
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Everything posted by Chucksteak

  1. Ok mr 123, I'll be sure and take your feelings as seriously as you take your steam name.
  2. I was never excited, so I am calmed down. I raid people daily, I've bitten off more than I could chew lots of times and rebuilt becuase of it. But no, no ones ever hacked my account or whatever else you think someone could do with your username. I maintain though, I'm not going out of my way to make my name the same as everyone else. That's for pussies who are scared of people online.
  3. I spent all day yesterday dealing with farmhouses. Yes absolutely you can place them bout 200m apart. Yes, if you wreck some out that were placed previously at 120m distance, you cant put those back without destroying more to make room. I had to clear 3 out just to place 1 where I wanted it. The increase to 200m I can say was nessisary, else the WH would become OP in some situations. The WH doesn't seem to accurately display how many farms are connected. And it appears to collect out of farms that are turned off, contrary to a previous post where I said the opposite. Now as for a new player, just loot other peoples farmhouses. It's what I did to get started. Its way better that previous seasons where you had to gather everything by hand to get started. The devs were genius to penalize the farm for building near it, so they are always for the taking. Also, the wh wont work as intended if you limit farmhouse to harshly.
  4. I'm not so dramatic as to say its unplayable. I play it almost every day. However I much preferred the old map. One of the most appealing aspects to me was the vastness of the map.
  5. Some things I think you have wrong. The WH seems to pull from all farms in radius, not just those of your company. You cant lock a WH, so one sitting out there is open game for everyone. You can destroy a WH. So, if you cant build one and really want one, go clear out the competition. It matters how close you can build one as that creates conflict. The lawless areas breaking down into......wait for it.....lawlessness, is absolutely on purpose. Dont be mad at a car because it runs. Perhaps you just didnt really want to go anywhere.
  6. Only pussies change thier names to 123. I know, it says a lot about the world, realizing how many people lack true grit. I leave mine as is, come at me or dont. It is a PvP game afterall.
  7. Wow, Ffs there are some whiney bitches in here. First off, big applause to the new direction. Farmhouse is the single best addition to this game since launch. Wharehouse is really promising. I know that there is more comming that will build on the synergy and I'm excited to see it unfold. Still realizing its EA and enjoying the process. It appears that the farms and wharehouse are using a sphere to determine what is in range. Not a circle. So does the entire sphere of the farm have to be in the radius of the wharehouse or only a part of the sphere? I have 1 farm at the edge and it looks like it should sync up but doesn't. Also, at the very least can we change the wharehouse to collect thatch? Wood would be preferable too, but I can live with 1 resource being excluded but 2?! Also, I dont see why there is a limit to what it can hold. Its super expensive compared to a ship chest and those hold unlimited. The balance just seems off, especially since anyone can access it. Now, for those of you who havent had the chance to own a wharehouse yet. It collects super slow. Honestly at 5% it's almost too slow, I'd like to see 10%. But I get how with max farmhouses that could run away. It doesnt seem to be collecting from any farmhouse that isnt also collecting. So there is a decent amount of legwork to keep it running at top efficiency. For a solo like myself, its way better than trying to keep tames, if there were 3 or 4 of me, tames are 100% easier and faster. So keep that in mind, let the solos have to WHs as you wont want to use them if you have manpower. It can easily be better to have a crafting station between 2 or 3 farms. -CS
  8. Shh shhh shhhhh ...dont fight it silly friendly pirates who cant pirate. Devs, your doing great. Just wait a little longer for the bubbles to stop and we'll all be past this PvE nonsense once and for all.
  9. Still looking for a pm with an aimbot link.
  10. If your solo like me, you have to know how to approach a boat. You can do the whole keep it in a freeport. I did that with a brig last season as people insisted it was the best way to go. Fuck that shit, your an hour late once and it's all gone, and the stress of worrying about it omg. Get yourself a vault, build a boat in a box. I'll stock up like 100-200 med planks. Build a boat, use it for a day, give it away. It wont still be there in the morning anyway. You can throw another one together the next day, takes 10 min. I use schooners, fastest boat level it in weight for speed and your But you need the boat to get supplies, and BPs, and tames if your into lame shit like that.
  11. Nothing wrong with any of that. Except I'm not sure in NPCs will shoot in peace time. Cant damage anything in peace time, and owner can remove anything on island within 24 hours of placement i think. So you might mess with a small company some, I doubt youd be more than slightly annoying to a big company. Your really describing a way to mess with solos and small companys on lawless moreso than any usefull tactic against an owned island.
  12. Can someone pm me how to get aimbotter? If its allowed I'd like to join them.
  13. Because, it almost immediately becomes a theme park game and not an open world sandbox game. You are unable to attack X% of the people you meet, thus making you not a real pirate. Think of all the faction games you've played. They are almost all, if not all, theme park mmos. Its probably something that could be incorporated in a PVE server, but then the PVE people would still be upset if there is ANY PVP.
  14. You have 100% access to all of the same resources as everyone else, please don't be unintelligent sounding in your posts. It is a Risk Reward system. On paper there isn't anything unfair what so ever. You are not stopped from doing PvP, but are not forced to do any either (in your scenario that is). Even how it is now, on PVP server, people live on free ports and do only PVE just fine. Please feel for the PvP people. Doing PvE on a PvP server is FORCED upon them. Even to make a weapon or boat, lots on PVE must be done first. Where you have, since day 1, not had to even raise your voice to your loving neighbors im sure. Who is really the victim here!?
  15. Oh this is fantastic! Malfeasance is the word so many are looking for I believe. Still, it is foolishness to ask for money back, after enjoying hundreds or even thousands of hours of entertainment for what has to be one of if not the cheapest game in the collection. I am loving the tears of the PVE crowd. The lunacy of playing a pirate game, where you can't be a pirate, always bewildered me. Nothing at any point in time has suggested that PvE was anything less than an afterthought to appease some people. Regardless, there is still a PVE server. @Bluestone Welcome aboard, its clearly a shit show as you can see. Take heart, its simply the vocal uneducated pissing and moaning. (Except @Gomez Addams hes just playing with his family and I truly feel for him if he cant get any SS of their time together.) I am saddened by you saying it might never leave EA.
  16. Tames are my least favorite part of the game. I find them a complete distraction from the concept and implemented in the heaviest and worst way imaginable. Without a tame, you cannot expect to compete against someone with a tame. Making it a necessity to play "Tiger King" when you signed up to be a pirate. I would like to make tames far more trivial. I should be able to farm with skills at the same rate as a tame can farm. That's just me though, and I realize a lot of people love to be the Tiger King. Side note, the difference between my fresh tame and your purebred tame you spent countless hours working on is insignificant compared to the vast gap between my fresh tame and the dude with no tame. Food for thought if you keep losing tames, don't breed them and waste your time. Better off doing shipwrecks and buying them, or staying with fresh tames. I am sure loss of tames causes people to quit. However the loss of a tame does not immediately cut off a vast majority of the game. When you log on and the ship is gone, where you are is where you are (beds aside ofc you can go be stranded on a different island). What your doing is probably working on another ship, witch is not captivating, rewarding, or enjoyable to do for the 1000th time. You are doing no shipwrecks, no SoTD, no whaling, no treasure hunting, no raiding islands, no ship combat, not golden age ruins, no kracken. You can farm, build a base, or build a ship. Even a simple brig is going to take you longer to put together than taming a new bear, elephant and giraffe. As for FPs. Yeah, by all means, tames should not be allowed to be kept there. At least not off the boat. Absolutely let them declaim in a few hours. My suggestion to those who haven't herd it before; All ships gain invulnerably to receive or deal dmg when green anchored. Exactly as it works in peace time on a claimed island, 15 min I think till it turns green. This works on all islands EXCEPT claimed islands in war time. To supplement this rule, the max ship limit should be reduced to 1-3 per person instead of the flat 300. That's it, no new systems added, just toggle a few values. Smallest patch ever to make the game sustainable when it launches. You could even save some tames in a galley and it wouldn't feel like the cheese it is now to keep a tame or boat in a FP. Pros - Whats on your ship is safe, you won't lose everything in a raid. - Your ship is safe, you can actually play the game. AND get to go to work AND sleep! - Your ship CAN BE your base. Cons - You cant put very much on a ship. - You can only make so many ships. - Ship still sinks to decay.
  17. Tames are raided and killed becuase they can hold stuff in thier inventory, and often are not on passive. You've taken your personal favorite aspect of the game and asked for it to be privileged in protections. Dont get me wrong, I've done the exact same with ships. I still maintain that my idea with the ships is good and beneficial to the health of the game. However it's not in the spirit of the design. What makes the tames valuable is the fact that you can loose them. That they are one single aspect of this game that if overly prioritized will be lost. Thats why it favors big companies so heavily. I'd addition to tames you need to build a good base, man it with NPCs, and then continuously maintain all that while still breeding. Also, just put them in freeports like everyone else overly worried about it does.
  18. Yeah OP, that's a terrible idea. You should verify that you have not in fact been lobotomized for that thought to have co.e into your head. Pay more money.......for a game that is in EA and isnt finished yet? After they've made millions of the 2 platform EA Launches already? We didnt even pay full price. No, how bout we let them finish the game, and then they can make money by selling a finished product at full value. You know like what I have to do at work, finish my product before I can sell it and eat.
  19. Oh you mean the people who do 100% of thier work on a pc by themselves mostly. They would miss a day to set up thier workstations at home. And that assuming they dont already have that.
  20. NA PvP is poppin. I see people and have conflict daily. It's been constant and steady feeling since x box release. My only complaint is I cant keep a ship floating once I log off.
  21. Its 2020 people, discord works just as well on phones. If you can't talk to someone and they don't speak a different language, its your fault.
  22. A day and 12 hours, is day plus a few hours. It is not a substantial amount of time. I do not need a boat every single play session. So I would not need to build a boat every day. Its part of what makes the single use boat efficient, I can forget about the boats when I don't need them. Also, I rarely gather mats. It is far to efficient to raid the island I'm on and take the planks, or at least convert the sunk ship parts into more planks on the spot. A box with hundreds of medium planks (ect.) is sooo much easier to steal than to farm. I can throw a schooner together in 10 min. Even if we assume I start from scratch for some reason, I have a ramshackle sloop in 10 mins zooming away from a free port of my choice. Ill let you know though, my tames and shitty decoy bases have survived just fine in lawless. In season 3 so far, I have lost no tames to griefers. When I sail out, I can leave my boat where ever. There is no return trip necessary to save my investment. I assure you, that even IF you only spend 5 min a day maintaining (I'm sure its more than that on average), you are still spending a great deal of time getting back to a free port. When I don't sail out, I can do things on my island without having to sail to it. Saving time. Look, I like your concept, I just think its far too much effort for what you get in return. I am in the camp that we should all have our boats still there the next day. I reject that as a real problem. There is a timer before you are fully anchored, once anchored it wouldn't be able to take or deal dmg. A boat can only hold "x" amount of weight. These alone make it a shit option for an FOB. However, it would be prudent to also disable beds on anchored boats in war time. It would also be prudent to reduce the number of boats per company. I cannot fathom why this has not been implemented, there is no real downside.
  23. Is this your play style? Every day, without fail, you log in and repair every plank. I have to assume you have a gally to even begin to justify the effort. That is a lot of planks, a lot of time, a lot of resources, every day. Even if you have your ship max leveled in resistance, witch you would have to do, you are only able to stay away for a few more hours. However you do get to keep a boat, no small feat. You also get to ignore the majority of the construction tree, freeing up points. Everything has a cost associated with it that you have to accept though. After 2 weeks, I'm guessing, you will have used enough resources in repairs to have built another boat. Making it a lopsided math problem the longer you keep it. Basically, you could build a boat every so many days with the same effort. Your boat is only ever going to be good at 1 thing, not breaking as fast in a free port, due to the forced resistance lvls. The only thing you can do on your entire grid, is harvest basic mats. Or I suppose working on becoming a cat lady is also viable. With no base building, this would become dull real fast. To do anything else, you must have the time set aside to sail to a destination and then back to the closest free port before you log out. Or worse, if you house your tames at a certain free port, back to that exact free port. All of this after you repair your boat of course. (I call this the "Can't Sail the Atlas" problem. Completely solved by making anchored boats safe everywhere like they are in peacetime on a claimed island. This allows you to always have a boat and....you know...sail the atlas.) Although you can survive offline raiding, you cant survive a vacation or power outage or internet outage. Personally, I cant maintain this play style. Too often am I got for more than a day.
  24. ok, cool story bro. Wait, what? I thought you were a self professed unofficial only player? How do you account for your presumable knowledge of what goes on in a place that you wouldn't venture to without monetary compensation? Hold the phone! Are you getting paid?!
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