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Grongash

Pathfinder
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Everything posted by Grongash

  1. Prolly put down a flag, claimed it, stole your stuff and removed the flag (or only put in gold for one tick). Somone did the same to D6... If you are looking for a place to stay drop me a line. We claimed a pretty large island so that no one can do that to us. Not quite the point of PvE to have your crap stolen and destroyed without any chance to counter it... The Settlers building somewhere need a protection from players taking over the island. Keep the 12-24 demolish for unconnected structures maybe, so people dont pillar spam. But after a Settler is safe the new owner shouldne be able to destroy it either.
  2. I wonder which cosmetic we get that time around... maybe a shirt that says "Ops, we did it again"
  3. So does that mean another wipe already in 1-2 months?
  4. In fact.. it makes me wonder if i should even bother now. They clearly have no clue.
  5. If they wipe again so soon after this one im out, and so will be everyone i know who still plays it. Why would you bother with all those annoying crappy mechanics if the stuff you built isnt even gonna last more than 2-3 months...
  6. We have around 6 or 7 players/companies building on our island, yet somehow they get removed from the active Settlers all the time (which affects the tick duration). It seems they only get added the first time they build/log and then just drop off the list...
  7. I had 2 bears shooting into space. Also since the last patch the ladders seem to be an issue again sometimes.
  8. What a steal.. gonna put up a few of them right away They also cost 60g to craft..
  9. Same economical principles they apply to the game itsself aswell The amount you would have to sell there and the prices youd have to ask for will never work. The game doesnt even have a big enough playerbase to sustain that. Much like the Island points and the whole claim system it seems to be aimed at a playerbase size they already lost long time ago.
  10. The time between the ticks increases the more settlers you get
  11. You put gold into the flag or Taxbank, it takes the amount for your island out every 12+ hours, the more Settlers the longer the interval.
  12. The "bye bye" loses a bit if you put a "once again" in front of it
  13. Just find a small one thats taken, but with a decent tax. We claimed a small one and set the tax to 15%; prolly going to change it to 10% even anyway. And as long as people dont grieve others or try to reserve the whole island with pillars/foundations we dont interfere. The only reason we even claimed one was to avoid 50% tax and a random idiot who destroys all you built.
  14. A lot of Islands are set to 15-20 actually, some to 10...
  15. Do that for PvP is you must. I dont get whats so hard for the devs to get that for the PvE part a lot of players just want to build in peace with an acceptable decay timer. I play in a small company with rl friends, it should be possible to enjoy the content with a decent group of players without forcing us to join some random Mega or pay 50% taxes and risk the chance that some "funny" random decided to remove what we built. On the last PvE we claimed a small part of an Island and just did our thing. This is pretty much impossible now. Thanks Grapeshot.
  16. Welcome to the EU PvE Players, our server was gutted for the PvP PTR some time ago At least you guys get another 2 weeks of beta testing (EU PvE) and prolly avoid some of the drama...
  17. I wouldnt worry too much, not anyone feels like doing their alpha testing/bug squishing for them. They didnt even make an effort to make sure we can actually test stuff properly. I was one of those 2k who actually did make the effort, just to find out that they didnt even get the basics to work. The new zone is completely messed up, tons of clipping errors, nodes you cant harvest, basic resources missing, respawning under the islands, resource respawns in your buildings, walls/ceilings keep dissapearing, etc... What youd expect from a rushed "quick fix". I wish they would actually move the release date back a few weeks and sort that crap out (and that inculdes the tames falling through walls problems). A lot of returning players will not be bothered to stay long if the first thing they see is all those bugs.
  18. Yeah which is exaclty why i dont need it in a game i play for fun aswell Next we need to pay into health insurance and pension for our "pirates"
  19. Thats a sideeffect of the half assed try to counter pillar/foundation spamming to ruin spawns i guess...
  20. They said that for every deadline they had so far. They also said that there was no console cheating. And a "steam account breach". so yeah.
  21. Why did they change that again? Did the brute force grievers complain?...
  22. It is a feudal system, full stop. And sadly you cant really "shop around" a lot, once you built all your stuff there it is a certain commitment to that island. Not t mention that you are at someones good will, as they can change it at any point as they see fit. If i learned one thing, especially in games with no sub... if the system promotes being a douche, chances are very high it will attract a lot of them.
  23. I hope that the sap is an oversight, it had sap before the change. Some islands have both iron and silver, maybe its simply a copa and paste oversight...
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