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Taiine

Pathfinder
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Everything posted by Taiine

  1. I was hoping this would have been a thing when I first started. I planned to make it by making and selling ships I made. Only to find that no one can do bugger all with them. Even if you steal a ship all you can do is sink it. They really need to set it so if you steal a ship, or if you unclaimed, then it and EVERYTHING goes to the new owner. I would say maybe not the crew, let the crew be a defense of sort, they fight you off the ship or refuse to follow you less you bribe them once you steal the ship.
  2. Agree. There needs to be at least a 2-week window that sleepers will despawn at. This is enough time for if say your HD crashed, or something went bad with your PC you can get it fixed and come back and not have lost everything. Or if they need to travel, or moving, etc etc. Also allows players to take least a 2-week break from the game to avoid burn out. This also helps counter the people who I've found sharing this 'tip' of just buying an extra copy of the game and using that extra account to stuff a player in a claim and leave them there forever so the area can never be contested. A bit expensive but you'd be surprised how many people abused such in ARK on their hardcore PVP servers where you die once you reset to level 1. Where they had the tribe owner just be an alt account and they stuff his body in a heavily protected box to avoid ever losing their base, tames, and what not.
  3. It's hardly 'realistic' to need to support vitamins. I have a friend who is not only lactose intolerant, but allergic to seafood IRL. They don't need to be drinking milk or eating fish to keep their Vita D up. That said I like this idea, as yeah we just kill ourselvs off than deal with the dump vitamin balancing. Worst unless you spec into the reduced vita drop you'll never keep your vitamins up, and even with them they still drop far too fast and then you cant do squotabout them because you'll hurt yourself from over eating. Oh unless you spec into reducing the overeating damage. ...................really WHY are there perks in the trees for such nonsense? It's a waste of points and with how few we get its not worth it.
  4. It is stupid. We had a large battle ready fully crewed brig with three supporting crewed schooners. We never even made it to the power stone island. We never even made it away from the world border. Our brig came through and crashed head-on if not right on top of a red ship of the damned. Those few who managed to cut through the huge lag that was causing most of us to time out and crash saw a massive fleet of damned ships and we could do nothing, with the lag, studdering, rubberbanding, and most of us crashed we lasted all of a few minutes and had everything lost. We were going to take two Galleons but thought to test the waters first. Good thing we did. As is we are not going to bother ever messing with the fountain of youth. It is not worth it with all the lag, and the crazy amount's of high level spawns. Worst case we are just going to take turns killing each other off and starting a new character. As sucky as it is to have to start over at level 1, it's better than dealing with that cluster of a mess.
  5. This would be nice, but also make it very costly and vary based on ship size to also help avoid people who have a lot of coin to spare from taking advantage of freeports. This payment thing, + only have the rapid decay if you're not actively logged in (because the decay starts as soon as your in the zone, not just parked at a freeport) would be a good fix.
  6. I was going to post this too. We are not taming freaking Brontos from ARK. The 8 wide, 12 high large gates are STUPID to have just because an elephant or a rhino are too wide to fit through the 2 wide, 4 high normal gate. Give us at least a damn middle ground. The TALLEST/WIDEST Creatures that are tamable (giraffe/razertooth) are just SIX WALLS TALL and fit through a THREE WIDE GAP. So all we need is a 3x6 gate! It's just so stupid that we need this HUGE FREAKING MONSTER of a gate just to fit through a rhino that is small enough height wise to fit through the normal gate, but is just a nudge to wide at the hips to fit the 2 foundation wide gap.
  7. Agree. I tend to avoid freeports right now like the plegue just to not deal with extra damage. I get why it's a thing, they don't want people using the freeports as a safe place to store their ships. But the fast rate of decay also makes it hard on new players. The fact that if you die in a freeport, you lose everything, you have no body to recover items makes it very rough, and makes you want to get a raft (or a sloop now) asap to get storage to hold what you gather. But you end up wasting so much time and resources repairing that darn thing that you end up taking longer to get what you need to be prepped to leave. I say the decay should be there, but it should be rapidly slowed down so long as the player is IN said freeport. If they log out, THEN start the rapid decay. The decay isn't so bad that if you got DCed you wont be down that much health by the time you get back. This way players that are there, active, want to buy stuff, don't have to be in a mad dash rush to get what they want and get out of town fast. It also gives new players some breathing room to gather up extra supplies to survive the open waters with out wasting most of what they get repairing their starter ship. I already saw a galleon roll in and players making a mad dash to buy crew and get out asap, to the point they miscounted and bought too many and nearly sunk their ship by over crewing it. They had to leave a small batch behind as they left. Cue the fun when the abandoned crew turned hostile due to no food/payment.
  8. The alphas are out of control. I am sick of taming and re-taming and re-taming yet again all our beasts because stupidly OP alphas keep glitching inside our fully enclosed animal pen. It has a roof and all and filly foundationed but they still spawn inside. There level's are also stupidly nuts. With wild beast max level being around level 30 why are alphas spawning at around 300 max? That is a STUPIDLY HIGH boost they are getting. Least in ARK they followed the same level ranges as normal dinos and had a bit of a stat boost, they were still a threat if you were not preped for them but could be managed with a good enough tame or three. But the stat increase these alphas in atlas are getting from 30 normal to 300 is HUGE even without any stat boosts. And when you get 2,3 even 5 spawning in your area wtf are you to do?! Our mate just wasted 15 bombs and died 4 times trying to kill a single alpha snake, and there were still 2 more happily eating all our tames with nothing we could really do to stop them. As he stated in discord and I quote: "yeah, it took me 15 grenades to kill that snake, and 4 deaths!! and I am lvl 51!!! The alphas are not in a good, fun state right now. and seeing the rino and elephant die with nothing I could really do about was a tad frustrating." Tone down the spawn rate and level range of the alphas on normal islands. With the high nerf to fire arrows damage we have NOTHING to defend against them outside trying to aggro them and run like max hoping to lour them away. Because this is so freaking stupid seeing all these super OP alphas and having not a hope in the world to really do anything against them.
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