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photek

Pathfinder
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About photek

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  1. do you even know what a snowflake is... omg...... btw where is the seahorse...
  2. now it is not a world map anymore, it sux... and i hate it and 90% of you all will aswell
  3. you talk about ark or pixark or dark and light or atlas, WAIT A SECOND... hahahahahaha but remember, a dead cow gives no milk, they will propably do a last patch after genesis1 or 2, just for the money. no seahorse no nothing... jebaited by wildcard but people remember, there will be a time when none is playing this game or ark anymore, and noone will buy anything from them because they have a history of scam and incompetence.
  4. exactly, no reason to play again with this patch, and the new bugs. rly sad for the game right now. no motivation at all. i guess i stop waiting and move on aswell.
  5. well this is the devs post: "To kick off the new year, we’ll be releasing a new patch late next week for both PC and Xbox. It will feature a number of various bug fixes, QoL improvements, and balance tweaks in a similar vein as the update from this past December. The biggest change that players will see this update is the reduction of the max player level from 150 to 120. We wanted to give the community advanced notice of this particular change since it’s a fairly large shift in how players’ characters will experience ATLAS.............. " i would say this sounds like phase ONE (1) QoL improvements, bugfixes and balance tweaks you wanna know why? because it is written there. it is not only the reduction to level 120. and ofc we all know that not all on this phase one list will make it into this patch, but some of them will.
  6. why would you pay upkeep on an island that is not even fully yours because of the 24 hour building rule. there is no reason to pay gold, because you have the same advantages/dis on laweless servers. 24 hour window to keep griefers away from your island is a joke. even if you claim an island and then decide to not pay upkeep anymore, you could have pillard the whole island and some places with beds for easy spawning so you keep the island even if someone else pays it, he can not build sh.. on his island this is why we needed the raze option that was removed! what a mistake. yes for pve needed. anyway the claiming system will be updated again for sure, stated to happen in phase 4.
  7. let us just wait for the patch. it should be a change in gameplay and some QOL improvements and bugfixes. i would be happy if they just fix kraken fight summoning and do some QOL stuff for now so i can play this game again, including fixes for ships vanishing under my A while spawning on it, and the boring sailing. i know i wont see a seapony or other new ships or factions, but these things will be ingame later. lets hope for now they fix at least the core issues of the game.
  8. welcome to atlas before this last wipe, i told them about exactly the same bug happening but noone gave a s. ship removed and bed removed in company log happened multiple times and once i spawned on a bed that got removed under my ass while i was spawning on it and ofc the ship aswell gone, i found myself swimming with all npcs in the water at spawning (changed server via bed).
  9. well, it's still EA, and we knew a few month ago, at the last stream on twitch, that we will wait long, so let's just wait.
  10. now you know what our ancestors did go thru...
  11. yeah you know the ship hp what is it on a good gally 15k- 20k, then you have resistance. maybe it needs a little balance, 200% resistance would be good enough. (down from now 300 to 400) you should balance in that way that a ship should never be onehit, but maybe two or threehit (in endgame with myth stuff). this keeps ppl farming and building ships, and noone has a swimming fortress. this would mean nerf the sh out of cannon damage and cannon ball weight bc you need more balls, so you need more to farm aswell. and, it creates time for other players to do things while the others repair their boat if they bail, while in a fight and after a fight aswell. in a fight you need just one lucky shot and a bunch of cannons atm, this should change. aswell as the fact that if your ship is slower than another you are pretty much scr. if you just have a swimming fortress it is boring right. so imagine 2 gallys shooting at eachother only with side cannons, common quality. they should get dmg the same rate or sink the same rate to have even fights if you have skilled 200% resistance, maybe the other gally has the same or is skilled in damage, it would be the exact same scenario either way. so it does not matter how you skill it, you need more cannon balls or more time. so what makes difference? the cannons quality and the quality of the planks, because this is the real random thing here, you do not know you enemys boat, maybe you can check with a spyglass but then is is too late. great balance changes would be: resistance and damage skilling in ships: the effect should be equal, it should remove eachoter, so 200% resistance equals 200% damage, that means if you have common quality cannons and you have skilled 200% and your oponent has 200% resistance you should have the same damage taken like a 100% resi gally against 100% damage gally nerf damage from cannons, 50% at least, this needs more cannon balls so reduce weight of balls, and fights will take longer. maybe plank hp balance needed
  12. we always saw it on i10 upper left side of the map. the route changed a little bit last season from season 1, so idk if it is still the same, but you should find it some day or it will find you. and if it is still the same like last time, the ghost shit is bugged and sometimes you have to chase it 2-3 hours to be attackable (no damage taken until ghostship drives visible (that means after 8 or 10 o'clock pm) crossong to another server. only if it is the right time and the ghostship visible and the server just changed then it is time. happy hunting
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