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Everything posted by esditas
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Treasure Map Quality
esditas replied to Kape22's topic in Dedicated Server and Developer Tools Discussion
Damm ^^ Check This Settings Grid Edit: ServerCustomData1: TreasureBottlesEnabled ServerCustomData2: 0.0 0.0 = off 0.5 give me many (too many) bottles 14/15 Quality I use 0.1 -
Treasure Map Quality
esditas replied to Kape22's topic in Dedicated Server and Developer Tools Discussion
that no issue ^^ -
Treasure Map Quality
esditas replied to Kape22's topic in Dedicated Server and Developer Tools Discussion
im not 100% sure about that. That what i see with Anachy-Event Settings. maybe it is random -
Treasure Map Quality
esditas replied to Kape22's topic in Dedicated Server and Developer Tools Discussion
I'm not sure but the bottle quality seems bound to the XP Multiplier ... since the Anarchy Event (6x XP) we find much better maps -
Treasure Map Quality
esditas replied to Kape22's topic in Dedicated Server and Developer Tools Discussion
That Ship-Treasure -
I use Mnt_L_CL
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think my mistake o/
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anyone the problem of new survivors create after v22.1?
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cheat GridUTCResetTimeOfDay sync the Grid UTC Time... But the Age dont change that...when you "die" on the Grid with wrong Age and respawn you have die right age...the static age save in .ocean or redis (HC) i think...age debuff is deactivat by Grapeshot...i see no reason to cry... Take you hanky and wait for fix...
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need to know...you must install "Go Programming Language" without compile wont work! ganz grosses kino...
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How do diasable claim flag on one isle
esditas replied to ZakMc's topic in Dedicated Server and Developer Tools Discussion
The offi 15x15 Map prevent build on Golden Age Ruins with Server Edit ServerCustomData, works like Freeport i think! ServerCustomData1: NPCShipDifficultyMult,NPCShipDifficultyLerp,NPCShipNumMult,FloatsamQualityMultiplier,TreasureBottlesEnabled,DisableClaimFlags,ChanceForCold, ServerCustomData2: 2.0,0.5,1.6,1.4,0.0,1,0, 2 Idea Game.ini: [/script/shootergame.shootergamemode] EnemyBuildPreventionRadiusMultiplier=1xxxxxx (only applicable if not using claimflags) bDontUseClaimFlags=true (this will disable claim flags) PreventionRadius over the island and build with AdminCompany what you want -
How do diasable claim flag on one isle
esditas replied to ZakMc's topic in Dedicated Server and Developer Tools Discussion
- Claim flags will no longer prevent enemy building. You can now build anywhere, and only structure build radius will prevent it. This does not apply to cannons and mortars, which will still require a claim flag. This is a non-default -
How do diasable claim flag on one isle
esditas replied to ZakMc's topic in Dedicated Server and Developer Tools Discussion
Game.ini: [/script/shootergame.shootergamemode] bDontRequireClaimFlagsForBuilding=1 bIsLawlessHomeServer=1 bForceRequireClaimFlagsForBuildingCannons=true -
connect 2 servers
esditas replied to Telhma's topic in Dedicated Server and Developer Tools Discussion
yes -
Hey my car dont drive...what can i do...
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Creatures breeded change sex ?
esditas replied to Starbuck's topic in Dedicated Server and Developer Tools Discussion
color issue The baby was born in the biom western temperate I bring her to grow up in a room in the biom Temperate At land after a reboot all babys have the same colors brown / purple after the adult I bring them back to western temperate and restart the server , Then they have the right colors again. Unfortunately, I did not pay attention to gender in this process. -
Creatures breeded change sex ?
esditas replied to Starbuck's topic in Dedicated Server and Developer Tools Discussion
1300 ARK hours sometimes Pteri change gender after server restart. Atlas-Bear also...That what i know. -
Yes i know that for ARK...ATLAS works a little bit diffrent...fact.
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Original FAQ by eco Once the files have transferred put the mod id: 1631908356 into your Game.ini file ShooterGame/Saved/Config/WindowsServerUnder the [ServerSettings] type:ActiveMods=1631908356You will also need to put the mod id in your ServerGrid.json file ModIDs "1631908356"
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Crazy CPU&Ram Usage
esditas replied to Mrpicc0lo's topic in Dedicated Server and Developer Tools Discussion
More Island/POi/NPCs/Dino per Grid = higher Ram usage and higher CPU Usage -
Example: eco's RP Decor Server: RootServer/Windows ATLAS 18.XX Cannot lern Engram or Something Server overwrites mod data with incomplete version, 1631908356.mod file deletes every startup. FAQ from "Eco" don´t help me ...but... my solution work for me this time. 1.) Close Redis and Server! 2.) Copy Mod-Files from Client SERVERPATH\ShooterGame\Content\Mods \1643109631 \1643109631.mod Important: 1643109631.mod must be flag "read-only" in Properties of the File. 3.) ALTAS have AutoManageMod-System temporarily switched off! SERVERPATH\Engine\Binaries\ThirdParty\SteamCMD Rename "SteamCMD" Folder like "SteamCMD_" 4.) The MoD-ID [1631908356] write into your DefaultGameUserSettings.ini & ServerGrid.json SERVERPATH\ShooterGame\Config\DefaultGameUserSettings.ini [ServerSettings] ActiveMods=1631908356 ServerGrid.json ModIDs "1631908356" That it...
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Server crash when i try to join
esditas replied to buttman5661's topic in Dedicated Server and Developer Tools Discussion
Fix: don´t join