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UDO

Pathfinder
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Everything posted by UDO

  1. no owners should never be able to just demolish others structures whenever they want , i can only imagine the griefing that would go on , pvp just blow their building up,
  2. place the jars inside reservoir then right click and consume ,
  3. welcome to the internet is this your first excursion ?
  4. if in desert do the devs not know that cold night and hot days = condensation , do they not think that desert dwellers would set up condensation traps ?, to at least have a bit of water before wipe the reservoirs filled up over time , they ran out if used too much wasnt at all op unless u built hundreds of reervoirs , i had enough for the odd drink and to keep my crops watered digging holes and filling up jugs to fill reservoirs to keep crops going is tedious and uneccesary as a game play mechanic
  5. UDO

    quests?

    question to be asked is official or unnoficial ?
  6. i might check this out when i get back from work later which island is it ?
  7. isnt it the time between the upkeep cost similar to crew , cost is same just duration i.e 1 settler = x gold per 1 hour , 2 settler= x gold per 1.3 hours?
  8. fuck off you no nothing twit noone is crying , try reading other comments here as well , ive played since release day 1 , i settled in desert the previous time no issues with this , i have outposts in 3 different areas desert tropical and tundra ,for all the different tames and resources etc so dont assume i dont know how to play the game , im pointing out a flaw / bug with a game element . for the devs to change a game mechanic that affects anyone that settles in a specific region which i add doesnt affect any other region on the map , then it needs to be addressed , was working on ptr and before this patch , a change to water barrels has affected the reservoirs as well this issues reminds me of all the crying when there wasnt any fibre in tundra , one region that didnt have it , similar now desert region not a drop of water unless u dig for it , and fill 3 jugs at a time
  9. they need to do soemthing as a lot of players are set up in desert regions and will want to grow crops are they really expecting us to dig and fill water skins and jugs to make dyes / crops / cook ?
  10. doesnt apply to all flags like it used too have to go around painting them all individually .unless i am missing something
  11. exactly i have had to move to tropical region to allow me to grow crops , this definatly wasnt an issue before this release ,
  12. here we go again with the giraffe took them weeks to buff it to what it was now its back to the rubbish it was when first introduced as thatch tame
  13. no . this having island owners controlling who and what and when other players can build has to go it has no place at all in pve , it needs to go
  14. wrong , they used to fill up over time in desert region rain or no rain barrels and reservoir, , i had them for keeping my water supply going in desert region , i know this as it was the saem all the way through from release until now this 100% agree
  15. exactly , DEVS ALL WE ALL WANTED WAS THE OLD CLAIM SYSTEM WITH LIMITS TO CLAIM FLAGS , why did the devs even come up with this claim system , what did they smoke / drink that particular day , why did they ignore everyone that posted about the claim system the players were overwhelmingly for caps on amount of flags each company could place , what was simpler than that i dont know ,
  16. trees etc are back but no metal nodes appear to be repawning not farmed any at all this morning
  17. it never used too they used to fill up over time , as i used these in the desert region where i played from intitial launch day to irrigate my crops is this an oversight from devs to make it so u cannot grow anything in desert region ?
  18. ahaha this makes sense , as the radius seem to be as it was before they made this change i will check further by trying to build something near my neigbors
  19. hi just a quick question regarding the above , do they not fill up over time anymore ? as before the wipe they used too , if they no longer fill up ove time howe are players in the desert regions supposed to manage with farming etc
  20. dd i miss some thing over night , log in this morning to a compltly desolate area non lawless , the rocks and trees and nodes that had been respawning all day yesterday , have vanished are not respawning , did the devs patch and increase the no build / spawn radius as i cant see any note
  21. it is whenever they want to though , as anything u build can be demolished for 24hrs .... u could have half your base safe then decide u want to build more expand etc the landowners doesn't want you too for whatever twisted reason he may have for denying your enjoyment of a game , so u can not expand to make room for the new tames u built or maybe u want to build a new shipyard for that bring u wanted , landowners doesnt want u to have one ... sorry this doesn't work on pve , all demolish features for pve must be removed , and no build radius needs to be increased , conan exiles managed to get single items to decay fast if not attached to other items , timer increasing with every item attached, this landlord system is just poor excuse as the devs can't work out how to code proper decay system
  22. yes it is , but this system still has no place in pve fullstop , they have no spawn radius so low its a griefers paradise if they so wish , what if the lanlord doesnt remove them ? then that player has a useless base , benfits for ladlords why ? becuase they claimed their tiny island before anyone else got there , because they were the fastest , i dont think so , now becasue they did the no life thing at release they now get free resources forever with out having to do anything the old claim system with flag limits would have been the best one then every player would have had their own area with out fear of being demolished / walled in etc
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