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AtlasServerUpdateUtility Updated to v1.7.6 (2019-06-14) - Now with GUI Interface! - New! Setup Wizard.. Easily transition your Atlas server to this utility! (Makes no direct changes to Atlas, so you can easily remove this util also) Caution: Although this util makes NO direct changes to your Atlas server files, use with caution. I am new to programming and try to make a reliable utility, but mistakes happen. Please report bugs to my Discord or forum pages. Thank you! - Works with up to 400 grids (20x20). - Works with multiple server PC systems. - Optionally automatically check for mod updates, install them, announce the update to in-Game/Discord/Twitch, and restart the server. (Looks for ModIDS in ServerGrid.json only). - Automatically imports available server data from ServerGrid.json & GameServerUser.ini files (if enabled). - Optionally start selected grid servers only. - GUI INTERFACE for server info only... no config GUI window yet. (Still incomplete). The util can still run without the GUI for minimalists. - Send RCON commands/messages to select servers only. - Send custom command lines PER GRID during server startup. - Scheduled events: Send RCON commands to All or Local grids or run any file at scheduled times. - OK to use with most other server managers: Use this tool to install and maintain the server and use your other tools to manage game play features. - Automatically download and install a new Atlas Dedicated Server: No need to do it manually. - Automatically keeps server updated. - Announce server updates and/or restarts in game, on Discord and Twitch. - KeepServerAlive: Detects server crashes (checks for AtlasGame.exe via PID) and will restart the server. - User-defined scheduled reboots. - Scheduled Atlas File Backups - Remote restart via web browser, including your phone. - Send RCON commands via web browser, including from your phone. - Run multiple instances of AtlasServerUpdateUtility to manage multiple servers. - Clean shutdown of your server(s). Latest Stable Version: http://www.phoenix125.com/share/atlas/AtlasServerUpdateUtility.zip Latest BETA version: http://www.phoenix125.com/share/atlas/AtlasServerUpdateUtilityBeta.zip Previous Versions: http://www.phoenix125.com/share/atlas/atlashistory/ Readme.txt: http://www.phoenix125.com/share/atlas/readme.txt Website: http://www.phoenix125.com/AtlasServerUpdateUtil.html Forum: http://phoenix125.createaforum.com/index.php
OK not sure if this is posted already or even possible but hear me out. A server manager that shuts down grids not in use that way you can have a huge map on your local machine and still be able to play with just you or a few friends. Now this idea becomes less effective the more people you have. Basically have it set up that once all the grids are loaded they get put in "hibernation" (like suspended in ram or a paging file) and they stay that way until the server manager "pings" that grid which would bring it out of "hibernation" (the paging file) and resume the grid like normal. Now for example say you select a free port to spawn on, well when you click spawn the server manager would ping that grid and wake it up for you to use. Another example could be that once a player gets close to one or 2 grid walls then the server manager pings those grids and wakes them up so they are ready for you to pass over them by the time you get to the wall. And when the server sees that a gird is empty and no players are around it then it can close those grids. And the same situation could work for sleeping. Once you log out it checks the grid and surrounding grids and if all is good it will hibernate until needed.