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About Kappinski

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  1. They have an open position for a senior Game Designer. So if it would be dead they wouldn't put money in it. Feel free to apply
  2. You can attach rope ladders to every Crows nest.
  3. Looking back, it feels more like the devs need more love from us xD
  4. I played for a long time on blackwood with some other people, doing RP. We never found Wheatgrass and got it only from the admins ^^ Sorry! As far as I know there is none.
  5. As far as I know Atlas switched to Vivox for VOIP with the release of the Xbox Crossplay version. Since then there is no 3D positional Audio. So peoples voices are the same volume as long as they are inside your hearing range. Does someone know if this will change in the future? Was it cut down for release to a simple version and does this need further implementation or is it just impossible because of the Xbox system? Thanks
  6. I am playing Atlas RP on twitch for a while now. I recently found out how to bind Emotes to keys which is awesome for RP and my viewers don't have to see a menu. There are 2 Emote Keys that I can bind to other keys freely. Can we get more of them? Please With 9 keys i could fill my NumPad and do better RP. Thanks in advance
  7. Will ATLAS be the next GTA V in terms of RP?
  8. Uhhh its Q&A time, how lovely Any plans on implementing a group function that let's people play together without touching their Companies? Any plans on improving the player shops? I would like to offer gold to get resources. Any plans on physical cargo loading? I would like to carry a chest or a water barrel exactly like an explosive barrel. Any plans on implementing a crows hideout where you can send them all across the ATLAS to deliver some letters? (Like in Game of thrones but probably too much RP) Any plans on player made treasure maps? (Where I can bury a chest with my own loot and I can give the map to someone else) Any plans on reducing ship claim time below 1 hour if on the ocean? (I want to pirate stuff)
  9. Yeah you could make an alliance but this is too big imo. If you meet other players and you need some help with a treasure map it would be nice to let them onto your ship and let them man the cannons. Just in case! Or Most of the time you are not the only one in your company and to make a full alliance has a huge impact on everyone in both companies. You could sail with others for some time in a group. There is just no way to play with a player of another company if there is no alliance. An even if there is it is hard enough. If you are the captain of a ship you should be able to decide that a certain person can use stuff on your ship without making a huge decision like changing the company or making a full alliance. From there it would be possible for players to socialize on another level. To join more than one company would be a possible solution but that's a step too much I think.
  10. I think what doesn't help is this black or white, 1 or 0, yes or no approach to playing with others. You are either allied OR at war. Thats it! You should at least be able to set someone or a group as neutral. You should be able to create temporary groups to let people interact with your ship or house without touching anyones company. And maybe you should be able to join more than one company. I think people are way too attached to their company. Make it more about your connection to local islands and other players than about having the right color in your nametag And the thing is that the colony update could be seen as a first step in that direction. Imo colony wasn't implemented 100%. Maybe 15%.
  11. If they sell it for 9$ again I would say its a nice present. And I think a spike in players and feedback + the press making some "one year later" articles is worth more in the long run than some money in the short term. A great Xbox release could bring players back to the PC version as well.
  12. I am sorry that I didn't take your problem seriously but the temptation to post shit was toooo powerful xD peace & love
  13. I agree! Ships and tames would be very complicated and is better done at your own island. But you could sell certificates Absolutely not. I don't believe this is a good idea. Every feature that leads to less ships traveling from A to B acts against the core element of the game if you ask me. And anything else you proposed just leads to more convenience. This doesn't change anything imo. Things I would say are necessary for Trade: - A safe market for the trader - A safe market for the consumer - Goods that have actual value - Currency that has actual value If you have this the market regulates itself by supply & demand (I hope). And by "safe" I mean a safe place where nobody holds a gun to your head while your are shopping or someone wrecks your player shop. I don't mean without any risk and that is why I think that there shouldn't be any feature which makes sailing from A to B unnecessary. But if I look at atlas, none of the things I mentioned are something that we have in atlas right now. I would say it is possible for a large company to provide safety at least . But Resources, ships, tames and gold are not as valuable as they should be. You can get everything on your own. The most valuable thing is time and that is what you save. But you cannot buy it! This system needs a lot of work and I think that the game would benefit from something that makes invested time less valuable. I am not saying that you should waste your time but the progression system for you as a player should value time. Which leads to the good old problem of losing all your shit. So we can turn this over and under and again... but in the end merging Sandbox survival & MMO into each other seems almost impossible. I hope they succeed.
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