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Elrood

Pathfinder
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Everything posted by Elrood

  1. Well, i new too - from ark history and issues, but even with that few times i did rage quit . On the other hand I new I will be rage quiting in this game so everything according to expectation.
  2. Holy.. I have to say you have extreme patience
  3. Actually they don't have to care about it at all at this point. Even if they fix everything, most of those reviews will stay negative. Not only because some people are just lazy and forgot to update it (forever) but because some have idiotic idea "it was broken, need to punish them for fixing it". But this is separate discussion actually. Additionally if someone is pissed probability that said person will write negative is way higher than if person has fun (cause said person is busy playing the game). Just look at some English top ones. 100+ hours played "I can't log in for 5 hours, trash game" written in pure rage and forgotten. Marked as "helpful" for a lot of people. From financial standpoint as far as i know they have more incentive to abandon the game than fix it at this point and more negative reviews will not help us get better game in any way. Harm (financial) have been done and is impossible to fix. This means they are way past point where they should care at all about reviews. And if you look at what they doing - its obvious they don't. They care now (maybe not only but hell lot) about people who actually amend their opinions - so streamers - because their audience will hear stuff like "hey, they fix XYZ I've asked"......
  4. Tell me more -.- I'm nearly done with this game on official server now even if my base is nearly griefers immune. Last changes (fountain and stone) overflowed my cup of bitterness. Maybe I will play in my own custom server/game later, but official servers are just broken.
  5. Anyone who didn't rage quit Altas even once, please rise your hand
  6. > They shoot each other and place body all over our claim,why? Probably to lure animals? Like agro it on one body than next and so on hoping to kill sleepers? > They are able to place several Declaim Flags at once, how is that possible? Is that a skill? As far as i know 1 per person, so 5 persons would put 5 flags. > They don't build anything, they just declaim, claim, destroy everything, build a 1x1 structure with a bed and leave,why? Resource zone with ability to teleport to defend territory or something like that. Beside using this bed they can teleport and claim more moving easily between islands. >They allure agro animals in us, why? To kill sleepers, make game unfun and claim your territory. >  They declaimed my neighbors claim even though both of them where sleeping in the house, is that new? I didn't see anything in patch notes. They probably agroed animals to them first and killed them this way. So no sleepers. Basically welcome to PvP in PvE where pvp is based solo on griefing technics and your only contribution can be to plan and predeploy static defenses like walls, multiple floors on building and consistency in sleeping in safe spot (4th floor without access from above) and keeping animals on 4rth floor of any building and some other stuff. Ah right, and as far as i know you HAVE to have to build out of stone or animals will break your buildings and kill sleepers. Edit: Ah, forgot one thing - plan for animals to SPAWN on first floor so no direct easy access without doors to sleepers.
  7. The moment they make wood or thatch look different than ruined remnants of apprentice attempt to build something without tool I will stop caring. But right now stone is the best (even if its at most mediocre) looking building material. Edit: btw. this is a game, we can talk about how realistic would be building stone buildings with the tools available. Or even better, wood ones. Nope, i will stick to fun/not fun comparison.
  8. To tell the truth I don't use melee at all when I'm not forced too. I've used it a bit lately when i had to remake sloop every few hours during fountain rash, mostly because i needed hide fast and bow was too much work for return value. Maybe on super late game its usable but imho carabine or even bow +180% damage will be more efficient than pike. Fire arrows actually are imho still the most useful tool in PvE for army of the damned and alphas, just less cost effective than they were. Especially because they are AoE or at least able to hit multiple enemies with one shot and some kiting. Bows are not fine, or rather bow tree skill is not fine. Sure, bow in itself is solid thing, problem is exactly what you said - bow get replaced by guns which (again in PvE, sorry, I'm not fun of rebuilding every few days) are so over the top when it comes to damage output in short amount of time, that there is no point in using it. If there was any kind of better bow (like compact bow) down the tree, or at least some kind of better perks (piercing shot?! useless from my point of view, not sure about pvp, but imho this perk has no place in game), it would be viable. There is no point to invest into this skill tree beyond bow, fire arrows, (maybe) unlock firearms and ability to use blue and better bows. Edit: Cooking I've discarded after trying to find a way to get water efficiently. I can make 2 and half tea from barrel of water or 1 tea from stone reservoir and vitamin boost is so insignificant vs time involved that I will stick to raw stuff forever - there is no justification to use low level recipes if you are not living on island with fresh water and all necessary ingredients. Not to mention that most stuff doesn't have any buffs beside vitamins and most buffs from what i see are not efficient enough for work involved for most of the players. By the way, Grog is from piracy tree, not cooking tree and Rum and Ale (so the two you would probably find most important) are basic recipes from the start of the tree. And i can't see a point of moving down below, excluding the preservation skill, if you are not living in tundra and has all the stuff for spicy food.
  9. Welcome to hell. Had same thing with bonus of another moron building taming spot on tone of resources (and that one i can't wipe also even after week time). Another one (different) built small shipyard. Same issue.
  10. The hell, we have twitter based development or something?!
  11. I don't even mind the grind that much. But the process is what bugs me. They managed to put stuff in place with logical explanation than hotfix it immediately (probably when someone with decision power saw that in changelog) back.
  12. It certainly look like they don't think through any balance changes and all we have is a stream of constant reactions. And as for general balance? Melee = useless. Hand to hand? Any use case for it at all?! None. Oblivion. Stone structures - this I kind of understand - there was no reason to build out of anything else, but really... Improve in cost AND make it easier to destroy? 100 levels locked behind discoveries? (1 in 5 discovery right now is bugged to oblivion). 24 disc point per level? Thats a definition of grind and they even can't get internal consensus about it looking at last patch notes. Fire arrows are still messed up royally. Bows are fucked to oblivion, the only reason to use them is to use fire arrows - this whole tree can be safely ignored. Cooking tree is laughable and recipes are in disastrous state. There is no reason at all to work with them.
  13. Yeah, and now there will be 3x as much wood and thatch clutter. Than there is this bullshit with discovery zones change (they did change it probably to test, it f*&^ got into the release notes and than hotfixed back). Fire arrows are still as balanced as hell. Guns are useless as hell... Melee is in so deep hole i don't even see it with spyglass.... Stone building changes without any consequential reasons for half the population (PvE will curse than switch to wood/thatch)...
  14. v15.63 - Discovery Zones now provide 1 Discovery Point per unlock v15.61 - Discovery Zones now count as 3 Discovery Points instead of 1. Players no longer need to discover all zones to reach max level. Not a retroactive change. Are you drunk over there or something?! Send people on a week days off or something cause you are probably dropping from exhaustion if stuff like that is not found out before the roll-out.
  15. Well, during holidays we had 40-50k people according to steam charts (and yeah, holidays). This week we have 30-35k. This will dwindle with time cause people who mismatched themselves to this game will be leaving. The only question is on which level this will stabilize for longer period of time.
  16. Out of pure curiosity Do you do it, and immediately logout? I've done it and it worked fine next day - but i stick around for like an hour after I did it on completely different grid server. Maybe de-synchronization between crashed and rolled back golden ruin server and wherever you were after you logged out? Just fishing in the dark here
  17. I have a proposition: Make an English test mandatory to join EU server! Best yet, make it available only for those who can speak with posh. Sure, some people can't communicate with everyone, thats true. But... FFS some germans can't (or don't want to) communicate in english. Does it mean we should ban them too? Right now we have loud call for asian and russian banning. Next whould be what? Germans call to ban French? Polish calling for own server because they don't want to play with Germans? Thank you, no thanks.
  18. Actually I would add that getting raft at the start right now is a Bad Idea. Rafts are usable for ease transport of animals and this should be the only reason someone build them. But with ramshackle sloops, rafts are useless for new players and imho should be removed form free port.
  19. How many are there of such islands with 50 flags? Beside, i kind of understand the fought for so many flags - I have "great" neighbor who claimed my favorite (and most efficient) spot for wood and thatch and put 30% tax (thank you very much). Could have claimed it, decided to not do it cause I didn't really need it. After that I've joined the crowed "claim as much as possible".
  20. Getting ramshackle sloop (when you know what you are doing) with bed + storage is half an hour, max 45 minutes, job. You do in order: build pick build hatchet build 4 spears kill birds/monkey/other small stuff for hide for sloop (check wiki for how much you need) wood + fibers for sloop buy sloop get materials and build storage if you are in danger of running out of food/water, just put all tools into storage and suicide. Ignore food and water for now. kill stuff for bed hide (check how much stuff you need) gather wood + thatch for bed build bed Alternatively instead of storage you can go for smithy (if you have it unlocked). For that you need 10 minutes more cause you need to use pick on rocks to get 20 metal. It takes me an hour for whole remodel of ramschackle sloop, including making smithy, metal tools, loom and medium sail. Had to perfect it for freaking fountain of youth (I hate small speed sails on sloop). Actually i added tannery few times for gliders and it added like 15 minutes more. Sailing to next sector is another half an hour, max one hour with extremely idiotic wind. At that moment you are safe from decay and in risk of animals. I do not recommend (very strongly NOT recommending) selecting tundra freeport for new players. And strongly recommending changing it to other one if someone accidentally selected it. Its like selecting hard difficulty on survival game which you have no idea how it works.
  21. I would gladly lose one of my sea claims, the moment overlapping is no longer possible. I'm not going to lose all my staff cause someone decided to overlap me.
  22. And then he get back online, start playing regularly and what? Overlap the claims when his start to grow? Like take 3 days break, someone put a claim cause now there is a place and I overlap him the moment i resume regular play?
  23. Hmmm, I was unable to claim sloop. Maybe not enough time went by. As for what can you do with it, its the same with rafts. You can only dismantle it. But thats enough for clearing rubbish from your environment.
  24. Actually raft can be claimed (after tone of time) and dismantled. Been there, did it. Sloops unfortunately not (even if no sleeper on board).
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