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Found 2 results

  1. Look. I understand why you did it. Griefing with ranged weapons certainly could be a problem. But no game should ever force players into doing one thing, when there are other options that the game offers. And that is exactly what has happened. NPCs on mounted weapons are immune to most, if not all ranged weapons. This means that Pirate Bases are essentially completely impossible at even relatively low levels. (not to mention the ridiculous strength of all pirates). I get the reasoning behind this; you can't just sit super far away and pike people from out of range. So make them resistant. Make it so that they take 1/2, or even 1/5 of the damage from firearms and bows. Don't make them immune. We should be able to use strategy to take down a high leveled base, instead of having to use tames. Soldiers of the Damned are immune to all ranged attacks at this point. (Sure, there may be one or two I've missed, but that's not the point). This is just stupid. The simple reason I see is that people were kiting the soldiers down to the beach, then blowing them up with swivels or something, and farming massive XP. Great! That's a problem. So, make it so that they can't go very far from their spawn point. O wait, you already did. They see you no matter where you are, and they chase you down. They can pop up through the ground, etc. etc. So why are they immune to ranged weapons? This IMO isn't even a question of they should be resisitant. This is just bollocks. They should not be immune, or even resistant, to any ranged weapon. It's silly, and it's stupid. Damage from melee is fine. Maybe even increase melee damage (they'r tanky enough). But no ranged damage? That's just not okay. It's not balanced, or fun, or interesting. It's just frustrating. TL:DR, I get you want people to use tames. Cool! People will. Let us use the rest of the stuff you put in the game too. Resistance to a weapon type is honestly fine. Immunity is just not. If you have to have some kind of immunity, make ground npcs immune to ship weapons. That's fine. But do not make them immune to an entire class of weaponry. I really like the concept of the game. But it's tarnished heavily when we can't use all of the things that are in the game.
  2. I have Soldiers of the Damned chasing me although I'm naked and have no maps or anything else on me. I didn't spawn them, they were milling around in a group before they saw me and aggroed on me. I killed myself and respawned, then tested the aggro again. They were still milling around aboveground and chased me yet again. I mean, yeah, my character is kinda lovely but WTF? Is this a new Atlas mechanic where anyone can get targeted by AotD, when they have NO map, or is this an Atlas bug? I saw no other player in the area at the time. I let 5 minutes go by, then wander back in their direction and the little creepers are STILL THERE, milling around, waiting for me. Again, WTF? FOUR HOURS LATER...I log back in and they're still there! What the ever-livin' eff, y'all?!?!?
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