Jump to content

Jaite

Pathfinder
  • Content Count

    56
  • Joined

  • Last visited

Everything posted by Jaite

  1. part of it sucked and some of it decent, the recent updates made it better but still tons of issues with balancing If you played ark and liked it? then you should like this. Overall, I find it decent and still fun for the mean time.
  2. The idea behind some of the blueprint mechanics are cool but overall yeah it does suck just like not being able to ride company tames right? The skill system is mediocre at best, in a game where you need to be able to craft many items without any real means of an auction house or trading system is silly. Maybe they have a bigger idea down the road for the skill system or trading (I saw Jesse or someone who seemed like a dev talk about the game being heavy trading/merchant ships/trade routes etc). As far as needing the skill, that's just silly and bad but I get their trying to force reliance on other players (works if the game continues to have a big population). The multiple items needed is to encourage people to explore and trade, it's actually pretty neat but can be a inconvenience though. I like it though, it makes biomes important and forcing you to leave your single server. So, yes you could double layer your wall and be a hermit. Other people will establish trades with passing companies and double layer their walls with even stronger walls. This is just how I think they want the game to work with it's current mechanics.
  3. I have 220+ hours, that's a lot of hours I can't get back.
  4. Well that's the issue isn't it, you're old and the younger people obviously like different things compared to you and your time. Funny how that works right? Games and companies need/should to adapt to what the current consumers want. A lot of people don't care about struggling to feel like they've achieved something, this is something the older generation values a lot. They like it when they've broken 2 bones cause they thought they worked real hard while the young guy avoided hurting himself doing it another easier way. But in the end, the oldies will still say no risk, no effort, suffersuffer everyone needs to sufffer because I had to. Funny how that works doesn't it.
  5. how is this a solo sailing game? why is it considered easy mode, what is hard mode? what do you consider survival? honestly, this is just your opinion. It doesn't mean that the game caters to just you.
  6. Honestly, there are some upset people with their own opinions but these are some fairly decent balanced changes in my opinion. In the long run these changes will help the game thrive for the bigger picture. This is a huge positive. A lot of these changes was for the better of the game overall. The sailing speed, the gather and so on. This made the base game better overall, it makes the official servers more attractive. Before it was becoming more and more of a snore fest for both the PvE and PvP. Glad to see traversing the map is quicker now and allows people to explore and reach their pvp or pve sooner. Great job on the changes.
  7. someone who doesn't even play the game, not even a pc gamer crying about a game he doesn't play this story is getting real right here
  8. I'm just poking holes in your arguments because most of it is illogical, quite easy to show when someone clearly has no idea about what their actually upset about
  9. if you don't care, stop crying about it the changes aren't that bad and they barely changed anything for the worse the megas will continue to do what they want, the people will continue to play or quit when they want, and no one will care still people play the game to play with other people, otherwise we'd all just be playing single player games
  10. If people aren't sailing to meet other people then what are they doing? If you're pvping you're sailing to go meet other people you plan on raiding or destroying. If you pveing you're sailing to somewhere where you want to see other players actively playing. Not everyone is as pessimistic as you. This is like complaining because the owner of a company decides to change things at work, you have zero say either way. Either get back to work or find a new job. The megas were outdoing you before, and they'll continue to out do you regardless of the changes, you have no say either way.
  11. so what is the goal then? you seem to have this idea that your goal is the goal....
  12. And? the point is that people can explore different areas and meet other players or go and PVPVE. It doesn't matter if you personally want to live by easy islands. Other's aren't doing what you're doing.
  13. more pvp, more pve, less hitting trees/rocks/stone the game by standard is still a huge grindfest, 2x isn't going to change the fact that it will take days just to get a ship that will sink in 15 mins
  14. The changes are fine. Everything they changed was for the better. It was extremely tedious before and wasn't even engaging enough or at all to call RiskVs.Reward. Sailing speed was too slow, building ships was too slow, and no one was using the content as intended. Now people can explore and PvP with their ships (the point of the game). The skill system still sucks but at least they're helping by adding more points and levels. It makes no sense to have your tamer tame stuff only so no one can use it, atleast now you can eventually ride it when you've reached a high enough level to put points in it. The game never was and still isn't instant gratification. Tons of crap in the game is still tedious as hell that requires you to do nothing but grind for the next better thing. It's odd to see people say that people should spend more time hitting trees/rocks instead of sailing/exploring/pvping/pveing. The changes made the game better.
  15. No idea, some people even go as far as saying a sail in the back gives more speed Vs. a handling sail. Once again, I've seen nothing confirmed just people talking and ships with all sorts of variations. I'd like to figure this out as well.
  16. I hate to say it but good game play is not sitting at your desk twiddling with your thumbs.
  17. Blueprints require you to have specced in the tree, at this point you might as well craft it yourself unless it's a better quality version.
  18. They like to spawn in a line to prevent you from wanting to ever leave or explore your current server is a more accurate explanation.
  19. That's the state of the game... those damned ships, you spend an hour sailing in circles around them only to end back up at your starting destination. It's bad period.
  20. It's just a horrible feature/design all around. We have ships, PvP and PvE where nothing about these random ghost ship mechanics fall in line with sailing a boat while PvPvE'ing. You can't sail because of those ships, you can't get somewhere and explore in a timely manner because of those ships, you can't make trade routes, you can't PvP because those ships are everywhere and you can't even PvE because those damn ships are everywhere. The ships themselves bring no good meaningful game play to the game. It's pure trash I hate to say it at this point. It turns a 4 hour ship ride into a 6-8 hour trip. At some point I'm getting more and more bored just sailing and trying to always avoid them. It sucks and really it serves no purpose to litter the maps like that with those ships. It serves no purpose to have them there period. The nerfs to the spawn rate, ranges and what ever did nothing to change the problem with those ships. It did nothing, there are these colorful ships side by side by side at every border with the magic reduction in the rates. What those ships did was cause players to not explore, go out and pvp, go out and trade or explore other parts of the island. Those ships didn't do anything to help make the game better. It instead completely annihilated any fun the game did have. It's 3am where I live and I was thinking I'd go gather some sap sailing from the tundra. What was supposed to be a few hours at 11 pm turned into a massive time sink of avoiding green/yellow/red ships everywhere on the map, everywhere. The ships suck, the mechanics suck, and the design around them sucks. As I was sailing back 5 tiles of servers thinking to myself, "What the actual fuck am I even doing???? this sucks so incredibly bad at 100+ hours into the game" and I just didn't give a fuck anymore. Take the damn sloop with all the crap I spent the last few hours mindlessly hacking at. I just let that sloop roll right into the 5-6 green/yellow/red boats and logged out. I didn't even care anymore. These ships are just horrible. Glad to of gotten at least 70+ hours of game play, too bad these ships just make the game too tedious to continue playing. Good thing it's EA right, be back when the kinks get worked out.
  21. There's no need to nerf them, but they shouldn't be spawning like no tomorrow. There's no reason why sailing should be just playing pac man on the seas.
  22. They should really consider reducing the number of spawns rather than continue to nerf the 'ranges'
  23. If you patch, people complain. If you don't patch, people complain. There is no winning. I don't see the harm in either way to be honest. One way or another players are dealing with either not being able to log in, crashing, server issues when they paid for the game or players who aren't having any issues having to log out and back in.
×
×
  • Create New...