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BlackFlint

Pathfinder
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About BlackFlint

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  1. Player is a problem, but not this game mechanic
  2. There is a decay debuff in freeport
  3. this bug is only visual. travel to another grid and the weight will get back to normal
  4. v.23.1+ 1. Last patch brought one more bug. Enemy ships are not rendered at sea fight. All that we see are NPC floating in the air and cannon balls coming from nowhere. Even if our ship is 25 meters away. Had been reproduced many times today on different accounts (EU PVP). One of our ships was lost cause of this bug. 2. We don't know why but sometimes steering wheel is not responding. You can't turn or do anything to it. A ship is moving straight forward. Only reconnect helps.
  5. @Dollie Will ATLAS: Empires and ATLAS: Colonies both have 15x15 grid map?
  6. Atlas... a game of the year. If you start losing then you run and merge with shitty megatribe. If you can't win a fight then you go raid offline. Hmm what a hardcore 2019 game...
  7. Hey, I've found a hint how to fight disconnects on logon. After you log in simply don't move for a while and check your ping. When it will get less than 255 you can play normally
  8. Things are getting better since last patch. At least now my character is able to move. But every step it takes, micro lags are still exist and keeps disconnecting on logon. There is no way we can pvp right now. Further work on this is really required. By the way low bandwidth setting is causing desync and results in DC.
  9. I was thinking about Atlas future and you know what? E.A. as it was done in Atlas is alpha test. And this test has failed. Absolutely, without any excuses. Isn't it a good moment to stop, give time to developers and then start all over again? I mean shut down official servers, start PTR for 3-6 months with new patch. And maybe then we'll see a brilliant game. Because running official servers for 100ppl online is really a bad idea. For now the game looks like a pirate version of official one. Sad but true. You have to admit it
  10. I was thinking about Atlas future and you know what? E.A. as it was done in Atlas is alpha test. And this test has failed. Absolutely, without any excuses. Isn't it a good moment to stop, give time to developers and then start all over again? I mean shut down official servers, start PTR for 3-6 months with new patch. And maybe then we'll see a brilliant game. Because running official servers for 100ppl online is really a bad idea. For now the game looks like a pirate version of official one. Sad but true. You have to admit it
  11. Yeah, but we didn't build much since last patch. And performance dropped a lot. My guess is that since structures don't block resource spawn it causes a terrible lag on server.
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