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Sneakydude

Pathfinder
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Everything posted by Sneakydude

  1. I recommend having the wrecks highlighted but stay in the ocean for awhile so we can find the kills.
  2. They need to change the loot boxes, wreakage.. its too hard to find all the red con loot boxes you just destroyed.
  3. Awesome way to block in the mega companies on official. Suggest you guys explore this more...
  4. Don't like it? go to private servers. Cant expect much from official. Guess you guys haven't learned your lessons from ARK officials either!
  5. Increasing it to 75 wont bring back players. Like i said its damage control now.. whats was done is done 75 just means they have room to invite others and increase a company size and merge in whats left. I think a few companies folded didn't they?
  6. That has to be a bug, they where pretty much random
  7. OH 17.5% that's much better. Should be not to bad then, just a little longer fight. If they nerfed it 700 gold off of 2000 and less whales like 2 per zone like i was seeing, it could bottleneck the system. Go too heavy and the pvp become base building, and long nights trying to get mats, and enough gold. Bigger tribes will just dominate even further, but the gold diving does make up for some of it. 50 roughly?
  8. - Whale health has been increased by 20% and gold reduced by 35% Ballista reload time has been increased PVP enabled servers should not be given the same settings as PVE, i personally think the devs by making all these heavy changes has turned it into more pve then expected. The cost to hold an island, means you will have many more going for gold then ever expected. Also means the new meta will be 20 ballistic weapons off the back of the boats. We will see if its true or not...
  9. The New system works, it can work well for play time. Knowing that your not under seige all the time, but it will never stop pvp. Players have to create the pvp more now then ever. All colonies did was make it more expensive to attack, and defend. But it also stopped a ton of off line raiding even by larger tribes. Offline because some people play larger hours while some just log off and expect it to be safe. You cant fault the hours players play vs offlining. However Colonies just made it more PVE build up in peace time, you have to create the pvp. Its ok, but we need the pve part removed from it.
  10. Guys, been saying this for awhile PVP is pve with a twist.. you have to make the PVP part. Now with Colonies it just made PVP even more compacted into the PVE. I am on a 10x private server and already i see what you guys are faced with on Official, you have to create the war, fighting pvp or else it will never happen, and all you do is sit in your little fort under peace time. Yeah empires, flag spam at least got you pvping right away. This upkeep system is rather harsh, even for a small/large company upkeep. You rely on alliances to pay the bills.
  11. Awe so much fun! ill jump right all over that.. Ark is semi finished, atlas isn't even close to Alpha yet.
  12. Ill just fix that for you... 1 type 1 ship.
  13. LOL you will be waiting awhile =D
  14. Cap is meant for ppl mainly in CTSG size since they want to control the 4 grid area... We aren't stupid.. Atlas player trackers know what sectors you control, and your 1000 player caps, your requesting.
  15. Nice server so far guys, seems to be running well.
  16. https://steamcommunity.com/sharedfiles/filedetails/?id=1710882363 and https://steamcommunity.com/sharedfiles/filedetails/?id=1710882415 @Jatheish @Dollie Need a patch asap please. Here is another bug https://steamcommunity.com/sharedfiles/filedetails/?id=1710888595 Multi collision problem with boxes too.
  17. https://steamcommunity.com/sharedfiles/filedetails/?id=1710882415 and https://steamcommunity.com/sharedfiles/filedetails/?id=1710882363 Just found it out. @Jatheish, @Dollie Need a patch asap please.
  18. pve should not be the same as PVP, it needs a different dev team outlook... Many dev teams do this so that ppl dont have the same options/perspective, as pvp can cause cross issues with pve game play.
  19. Looks like more ctsg players then anything crowding 3 servers.. seems pretty low the game on 2 servers. Kinda figured it would go this way. https://atlas.hgn.hu/grid/na/pvp 9000+ players only 2500 playing official approx, the rest are on un official. Spike went after the 1.5, that is a huge jump to un official. It doesnt speak much for the future of the way the game went.
  20. The Devs, creep me out big time. Still trying to figure out what creatures they are.
  21. I am afraid the only thing that is going to save this game is console where nobody knows whats going on around the real world here. More i talk to ppl the more keep saying, i dunno if i am interested in this game now. Sadly its true.
  22. Solo player should be able to hold a small part of the cove maybe. Your best to join up on a small crew, and ally with a larger body. This way you guys can play the game without being grieved all the time. I dont recommend playing as a solo player unless your just hanging out for a short time. You can lose all your techs pretty quickly.
  23. You can outwit those big units but if they are mythical ships your in big trouble, you have to match or outweigh them. Your right they are one big tough ship. Id rather leave them behind, out smart them into chasing you into a fleet. It much easier to trap those grand cannon ships then try to 1v1 them with speed. Still would be fun though.
  24. See what my biggest pet peeve is, i enjoy being a pirate on the open seas and get into ship battles, not so much attacking on land due to the taming bs crap meta game that looks dum too. But i feel as though the devs are dragging my old ass into the PVE world of tames. Is it fair to say ill lose out if i dont get on board with the whole taming shit? I dunno guys.. many i had held on till now, loving the boat pirate theme but i feel it will make me go in the direction of taming animals just so i can play. Fuck Ark! already got it in my library.
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