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Found 11 results

  1. So, I'm new here but have been doing plenty of reading. My questions are pretty straight forward. 1. Level caps. Where do you put this information? In the below thread there i alot of information at the end of page 2 but its missing the details on where to add info. Also there is code information x4 to represent player, dino, tame and ship but I am unsure if it is to be added as is? 2. Player stat per lvl multipliers. This link was a tad helpful but I don't know where the shootergame file is? https://wiki.nitrado.net/en/Advanced_Settings_for_Atlas(Xbox)_Through_Json#Example_Codes 3. Finally here we are almost June. Has anyone made any headway dissecting where the ship stat per lvl file can be edited? And how? Any help is appreciated. Thank you in advance.
  2. Anyone figure out how to override ship levels so they can be leveled up beyond 41 on unofficial servers?
  3. After playing pvp for some time and being raided and attacked by several boats , i noticed that blueprints are everything on the game. and blueprints cannot be completed easily unless you are on a clan with a lot of active players. top clans control the areas where mythical creatures spawn and by instance they have the best gear and level ,ive seen a mythical galleon full of people raid a base and take damage from ,50 mortars and more than 300 direct hits ,and still be able to sink all of their anchored ships and leave. To some this is perfectly normal , but honestly this is out of balance , being abke to replace so many planks also deems fights unrealistic , and always to the disadvantage of lower level players. Im not saying is the fault of the big clans. There is just need of a balance , limit of planks that can be used per time . Or the amount of resources you can take per boat class. Maybe make blueprints not require materials to craft. that way new players can actually have good things rather than just certain groups of players that can play and farm all day. Luck should always be a factor on a game. Not only farm. Farm. farm. more than a salty comment this is a way to express that a change is needed, i am sure after a while only large clans will prevail and new or lonely players will be eventually pushed to pve and eventually leave the game. but it always looks bad for the new players who dont have a chance , on a game there should always be a luck factor, it kinda feels bad when someone can control your fate with the snap of their fingers.
  4. When I tried to level up my crewmembers health it didn't increase. It still continues to stay at 100.1 health.
  5. I would like to see the recent online time, level, DP of the company members on the company tab. for example, as in the picture: (The picture is just for illustration)
  6. Today my company found a level 30 female lion. Perfect tamed so it came out to wild level 44. But now the lion does not seem to be leveling at all. It is not receiving passive experience or experience from killing things. Tamed day 372. it is now day 375 and still no experience.
  7. The alphas are out of control. I am sick of taming and re-taming and re-taming yet again all our beasts because stupidly OP alphas keep glitching inside our fully enclosed animal pen. It has a roof and all and filly foundationed but they still spawn inside. There level's are also stupidly nuts. With wild beast max level being around level 30 why are alphas spawning at around 300 max? That is a STUPIDLY HIGH boost they are getting. Least in ARK they followed the same level ranges as normal dinos and had a bit of a stat boost, they were still a threat if you were not preped for them but could be managed with a good enough tame or three. But the stat increase these alphas in atlas are getting from 30 normal to 300 is HUGE even without any stat boosts. And when you get 2,3 even 5 spawning in your area wtf are you to do?! Our mate just wasted 15 bombs and died 4 times trying to kill a single alpha snake, and there were still 2 more happily eating all our tames with nothing we could really do to stop them. As he stated in discord and I quote: "yeah, it took me 15 grenades to kill that snake, and 4 deaths!! and I am lvl 51!!! The alphas are not in a good, fun state right now. and seeing the rino and elephant die with nothing I could really do about was a tad frustrating." Tone down the spawn rate and level range of the alphas on normal islands. With the high nerf to fire arrows damage we have NOTHING to defend against them outside trying to aggro them and run like max hoping to lour them away. Because this is so freaking stupid seeing all these super OP alphas and having not a hope in the world to really do anything against them.
  8. Hi, Problem was that while i was traveling from a10 to a9, i suddenly teleported out of my ship and appeared under an island, thought it was a bug so i closed the game and when i rejoined, my character was on my boat again but in stead of being lvl 51, he dropped down to lvl 36. Any ideas on how to fix it???
  9. On my dedicated server animal have problem with xp. My server include 150 lvl dino, but if i settings tamed level, its not function. How can settings 100 level up from timed dino? And if i tamed 1 lvl i can get 32 level with level up. But if i tamed 40-50 level, dino not gain xp. ----- Sorry for my bad English
  10. Respeccing should not be once per level but once per hour / day... I have no reason to up / powerlevel cause i'd be wasting respecs.
  11. so i joined a freeport because my bed was destroyed and got rolledback 8 lvls to lvl 7 if any admins can restore my lvls it would be greatly appreciated
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