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Nacona

Pathfinder
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Nacona last won the day on June 7

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  1. here you have some impressions about speed. A Grapling Gally with speed sails and green wind is fastest. And no need for the OP bar shots... because enemy just gets grappled. In the second part... a ramming gally that is faster than the OP speed shooner that according topic is too fast... well it got sunk(catapult meta) and the poor handling shooner had some more issues as well... So yes, ramming gally can work if the enemy does not shoot on you and you have lots of catapults and barrels. Don't forget repair it is very broken and no fun at all. Now again question to Chukiki if you think your proposed balance change is a great idea? I guess you know yourself it is not.
  2. it's maybe possible that some of this things can be cheated... but ... they all can be happen by exident or just by massive caused lags from Defence building. If this are lags Rive Sud probably have to play with them hole day in their own grid. But unfortunately this is a decent tactic to prevent your islands from attacks. If lag ist too large puckle will not shot but this is also for defenses. Besides it's against the forum rules to critisize a company directly it's well known that this company or at least some of their members that probably still play there cheated in the past and the most popular exploit use was the barrel duping with jumping into the water(Season 3). This does not proof that they cheat now and they have a second chance to play fair. In this case i would consider it all to be due to bad servers, game design and lag building on this grid. For example in A2 you may have the same issues as it is currently the most laggy server on EU PvP due to players amount and structures/tames/ships. So yes it can happen that players force servers to crash to stop attacks. Last season it was possible with massive trades that got reduced very much to prevent this.
  3. why are you posting in a forum to discuss this points when you ignore any feedback? Get out of your bubble and read - understand - answer with arguments? well he already confirmed that he is on EU PvP and also has some Ally or larger group. Sounds like a plan to give some of his arguments and ideas back to him in game.
  4. Your character should be sleeping on freport so it's not possible to kill him to respawn as you are not visible for others. The item you crafted is probably the basic stone tool that has no use and you should skip to stone axe and pick. You may delete the safe data of your last session in your steam common files. Then you try join server instead of rejoin but i guess it will not help. You are officialy doomed by a bug and you can't be helped in game due to freeport setting/rules. Your only hope is to get killed by a admin but good luck with this. I am really sorry about.
  5. The front cannons are maybe blocked by the figure head you put on your ship? No iussue on PvP as that is wasted gold^^ I think some of the figure heads cause this collision. The treasure maps spawns are still very bad... players structures... on high mountains etc. You may use a Crab to grab him out of there... or just leave this map behind, drop it and go next one. It's a low quality so don't worry about. Bug fix is unfortunately not on the list of Dev team.
  6. 1. you simply can but it takes some time. With more players you can speed up by using a skill. 2. In some areas you can now. In others you simply open up and everything in there can be taken. No need for you to own the structures. Claim Towers on clifss/mountains can be destroyed but it's more effort. I wise choice to place a base where it is more fase from griefing. 3. Freeports are starting areas and also meaned for parking your ship there some hours if you have to go offline. But it should be considered to not allow storing tames there in large skales. 95-99% of the players don't use freeport as their base if they can find better islands. Some solo Players need the freeport to have a ship left for the next day. 3.1. Peace Phase islands is a great feature of the game. You have offline protection and also a large combat time you can choose and others can see to plan their attacks. It's just fair to have both parties online when one wants to destroy the others stuff. There should be more options like lawless claim towers gaining peace phase as well maybe 1-2 days after been placed for example. Against peace phase you can buy war tokens and declare a 24 hours war against others -> surprise no peace time(but others now 3 days in front of it) 4. Warehouse - i simply don't know - i don't care about destroying enemy land stuff they need to make ships that i can fight on Sea. But you can't carry more than 300 stacks so it may is useless as well. 4.1. Taxbanks on freeport do drop gold if they where placed correctly to produce gold. Most Seaforts don't have tax banks or trading is denied. 4.2. the bank on common claimable islands is a quick access to the flags inventory to take out stuff or to put in gold or berries. For sure there is nothing to drop as it has no own inventory. 5. Armored docks are expensive and shall protect your ship from getting destroyed by some griefers. That is working well. Of course you can destroy them with some effort of a group, for solo players it's to much effort to get enough cannon balls. Fun fact you can't build BP armored docks because smithy has only 150 stacks.^^ We all whish you would do Chukiki... mine craft can need your feedback to improve the game.
  7. oh lol, a puckle can be destoryed? Totaly crazy broken stuff. Maybe even the NPCs can be sniped off the puckles on Elephant? I wonder chukiki if you can find out some more broken stuff about the Elephant defence(attack) puckle tower? You know you can put puckles on it and move it up a mountain to have puckles in restricted areas? You know the puckles only shoot if the elephant is standing on a horizontal surface... if you tild it the puckles do not shoot. You can't place the puckles over the edge of the plattform so their shots get blocked when aiming downwards like all puckles. Devs can't fix this bug so players still need to place "flying" puckles and swivels even one hotfix was meant to remove all of those. Actually some puckles and all swivels on ships where removed, but you can simply replace them. You just need more structures than some time ago to trick the system.
  8. try this one it may help you. You can also search the last month post. I remember somebody wrote about how to start a single player with new map. It's still a shame the game is promoted with a single player tag while this is not really supported and totaly bugy.
  9. still the same... it's EA you can buy for money to be a tester whos feedback gets ignored. You may consider this game is somehow finished but it also is far before alpha in a common development. The game is actually no beta at all. It's a test sandbox where some Devs add new broken or buged unbalanced stuff to look how players deal with it. But they simply forget to improve those features afterwards while making new once.
  10. The player placed bank will only work if you wait for a server restart. It's a feature or a bug.... up to you. On PvP basically all tax banks are permanently destroyed and trades get blocked. You gain gold from trading with yourself and you pay taxes that are just in the "nirvana" system. Others don't want you to get gold by trading. You can claim Sea forts and unclaim them to make them neutral again for free trading. But good luck to find neutral sea forts on the map^^
  11. I think the sturdiness skilling is also related to my review of the majestic kraken some month ago. Link below. It sunk that fast that i proposed to skill sturdiness in this case as i had 300% resistance and it was damaged way to fast. Repairing is unplayable... and the sinking speed is rediculus faster than a Shooner. I managed to repair a Shooner after double barrel hit missing 9 planks and 3 more leaking(3 HP left). You can buckle water while waiting to replace the planks... no chance doing this on the Majestic Kraken. Thank you @George Catcher for this review that basicaly confirms all issues i have expirienced as well. And also we have to consider both reviews are from PVE server without even testing it on the PvP. While i fight versus a ramming gally on PvP server this season already the majestic Kraken will never be played on PvP. The Ramming gally has at least a feature to ignore the winds that enables to outplay Shooners and Brigantines. You can't even remove cannons from Majestic Kraken to reduce the weight. In it's current state it's totaly useless. The issue with manual cannon aiming is appearing on several ships and i can't remember this one in the previous seasons. I think it is related to the large speed sails. With handling sails i don't get this bug. You can still aim while looking far down to shot the cannons on max range. Most often you have to relog to solve this issue... very unpleassant in a fight so. The overload skill you can use also with auto aim. You have to stop your man shooting and activate it before next moment you activate auto fire again. I would also recommend using rally the troops in front of this to shoot 3x with small cannons. When I farmed seaweed and tamed some craps i asked my PvP company members where i should put the tentacles and the answer was -> don't dare to put this weight on the ship.... drop them. End of Story.
  12. Congratz to this nice builders on the PVE server. Oviously no PvP Player did sent any picture to not show the real PvP base design^^ But there are some nice ships out there with great sails ... but missing some decks etc for weight reasons and those ugly catapults to the rear xD
  13. Unfortunately this will not work on official servers. There will be nobody settling in the PvP Zone. Everybody will settle in the PVE areas. So the big game part of land fight (distruction raids) will not be available anymore. Players would just have safe ships parked on the shore and could bring them into battle(other server grid) when ever they like... it would be a sea fight PvP only(or run into PVE if loosing game). The game would need drastical changes to get valuable resources on those PvP/Golden Age islands. But what is valuable in this game? The PvP islands would need strong monsters like dragons and hydras that gain Xp, rare powerful Blueprints and may have some resources only available there. So Players would be forced to farm there, bring ships to transport the goods and a fleet to safe it. The strong Lvl 50-60 SotD would need to drop good quality BPs. It may even worse to put some lvl 70-80 SotD into Golden Age and make minimum SotD level to 30. Players are currently so bored of hunting good BPs also because of the worse BP balance that spread to far... like 350% cannons etc. Currently you have sea fights in Golden Age because lots of players are out there with ships to get BPs while other group up to hunt those to get the BPs. It's actually some piratry game but in 90% of the cases there is now valuable stuff you can get from your oponent... or it gets droped before the ship sinks. Fun fact, breeders would be safe but their tames would be off no use. You could actually combine PVE and PVP server in this case. Treasure Maps can be done safely only paying some tax to the islands owner that does not need to spam fences and "useless" time sink defence. Some would like this idea and play this way on private servers already. But on official servers Players like the tag PvP because it means 24/7 aggression, destruction, offline radining etc.(typical Chukiki)
  14. Well the PvP servers are that toxic you only see "red = dead" there. Players that "lose" on PvP may go back to PVE but getting bored because there is no PvP. But this small kids start trolling there to get some laughs about angry chat messages from Players that can't do anything about. Unfortunately this is the world we live in with young people grown up not knowing any rules and parents that fail education. Even the whole world is looking for freedom and piece you see people everywhere bullying somebody that seams to be more weak.
  15. First of all i think you play single player. On official online servers or even private server you can start on freeport and you will not spawn in the free ocean with a chance of 99,99%. But of course there are some bugs with the new map that you may spawn on a sea fort island instead of a lawless island if you choose starting in lawless directly. You may start on the official PVE server to learn the game without getting into combat and griefing of the PvP server. Yes the game says it has single player but the single player is like 80% bugs. If you play Blakwood map it's totally worse and was never in a full release state. It was a one person project that was "bought" by Grape Shot but never finalized. The start as solo is really jumping into a sandbox and not knwing what to do at all. You may like this expirience to discover this game world and all mechanics yourself. But if you want to learn about the game the best way is to find a company or having friends playing already. Heat waves in hot areas are quite frustrating and annoying. You can craft standard closes to gain heat resistance, jump in the water to get wet and cooled and try to go into shadow -> build a structure with a roof above you. There will be a grey symbol like an cave entrance that shows you are in a shadow place. This can also work versus cold. You may change the biome where you choose to live and go into temperate zone instead of equatorial or desert.
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