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Found 8 results

  1. Efariam

    Golden Age Ruins SotD Spawns

    Good Morning, Hopefully this is the right place to post it, in de Bug report system i dont find the right section. After the Last Balance of the Golden Age Ruins with the Rebalance of the respawns,they are nearly no more SotDs there. They Take a redeciolus large amount of time to respawn and in the wohle grid are at the same time at max only 2 fleets with 6 Ships. We scanned yesterday with 6 Ships for Like 4 hours the Grid and checked our Expirence with other companys and the answers wehre all the same. I would be nice if you could rework the current situation. ATM the Golden Age is the easiest Grid, even in free Port you got more Damage from decay then in Golden Age from Enemys. @Dollie@Jatheish best regards Efariam
  2. SGjunior

    ressources Ressource repsawn bug

    Hi, At the specified coordinates, there were 3 iron nodes and a couple iodine nodes. My company blocked them by inadvertence and we have removed all foundations/buildings we had built since, but they haven't grown back. The vegetation (tree and fiber has tho). It's been 7 days and that's all the metal we have on the island. Also we know for a fact they are not re spawning because there is no iron being collected in our bank meaning it's not someone else harvesting it. We also used third person camera to look under the map and no building pieces there either. Some more information : My Pathfinder First Name: SGJUNIORMy Pathfinder Family Name: FABLE My Company Name: UNITED TRADING COMPANY The date this issue occurred: 02/12/2019 Network: NA PvE The Hydra’s Den ATLAS Coordinates: long: -77.87 / lat: 3.44 Thanks for taking a look and also thanks for the great game so far! Regards, SG IMG of the node locations : https://drive.google.com/open?id=1N_tPutnCkykW09h0DIk8zJV5VO4HG7SO
  3. This has gotten ridiculous. On our small, very small, island, we have alpha snakes, wolves and vultures that spawn almost every 20 minutes. Most of the time all together. I can currently see 2 alpha vultures and 2 alpha giant snakes just within my render. It makes the game unplayable. This is a regular island, things should not overspawn this much and keep you from doing something as basic as farming trees. This needs fixed and soon.
  4. Liatni

    Fish Overspawn

    Unless you have already in the last two days, Please fix the fish over spawn. they remind me of beaver overspawn or penguin overspawn early on, on other maps. If anyone has what island(s) specific, please add here but, some of the inner lakes with fish are overspawning and causing framerates in the area to plummet.
  5. Hello Atlas devs, I guess it wasn't enough trouble to deal with the OVERFLOWING number of predators, other players who love to kill you and starvation. Now we have to deal with spawning in the middle of the ocean no where NEAR an island and on the ocean floor surrounded by sharks, eels and jelly fish. After a lucky 10 minute swim (Slightly shorter if you respec into swimming) you get to and island and start building your butt off for a raft after you respec again if you respeced in the first place. PRAY that you don't die to one of the fore mentioned game features and get to a zone where you can ACTUALLY CLAIM SOMETHING to make a bed that matters. I was actually having a decent amount of fun even with the starter zone blues before this happened. Please fix it. Seeing this issue in Servers D4, E5, and D7 IIRC. Thanks ...
  6. ironman232

    J11/J12 NPC ghost ships

    Hello. In NA pvp J11 and J12 there are far too many ghost ships. It's nearly impossible to move around. It's much more fun when there was none at all. Players are more than enough to worry about.
  7. Oiloutlaw

    L11 Spawns Jacked Up

    The L11 spawns do not work well you will spawn underwater in an eel pit 5 out of 10 times then 4 times you will spawn under a island that auto DC's you. There is that single chance you will spawn near an island but this is ridiculous.
  8. Sven-Göran

    Spawns

    On our iland neither trees or rocks respawn even though theres no structures around blocking it or people (its claimed area though)
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