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Everything posted by Sketch
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I don't understand why people hate on the game like this.
Sketch replied to mrtrollham's topic in General Discussion
tbh havent found any good pve ones, there all xX g/h/t crap that makes anything you do easy mode and dull. -
if you only have megas, naval battles and land seiges wont happen as it will be too much trouble for little gain.
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the gates dont cost less, like 10X more now but that dont effect ones already there and you demoslish ones from the before the patch you get 5x free better mats..
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except you forgot the bits about claims being stolen via the "working" system you mentioned, its even been posted in general discussion about how overlapping can and does happen, atm claim system doesnt work, neither does no claim system too many griefs or harssers. the whole build system needs to be rethought out
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lol. except you forgot that most couldn't get out of fp's or starter zones for most of the EA launch by the time most could, all the land was gone. oh and lets not forget that pve has massive claim bugs and issuses where your claim can be stolen but hey ignorance is bliss right?
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Claim stolen despite maintennce and only away for a few hours
Sketch replied to Skody's topic in Bug Reports
yeah its a common story sadly, they need to just complety change claim on pve outright not bandage it and hope that the bandage improves stuff. -
THE LAND CLAIM IS RUIN THE GAME Naket ZERG = WIN
Sketch replied to Ajz's topic in General Discussion
buildings and such kills respawns and could fuel enemys in (pvp) so i doubt that. -
The insidious slow spread of creeping gratification....
Sketch replied to archaegeo's topic in General Discussion
think the ship gets moved with the captian if he is migrated whilst driving it -
The insidious slow spread of creeping gratification....
Sketch replied to archaegeo's topic in General Discussion
i've seen it on several of the streamers that have mega tribes over 500+ and have 30+ ships in there zones basicly destroying rafts because the more ships = more lag. -
The insidious slow spread of creeping gratification....
Sketch replied to archaegeo's topic in General Discussion
you do realise that the numbers of ships adds to the lag in a zone besides just players right? -
The insidious slow spread of creeping gratification....
Sketch replied to archaegeo's topic in General Discussion
still disagree if it was as easy as you say the mega tribes would walk all over eveyone, atm most peeps who are entrenched arent going anywhere due to the sheer difficulty of getting past multiple stone walls/doors/gates. -
The insidious slow spread of creeping gratification....
Sketch replied to archaegeo's topic in General Discussion
it doesnt evem have to be perfect tbh, its too easy to make an impregnable fortress atm and that will kill land battles, sea battles is just who can pump out boats faster -
The insidious slow spread of creeping gratification....
Sketch replied to archaegeo's topic in General Discussion
morters do nothing if your ship cant get to the base or you cant steal land, and land morters rekt boats. *some well placed outposts and your raid is screwed. ye some of the mega streamers have like 5+ galleons already -
The insidious slow spread of creeping gratification....
Sketch replied to archaegeo's topic in General Discussion
The reason you haven't seen any good 'raids' is because the whole system is punishing to raiders. Stone walls require a crazy amount of stuff to break, you need to be actualy able to claim land in order to take in land bases witch make it near impossible to really raid anything not by the ocean. Add all that to crazy bases, all the land taken and the sheer number of ships gl raiding bases, boat battles could be good but there too fragile and the ocean is big. (pvp) (pve There isint enough to do that makes doing stuff worth it) -
PvE Company Issues -- Address Immediately --
Sketch replied to Ms Cole's topic in General Discussion
same for me tbh and alot of people -
6) overlapping flags to steal overs claims. 4) using lag and glitches to run past doors
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i understand stability is a big deal, but they need to atlest let us know they are aware of these problems or more peeps with just get frustrated.
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GIVE US SOMETHING TO DO!!! (except more grinding)
Sketch replied to psykikk's topic in General Discussion
roaming vendors too would add to crazyness in pvp and nuetral trade posts. -
couldn't have said it myself.
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ye, but 50k is alot of npc upkeep for along time.