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[GP] Guybrush Threepwood

Pathfinder
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Everything posted by [GP] Guybrush Threepwood

  1. 50% players already quit? Someone should stay in school. I get personal opinions are based on personal experiences, but it makes me laugh that when those that don't experience such issues with the game that they get labeled as trolls and white knights whenever they post something positive.
  2. Yeah it's v16 coming in an hour, no notes on it yet though.
  3. Ok so you gotta realise here that without that nugget of info "just got in game message" your opening post is gonna make little sense to anyone that was not in the game at the time.
  4. They are discussing internally what the player feedback has been.
  5. They should revert the change and then bring out a reinforced stone tier that requires metal and paste. Simples.
  6. I was responding to the other person that said riots, so yes i mean riots.
  7. Well I would never encourage nor take part in any kind of riot. A riot is an excuse to carry out disorder.
  8. They would definitely notice, but unfortunately that's never a possibility.
  9. Not reverted yet? Then my half built stone cliff base, metal cliff base, paste cliff base, was it stone? will have to wait as this worker is on strike.
  10. I disagree, sleepers should contest flag claims, but maybe for a certain length of time. I play solo on PvE, if I go on a 14 day holiday then why should my land become claimable when i'm sleeping on it just because I chose to take 2 weeks holiday? So yeah maybe there should be a timeframe on it that is longer than an average holiday, but to say sleepers should not contest at all is ridiculous.
  11. Yeah it was, because new explorers can get DP's a lot faster.
  12. The patch was just this. No idea what the issue was with the Discovery Zones and why it was reverted so quickly.
  13. Well the devs need to realise they HAVE to place sap sources on every region. They can't block some regions from crafting stone, regardless of the expectation of exploration. This is one of those changes that have knock on effects that they need to reaslise what other change they need to make.
  14. Thank god I have sap sources! They gonna be hunted for much more now!
  15. Steam Charts was down a short while ago. For any game it hadn't updated for 20 hours. Then it went down with a server error. However, it appears to be returning now with some games showing their data, but maybe it's gradual, so Atlas will probably return shortly.
  16. Ah no, I never said characters eventually die, I just said if they happen to die while sleeping, which could be being killed by other players (PvP), or being killed by animals (PvE), or some other method, or game problem.
  17. I've heard from some that they are 101 now, so you may just keep aging. I'm 100 myself, I don't believe the debuff will get any worse than what you get at 90 yrs. So until they implement old age death nothing will happen more than the current debuff and grey hair.
  18. Yes my response meant that it is intended, sorry for not making it clear.
  19. Ok lets take your points bit by bit and address them... I know what I see in regards to the buildings in the images, they are fully 100% sealed buildings. If you think I am lieing about it to form a claim of animals spawning inside sealed buildings then there is little point in even attempting to have a conversation with you. Also the first image I showed you was taken on 11th January 2019 and the second and third image were taken on 10th January 2019 so long time after 26th December. Just because something hasn't happened to you or your friends doesn't mean it doesn't exist. No-one has sunken my ships in PvE, do I claim it doesn't exist? No. I never asked for a nerf of wolves or any other animal. Please show me where in this topic I asked for a nerf? I was responding to your claim that animals do not spawn in sealed buildings. Why are you changing the subject? Who here was talking about there being a problem killing that wolf? Were we not discussing the fact that animals do sometimes spawn in sealed buildings? Why do you feel the need to change the subject to something that no-one has made any claims of. Also, you clearly don't realise that because the wolf is inside the building, any arrows or other weapons fired at its head from the outside will do nothing but waste ammo. So no, I am not demonstrating a very easy kill, I am demonstrating the fact that animals do sometimes spawn in sealed buildings. I think this covers all of your points.
  20. Yeah i like the fact pillars don't go through the ceilings too. What I don't like so far is the fact that you can put a cliff platform on a cliff..... yay.... but when placing a building on it the walls don't clip into the cliff.... no yay.
  21. If a member of the company that owns the land is sleeping on the land then it will be unclaimable for as long as they remain on the land. If they leave, or they die then it will become claimable.
  22. That's where you are wrong. They do sometimes spawn inside sealed buildings. Take these images as examples. One building I found this wolf sticking its head out, it's a wild wolf. Fully sealed building. Then a completely different base, yet also fully sealed building: A complete view of the structure: So yes they do sometimes spawn inside fully sealed buildings, there is no denying that.
  23. Version 8 had this: - Ships near shore do not attract cyclones anymore Somewhere between v8 and v15 that got reverted as I constantly get cyclones hitting the shore now.
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