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Raine

Pathfinder
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Everything posted by Raine

  1. SIX HOURS after my original encounter, the Army of the Damned is still in the same spot, milling around. This must be a bug.
  2. I have Soldiers of the Damned chasing me although I'm naked and have no maps or anything else on me. I didn't spawn them, they were milling around in a group before they saw me and aggroed on me. I killed myself and respawned, then tested the aggro again. They were still milling around aboveground and chased me yet again. I mean, yeah, my character is kinda lovely but WTF? Is this a new Atlas mechanic where anyone can get targeted by AotD, when they have NO map, or is this an Atlas bug? I saw no other player in the area at the time. I let 5 minutes go by, then wander back in their direction and the little creepers are STILL THERE, milling around, waiting for me. Again, WTF? FOUR HOURS LATER...I log back in and they're still there! What the ever-livin' eff, y'all?!?!?
  3. Yes, that's the trick. In order to change a Tier 2 tame from, say, neutral to "Attack YOUR (or my) Target", you must have the Tier 2 command skill. I assume that's the way it would be with Tier 3 animals too. Try it, Martyn, and let us know how you fare.
  4. I finally figured this out, see below...
  5. You guys are doing really well with using real item names like thyme, parsley, basil, acai, etc. Thought you might like to know that acerolla is incorrect spelling. For the sake of internal consistency, it would be nice to see 'acerolla' changed to its correct name: acerola. Minor correction, easily accomplished and proliferated. By the way, have you guys ever read The Checklist Manifesto by Atul Gawande MD, a Harvard professor? It's a magnificent book on a protocol used by aviation designers and testers, corporations of all kinds, surgical units across the globe and more for dramatically enhancing performance and outcomes in nearly any field. Book is well written, interesting, and applicable to game development and testing as well. Just thought I'd mention it.
  6. Check your "Firearms Unlock" under Archery and Throwing Weapons. There's a typo. It says FireRarms,
  7. For whatever reason, it did not work for me right after the patch dropped last evening. Doing what I did last night which did NOT produce a result, using the same grill, berries and a full waterskin DID produce a result this morning. Regardless of the reason I got completely different results, the bottomline is: I'm grateful it works again. Thank you, Grapeshot. And thanks for re-checking, TrevorJD.
  8. Patch Notes v207.7 is wrong. Despite the statement that "- Fixed Grill not being able to use water containers as a crafting resource", I just tested it. It STILL doesn't work. The Grill will not craft paints as intended.
  9. I understand your point. However, there is no logic behind allowing the Cooking Pot to make paints with waterskins yet deliberately removing that functionality from the Grill - cistern or no cistern. And as you also point out, grills on ships have no access to any other water source than waterskins. I don't believe this situation was created intentionally; I think it was an oversight on the part of the coder together with a failure to adequately test the changes made to the functionality. The most logical resolution would be to re-enable waterskin use for the Grill. I'm crossing my fingers that 'Jat looking into it' = 'we'll fix it asap'.
  10. There is no "repair" option on the radial dials for doorways, at least for thatch or wood doorways. They can be damaged but they cannot be repaired. I suspect this may be true with stone doorways as well (esp on PvP) but I haven't tested this yet.
  11. I hope you're right, TrevorJD. Right now the Cooking Pot does a far more efficient job of making paints than the upscale grill does. It should be easier and faster to make paints in the grill than in the cooking pot but with this last update, it's actually reversed. If you want to make paints right now, the best way to do it is in a cooking pot.
  12. Did someone ever float 'irregardless' past her? To this day, I want to put people in a chokehold when I hear that double negative. I figure that sounds like a good parent, too.
  13. FURTHER UPDATE: Same thing happened when I logged in again. Unable to open inventory or interact with anything. Died. Had no respawn options. Then for the first time I got the message that BattlEye said my client was not responding. Now I cannot "Rejoin Atlas". What's causing this, and more importantly, is it fixable?
  14. Another friend of mine in a completely different grid had similar problems and ended up just logging out and quitting the game for the night, hoping tomorrow will be different.
  15. Had a small update and now have no HUD. The initial game interface does not give me the option to "REJOIN Atlas", so I am forced to choose "New Atlas", which will bring up NA Colonies, which is what I want. Once logged in, I cannot access my inventory nor hotbar, nor any functionality of the ship. I have a feeling this is the result of the most recent small update. UPDATE: Thought dying might cure the problem. Nope. Got a solid green death screen without a map. It gave me the options to "Respawn" (no particular place, because there was no map), "Create a new pathfinder", or "Change Home Server". I chose to change my home server because... what the hell, right? That seemed to fix it. Not sure what went wonky here, but I hope it's not a common feature now.
  16. Raine

    Im out

    Looks like the devs' solution was to give haircuts to anyone over level 100. No matter how ya got there, you get to keep at least that much. AND a free respec. So is THIS↓ good enough for you guys? Plus: - Reduced the maximum and minimum amount of experience which can be earned via execution- Crafting Bonus on items is now capped at 60% on Official Servers- Any character which was above level 100 will now be reverted to level 100.- One time character respec for any character that had their XP reduced back to 100.- One time destruction of all crafted items with a crafting bonus of over 60% on Official Servers.
  17. Same. Get stuck at the top of the ladder. It's useless.
  18. Some kind of stone end piece to nicely finish off the sawtoothed end of a fence or wall. Maybe a post with a finial atop it. Imagine the devs creating bits of statuary you could buy from Freeports and place on the top of this rounded finial - a miniature hydra, mini gorgon, a springing lion, or other heraldic beasts like dragons, unicorns, basilisks, bats, manticores, mermaids, etc. More finishing touches to spend your gold on! Who wouldn't want that? In fact, maybe these finishing pieces could be placed on gun mount posts on ships as well instead of the skulls or lanterns I've seen on them.
  19. "Attack My Target" or "Attack YOUR target" is not working properly on the bears' radial dials. When first tamed, a bear will be on "Attack YOUR Target". If it's changed to neutral temporarily, it will not allow the "Attack YOUR Target" radial function again. Ever. This may also be true of lions, wolves, tigers and bulls - I don't know because I don't have them. Was this an intentional change?
  20. Raine

    Ship name

    To date, the "Rename Ship" option has never worked. The "unclaim ship" option may be operational after the mega-update, but that's just a guess.
  21. Thank you, gentlemen. Now I need to teach myself how to correct the player-driven Wiki.
  22. I cannot seem to track down the Small Gate and Gateway anymore. Were these removed from the game? It's supposed to show up under "Secrets of Building" in the Construction and Mercantilism Skill Tree, but they are no longer there. If they were removed from the game, I cannot find that in any of the Patch Notes. I thought the small gates and gateways were a perfect size for small operations.
  23. Well, that makes map sorting easier. From now on any map lower than 2.5 quality gets chucked. (I picked up a 0.5 quality map today....I mean, really?!) And I'll keep the 2.5 - 4.5 quality maps only if they're on immediately neighboring islands. High end Fine or Journeyman quality maps may also get chucked, depending on whether I need to divide the booty amongst a whole squadron of comrades in arms in order to get it. It may not be worth the time and trouble for a group of people to farm treasure maps together. Used to be fun and build camaraderie, but I've seen less and less of that with the changes to the gold dynamics.
  24. No responses? Okay, devs, I'm pretty sure the players at large are pretty clueless about your Skills Tree design when it comes to colored lines and shaded bars. Would you please add an explanation to the Official Wiki? Thank you.
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