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Bitroaster

Pathfinder
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Everything posted by Bitroaster

  1. 2 days ago we were sailing in deep water under clear skies when our schooner started taking heavy damage out of thin air. It told me there were planks missing and the hull was filling up with water. But all the planks were there, no visible damage. Planks had 4950/5000 hp or even 5k/5k. We barely made it to shore and anchored. As soon as anchor was dropped the damage went away and the ship recovered by itself. Maybe this is related? Happened on EU PVE.
  2. Problem persistent. After each patch FPS go down to 10-35 and after each driver reinstall recover up to 40-70. Verified multiple times (last V104.78) with i7-4790K 32GB RAM GIGABYTE AORUS GTX 1080 Ti
  3. As a former helpdesk and 1st & 2nd level support my hardcoded synapses force me to ask these questions(forgive me): - did you try to turn it off and on again? (I hate to be asking this, I swear) - all cables connected the way they should be? (no creativity encouraged here) - no dog chewing on the cords somewhere? (believe me - I've seen it all) - graphics driver newest version ? reinstall after patching atlas highly recommended (I am successfully using 430.39 for my Nvida, reinstalling after each patch ) - notebook user ? try the display switch (external/extend/ clone) options. - hit it with a big enough hammer (might try showing the tools of the inquisition to the insurgent first) - pray (to be granted a touch of his noodly appendage) (pinch of salt included)
  4. Network: EU PVE, EU PVP - i guess all others, too Grid: any / global Description of issue: Character age mismatches ingame-day counter by a factor close to 42 times the correct value based on a 365 day/year Any screenshots or video demonstrating the bug: see below Repro steps if available/applicable: play the game for some ingame-days check number of days against character age in years e.g. after 827 ingame-days the character has aged up to 95 Years and looks like it My take: nice idea but configuration of the aging feature is way beyond any reasonable value. I don't see ANY benefit from present settings. It's just a nuisance. It really bothers me to see the character age to a wrinkly over this very short time. please reduce aging to acceptable values until you implemented the added content that you have planned. I wouldn't mind after 827 ingame-days a character had aged up to 5 years. Still off by factor 2 but as it is now one can literally grow old by waiting for his crops to grow. Or link the rapid aging to dying. 1 or 2 years penalty for each death maybe. If you think the rejuvenation quest is such a boon to the game it still would suffice to make it available to all players and call it the "whatever elixir that grants some buffs for a time quest" as long as you're not age-feature-complete. It's a bit too tough for a team of two, btw. Can I have a portable gatling gun maybe ?(just kidding). Thanks for the good work! You do a great job giving us this world. Nevermind the impatient youngsters. good things take time. take yours.
  5. Yikes! Hopefully there will be an flabbergasting amount of bugsquashing in upcoming may mega patchismo... One can but hope
  6. Teleport to another bed fixes it too. Confirmed.
  7. You get thrown out if u logout on ship or if u jump close to aft wall, both only if ship moves. Happened to me 2 days ago.
  8. Same with 1070 and 1080ti. Thanks for the workaround with driver reinstall. Before 15-30fps , 2560x1440 res scaled. after driver reinstall 60-70 fps on 3440x1440 full features epic ludicrous with cherry on top!!!
  9. Thanks for clarifying. But you surely agree that "the further adventures of the brigantine Seadddddsssswwwwwwjisaaaargh231" sounds a bit off? Please at least consider the possibility of adding a ships register building or NPC to freeports. Also the logbook that you mentioned could track name changes. Voilá both parties happy.
  10. I feel your pain mate. If I had a piece of gold for every time i was jettisoned.... Had I spent so much time on that ship and crew - I would be gone for good until they fix it. Luckily I never sail into battle alone. So my mate can evade the SotD while I try to get onboard again.
  11. Oh. I see. Thought that its mandatory. I'll Have a chat then. We're on good terms. The message on the screen was "can't place outside of combat time" or such. Since combat never comes on PVE i assumed a bug. Scratch this then. And sorry.
  12. Am i the only one that thinks we should be able to place cannons as non settlement owners? We can't destroy player structures anyway. But we need to defend from wildlife. Just yesterday i had to battle an alpha croc with bow and spear for an hour because i couldnt place a cannon that i had in stock. Please enable cannon placement for non settlement owners.
  13. Please fix. If you expect exploits limit the rename option to a low single digit value or make it necessary to do it in freeport. Heck you could even set up a Ships Register building in Freeports. where a pathfinder can query all ships actual and former names(for a fee). on top of that maybe sell, buy, rent player ships. That would add a great immersion feature.
  14. Fixed Climbing Picks sometimes sending the player off into infinity. Fixed Treasure Maps generating locations stuck in the world. Will not effect existing Treasure Maps.
  15. On F5 not even a coconut is the real thing. Its a wild cactus instead.
  16. This is really a bit harsh. Especially when it comes to fibers. each node yields max 20 units while any other node of whatever resource yields up to 100+ . some fishes don't even yield any raw fish at all. Please increase fiber rates or maybe add fiber as a secondary resource to berry bushes and palms. the palm leaves are really fibers, too.
  17. Thank you! Performance has been visibly increased. Truly appreciated.
  18. To end griefers spoil the game there is just one solution: enforced game rules. If a player behaves in a griefing sort of fashion. Building spam, KOS outside of lawless islands, repeated killings, uses exploits, alll the above mentioned by you guys, there needs to be a reporting mechanism. For each violation the steam id is blocked from playing for a longer period of time. After 3 validated reports the steam id is blocked for a month. That gets rid of the buggers. Believe me.
  19. Its easy to get rid of structure spam. Just outlaw it in the game rules. If a player that spams is reported kickban his company id for a day. When caught twice ban for a week. 3rd time: your out griefer. Steam id blocked.
  20. Sadly i have to confirm. First island i visited recenty took over by chinese company had multiple shipyards over a literal graveyard of wrecked hulls. Obviously exploiting the placement bug. PTR EU F5 north eastern island
  21. I raise me grog to thee, master pirate! Here's to the end of the world and beyond... +1
  22. Easy prey then, no? Just nail them onto the shore. What about boarding the buggers? When they sank me i tried to grapple hook them to bring the fight to them but it didn't quite work. Nobody visible on deck neither.
  23. Please upvote this guys! So many positive replies but only 4 votes up. Let the devs hear you!
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