Yeah, ARK had some questionable ideas for gameplay, think NerdParade did a really nice video about it. They didn't have to fix things the way they did, the meta could have stayed Dinosaurs! but, nope.
The ground idea for Atlas is pretty darn nice, but the implementation is a wierd one, and this game will only be filled with Alpha Companies controlling the server. The sad thing is, how do you control a map/server? Simple, fill it with 150 people, and it's yours.
Though, I don't get it, cater to more people, you make more sales, and more money, isn't that what any company wants? Why such a limited scope, when with just a few tweaks, people would be throwing their money at the game. Just like Pixark and Dark & Light, so many wasted interesting foundations squandered. PixArk could have become the new PokeMon like game, sold in millions, with just a few tweaks anyone can imagine if they just look at it for a few minutes.
Not sure who's in charge of this, death needs to be a part of games like this, but there is no reason you couldn't make it interesting and fun, instead of a frustration and a grind, for example.