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buttman5661

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  1. Hi. I created a server 2x2. I followed every single steps. I launch redis then my server. Everything works fine but... when i search the server on steam and i press connect. The game launch and as soon as i see the message that im about to join the server, i turn my head around and i see that the server crash. (it is on my own home server btw). This is my error message : Fatal error! VERSION: 7.81 ShooterGameServer.exe!AShooterGameSession::FPlayerJoinAllowedCheck::FPlayerCurrentServerCheck::StartCheck() (0x00007ff721d3ab42) + 15 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamesession.cpp:690] ShooterGameServer.exe!AShooterGameSession::FPlayerJoinAllowedCheck::FPlayerCurrentServerCheck::Tick() (0x00007ff721d3af1e) + 11 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamesession.cpp:665] ShooterGameServer.exe!AShooterGameSession::FPlayerJoinAllowedCheck::StartPlayerCurrentServerCheck() (0x00007ff721d3ae37) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamesession.cpp:859] ShooterGameServer.exe!AShooterGameSession::ApproveLogin() (0x00007ff721d342d8) + 584 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamesession.cpp:1150] ShooterGameServer.exe!AGameMode::PreLogin() (0x00007ff722c3e907) + 39 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gamemode.cpp:1286] ShooterGameServer.exe!AShooterGameMode::PreLogin() (0x00007ff721d18a0c) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2680] ShooterGameServer.exe!UWorld::NotifyControlMessage() (0x00007ff722e33a24) + 200 bytes [h:\yarkupdate\engine\source\runtime\engine\private\world.cpp:4306] ShooterGameServer.exe!UControlChannel::ReceivedBunch() (0x00007ff722bd6367) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:1057] ShooterGameServer.exe!UChannel::ReceivedSequencedBunch() (0x00007ff722bd6d2f) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:248] ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff722bd6b36) + 11 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:533] ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff722bd6c83) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:330] ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff722cd507d) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\netconnection.cpp:1158] ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff722cd53e8) + 13 bytes [h:\yarkupdate\engine\source\runtime\engine\private\netconnection.cpp:619] ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff722b3bb46) + 0 bytes [h:\yarkupdate\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:226] ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<UNetDriver const ,void,float>::ExecuteIfSafe() (0x00007ff722cc244c) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:533] ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff722c89699) + 14 bytes [h:\yarkupdate\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1837] ShooterGameServer.exe!UWorld::Tick() (0x00007ff722caca4f) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\leveltick.cpp:1109] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff722c4d5b2) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:1174] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff72183c39b) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2443] ShooterGameServer.exe!GuardedMain() (0x00007ff721836d7d) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff721836dda) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff72183cc8a) + 17 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff723b016ed) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffc4d6b3034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffc4ec43691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffc4ec43691) + 0 bytes [UnknownFile:0]
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