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Dragoon14th

Pathfinder
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About Dragoon14th

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    Landlubber
  1. really ideally would be best to look into removing alot of every tick and use more Parent to child BP less overhead and enforce rules on buildings would go for a long away. like the biggest issue with server performance is mainly due to Pawn density and Buildings... Recently Conan exiles did a thing where they scrap the idea of trying to make every building pieces to be its own BP now they are all instanced based on a single BP. madness i know. but it was what they had to do you could also look into a possible upgrade to the latest engine 4.20 or 4.22 as you guys might have more bugs due to internal engine then you like... but that my guess and .02 cent suggestion.
  2. Why not just have the cannon have a long ass reload time.... or better have it to do 30% damage to the bear health so you can only fire 3 time before bear dies..... this is due to me thinking that recoil of cannons can be brutal against bears since it force and recoils are insane .... Or induce a 30% chance of the cannon misfiring and instead self explode harming the bear destroying the cannon and doing 50% of damage to the cart. There bear cart with cannon nerfed.....
  3. I really like the Jade cocoon Ps1 game style of breeding. It still is the best breeding type combat game you will ever see.
  4. or you know they could take conan exile aproach and just have a fish trap that takes in a meaty bait and ever 2 sec it randomize a chance to catch a fish for the duration of the meat's decay rate. so if it has a 5 min decay rate then that mean you get 9000 attempt to catch a fish in it. It is low grade fish mostly with a chance of mid grade fish... the low grade fish is then used as bait to catch mid to high grade of fish. What do yall think... it lessen the effect of needing to find the stupid sap and it give you a bait type for real fishing at the same time it lets you obtain low grade fish to be use in recipes. Honestly its stuff like this that makes me wonder how does they even profit.
  5. well what buff would you consider to add to crab in to justice the nerf.
  6. Ill be honest they shouldnt go around nerfing things without buffing something else. Like here an idea give a crab the ability to Toss cargo at things for damage obviously cant damage buildings or ships but can do damage to wildlife, tames and other players. like Grab cargo random ten things and add its weight up and that how much damage the thrown (cargo crate) as a weapon does but that can only be used when you are +40% weight so in essence it limits your movement but gain offensive ability. Its a short range weapon but act as boulder. This my friend is call Balance. Im sure someone is gonna load up the heavyiest shit in the inventory and procceed to try to do massive damage but keep in mind you lose that loot and its randomize so its alot of preparation to work with. Keyword is Balance... for every nerf you must buff something else.
  7. So i was thinking instead of raising the cap of population of clans. Why not put on a very high gold cost , Maybe 3,000 g at start, with a 24hrs cooldown it give 5 population expansion And each new upgrade multiplies the cost required by a factor of 4. And to purchase these upgrade you must travel to a freeport. so mega tribes would have to work toward a goal to increase pop size rather then zerg flood from day 1. and of course the limit would be 25 extra pop in additional to the base population.
  8. or you know they can use a ABS node to force anything that 0 to a positive 0. or put condition like if less then 0 then force set to 0 and then add a clamp. UE4 is easy to do this... But they dont have parenting blueprint so they gotta fix for all tames bp individually.
  9. its mainly because of textures being so damn high. cut down on textures and you will have less sized game. its all about texture and polygon size
  10. I'll be honest here What makes a game great is when you set rules to make a game free of chore while allowing the chores to be how should i put it a choice to do rather then require to do. IF they want to see a growth in player get rid of vitamin make the game easier to play and to enjoy not harder.
  11. with float values this is an issue in UE4 you can go negative or positive. to which they should a gone with int variable as it can only be postive and no decimals and later you can make conversion on int. the only reason to why you want to use float value is if you want precision such as rotator and location based. Or if you really want to use negative value.
  12. One of the thing they could have done... to which to this day i still have no idea why no one want to do this.... is to make Tree never respawn but only respawn if you lay the seed down in a given area and have it grow the tree over time. With rocks id suggest to let us have a burrower animal like a giant beetle that would collect resources at a given rate... Thus makes you farm for resource but control how finite things are. So if you wanted to you could chop all tree down and not plant a seed and make the island barren for a few days.
  13. Just keep in mind that CE is on 4.15.3 while atlas is on 4.5...And to boot private servers on Conan exiles are much more exciting then official server. I mean sure it doesnt have boats but we have thrall and its Conan and It has much more dynamic dungeons then pirate of dumb caves. Also graphic is much more pleasing on CE.
  14. actually the real shit is to allow food to get stacked and pause timer on multiple of them ...or better yet Put a Hard quantity cap on them such as for example 10,000 quantity but Allow unlimited stacking... so you could have 5,000 Of one type of meat and 5,000 of one type of berry and you are locked out and thus greatly extend the timer of the food and now you can store actual food to last. This is pretty easy to do. im sure they can do it. Its not rocket science... for those who are devs Loop de loop is your best friend.
  15. just had this thought... If you have a treasure map and when you load into the island grid IT activate the undead And they go around murdering everything on the island Until they are defeated. Would be a great way force some base to be redrawned.
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