Jump to content

Manaos

Pathfinder
  • Content Count

    68
  • Joined

  • Last visited

Everything posted by Manaos

  1. NA World are closed. The new Big World is Gonna be a Massive server unificated. We in EU (i AM from LATAM) fight against russians more than anything. But if we hace to join russians to fight Chinese, it sounds fun. For the new world, we are merging with a 20 man and a 40 man guilds. So we are hoping to reach the 100v100 ib by our selves.
  2. We tried... This game is too much Ark, and none of EvE. The players database is a joke now. We (my 60 guys company) are going back yo Life is Feudal for the next Big update and new world and maybe get ready for Chronicles of Elyria. Meanwhile, Life is Feudal and EvE. The game is OK. Sailing un coop with playes and no NPC is fun as F***. But the game is broken beyond return. They Made it more simple and easier everypatch so it's boring, plus hacking, offlining shitheads and so on.. Lot of potencial. What a shame.
  3. GG... A Chinese One punch man. 2 bergantines and 1 Galleon with bare fist. +150 DMG per hit. A truly alpha male...
  4. So, if i don't live in NA countrys (Canadá, USA and México) i can't play the game? I must play in a srv in the other side of the World? LOL
  5. Hardcore players where? This game is turning un the most casual ever, and carebears still asking for more casual and easier even?
  6. That does not resolver anything. We are almost 60 now. If need to split in 3 of 20 is the same. Yo can cap a company to 20 guys. When the crew gor a Galleon is 50 guys. We came almost 40 guys from a guild of another game, we Made Friends in Atlas and now we are 60. Maybe you need to be more social.
  7. Hm. It's true. And it was a usual pirate set up. Someone give that man a beer.
  8. They are making everything boring easy insta-reward. They need make it q more mature haré. A Survival craft MMO they sold us. As i write this, EvE online, that heavy gringy hyper complex 16 years Old game has... 30.5 k Online persons. Devs must choice ti what kind of player want to Target their game. Casuals or mature public.
  9. EvE don't "Was", EvE "IS". At peak hour, yesterday had more people than Atlas. A game of f***** 16 years Old. Right now, it has 30.5k players. How many has Atlas right now? If they continue this BS of making everything boring easy, insta-reward pew pew for -10yo kids... How many players do you think Atlas will have in 2035??!?! Hahahahahhahaahvavavahava
  10. They are making the game easier and easier for casuals. Casual will leave anyway so... They shloud do it for more mature gampleplay. As the roadmap looks now, ppl will decrase slowy. They lied, they sold a survival craft MMO with EvE components economy. We get no economy, no survival, a game soloable, every patch it get less and less complex, instant build, almost no need to farm, it looks like a Fornite crafting and World of worlships fights. (No CooP sailing battles) every patch is easier, for insta reward and pew pew. What a shame. A Lost opportunity.
  11. No. They sold me a Survival craft MMO with coop sailing with my Friends. They sold a World of pirates with elements or EvE online. We have not survival at all. Fornite crafting is more complex than here. Everyone solo sailing ships and crying to make the game more singleplayer Even... They lie
  12. And it to muchas. Respec shouldn't be a every day thing. It's just silly. By bother woth skills tree if anyone can do everything. Respec should be doable trough a potion reward of a quest or something like that. If any.
  13. If there is to many, then they are no megas. The balance is there is a Lot. Unbalanced would be a single mega ruling everything. This game should not play as solo. Solo or small can rent land and protection from biggers one, anyway.
  14. +1 Is like i go to do mining in null sec in EvE and complain if a pirate attacks me. A solo/small srv with high rates of farm a cheap things and then, the officials one can go more complex than now to be more attractive for mature and hardcore gamers. Company fighting, expensive things to build, no NPC crew, etc
  15. Well. What that is cool too. If you are a merchant, that bring resourses from very dangerous places to the guys in safe zone, you Made a living out of that. In EvE, there are corporativo that do the transport thing only has a way to earn their money. They learn routes, scout it, fit their ships for it, etc. Counterpart. Being someone looking gor traders and rob them... Like... En... A pirate? XD. This game has the potencial to be the evolution of EvE and games like Ark o LiF. They are losing that opportunity by making everything súper casual, easy, plain and simple, as could.
  16. If a game have more players online after 15 year than the new ones... Then something they are doing right. I still play EvE everyday. Atlas player database base looks too casual for something bigger than Ark. What a pity.
  17. Well. Players making devs work is OK in freetoplay. This game is not. †********* That said, wait to be in spanish in the future. We are in a veeeeery early state yet.
  18. Is supposed to be something like EvE online with pirates and survival. But it more it will end more like another mod of Ark, with Fornite and World of Warships. They Lost their Big opportunity. Too many casuals, a few ratkid, and they are making a roadmap for them. This game could be their Masterpiece. Now is another casual, press F3 to make a ship spawn, 5 min farm, then pew pew pew. So sad.
  19. Survival? Where. No need to eat. No need to drink. No need for meds.... Just suicide and reboot your health bar. ***** The EvE concept adapt to Atlas was bring me here. Huge turn down by now. But what it's worst, none of that ideas Will come ever. If you rrad the fórums, almost everyone ask for less and less complexity. No need to understad the wind yo sail. No need to farm. Faster builds. Infinite respec. Everything cheaper. Being able to tame with any food. Etc. This game is flooded with casual. And for not ley them leave, devs make the game more and more childish. Thing is, casuals Will leave after a time anyway, and the rest of us who came for and insane Survivalcraft CooP MMO, Will be stuck to a babykid game.
  20. Kids here Will ask for engines for the ships in a few days. Anything more complex that press F3 to make spawn a ship like Magic it's too complex and boring. 2 more parches and the wind Will be out of the game, if this goes as like the last few patches
  21. Yo acostumbrado a jugar LiF con 350 de ping. Atlas es un lujo. Jajaja
  22. Don't anchor in freeports. The decay rate is bigger in freeports and i belive the bigger the ship, the higher the decay rate, since day 1. Why people continue doing this?
  23. Why? You lack of the social skills to play with friends, to work like a team, in comunity. We came from LiF. I was a tailor. For making a leather armor, i had to dry the fur in a drying frame for 1 real hour. Then, canning tub for 1 hour. That was for the leather. But i did linen cloth. I can't get that without linen. So a farmer guy look for linen seed, work the ground, wait for it grows (with Nice rain/sun cycles, 3 real days) and harvest. Then, with that. 1 hour of canning tub to turn it on fibers. Then turn the fibers into hunks. Then the hunks into linen cloth in the loom. But... for higher tier stills need for little metal pieces. So this armor was made gor a blacksmith, who take the armors route. But for him work the metal, a miner had to work on the mines. A builder should make the place to metl the metal. A carpenter make him a work table, etc. Do you understad? It's not lack of skills. Is been part of a group. Cooperate and work with other people. Work as a team. We were a small guild of 40 people. We knew in a bigger one (+400) but for politicals with left on our own. The trees don't respawn. You had to look for seed and cultivate them again. Making a keep was a FULL comunity work, and took it months. We came hoping to work like always toghether. Then, sailing toghether. A few Manning the sails, others reparing. Someone making food, someone fishing, a few lookouts, then in battle a group in cannons, as other get ready to containg the people who try to aboard us. A médic, a few reparing the ship, etc... What we found? A Singleplayer game. With NPC crew, solo sailing anything, x40000 harvesting speed of resourses and it respawn. No need for medics. No need for eat. No need for drink. Respec charters every 2 minutes, no need of roles, team work, anything. We hoped a mature and complex game where tame the seas with team work and hours of play. We found a Fornite crafting meets World of Warships. The complexity and difficulty of a game for a kid of -10 yo. Big BIG turn down. It's not lack of skills. It's just a game to plain and simple. And it could be something WAY more bigger, a truly deep experience. Was a huge opportunity and the game let it go. I know you are happy that when the new patch of LiF hits, we leave. But it a truly shame, knowing it could be something WAY bigger.
×
×
  • Create New...