Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 12/29/2020 in all areas

  1. 1 point
    I originally bought Atlas about 1 year 3 months ago as a bit of a time filler whilst I waited for Mount and Blade 2 and the next Total War. Here I am 1813 hours later. I never wanted to be involved in the PvP and I don't have the luxury or temperament to be a part of a Corp. I get called out to work without notice frequently and can't be relied upon to be on when I may be needed. And I can be a grumpy old git at times. I have at times been helped and have helped quite a few friendly players out there and have enjoyed that. However, in all the time I have been playing atlas on the official servers. I have never seen more than two or at the very most three other players at the same time. This is not a game where you will engage with other players. it is basically a solo game with a few other players probably in different time zones. I realise if you engage in Discord etc. there may be ways of arranging more interaction, but I really cant be arsed with the immaturity endemic on that platform and I don't think a good game should rely on external websites to push its experience, it smacks of corporate failure if they cant maintain and update there own flagship website how can they build a successful business. I have played this game like I play all others. With the intention to experience and achieve as much as I can of the game. This includes completing all available quests. I have a range of all ships (apart from the Ramming abortion) and three markets with warehouses and a minimum of three farms for each market. I have in each base sufficient resources to build at least 3 Galleons. Despite this I feel that because I can not and do not wish to join a Corp I have been excluded from a large part of the game experience. It would be nice if the Developers took note and included some sort of global communications in the game instead of being stuck talking to just your current zone. At the moment the zones my main base resides is completely unplayable. All actions have to be repeated five or six times as you get lagged back to where you were up to 1 minute before. Indeed today I have visited six zones and five lawless zones which are similarly affected. The current state of play with the game is unfortunately completely unplayable. I have formed the opinion the Development team do not have a clue how to progress the game and keep making random changes, at whim without consideration of the game play balance or the stability of the games environment. I cannot be sure of the actual stats but as a player I feel like the player base has dramatically reduced over the last two to three weeks to the point where seven or eight zones which previously would have had a healthy three or four or more players, now are empty. I get the feeling the players are showing the development team there opinion on their games direction. I suspect that this is wholly intentional tactic from the development team and expect that when the servers are restarted, for the start the new season, in a couple weeks time, there wont be a PvE server. When the community complains they will respond 'but there was to few players on the PvE servers to justify the expense'. I originally bought this game as I liked the idea of the pirate life but have slowly realised there is absolutely no piratical gameplay elements. It is a very simple survival/Minecraft clone with a couple of ships thrown in without thought of what to do with them. Please correct me if you feel I am wrong about this but; There is no boarding of ships you cant really go out carousing and the combat dynamics are simply laughable. Since when do pirates buy their ships. Can you imagine Blackbeard: 'Guys can you give me a hand I need to carry 2.5 tonnes of my hard won gold doubloons to the shopkeeper to upgrade to a new 'Queens Annes Revenge'. Oh just so you know its a fuc*ing penteconter, a single deck ramming galley with cannons bolted on, ---- no far less than the current Galley! -------- Ok, guys don't take the piss I know it was out of date when the Romans held the Mediterranean but its all these Cun*s can think of'. Can you imagine his response when he is told he has to slay the entire worlds population of rhinos as well. I imagine his crew would exercise their democratic right and demote him to cooks boy. I think in the interest of honesty the name should be changed to 'MineCrap the Zoo merchant' because you will spend far more time building, Taming or in your market begging for others to create trade routes than you will on the open sea.
  2. 1 point
    For the last month or so the only way Im aware of to trade is as follows... This is on PvE btw 1.Find someone in your grid to pair up with 2.Get in chat agree to a common resource at a 1:1 rate. For example Cotton for Cotton or Marble for Marble. Create the trade under New Trade tab 3.One person send a request, other person accepts, wait a bit and you should start seeing ships listed in lower left window (virtual ships, not real ones) 4. After a while gold and rewards should start popping up in your warehouse. I've managed to have between 1-3 active trade routes going. If anyone else has relevant info I'd be curious to know. Regarding trade you should also skim the last few patch notes in Forums/ Announcements Good luck
  3. 1 point
    You probably find the US has a better ping than we do in the UK they certainly have a much higher band width and less bounces between most big cities in the US and Germany than UK does. UK - Germany traffic usually gets bounced through France and Netherlands. Germany - US has a lot of direct links. The US players just like to complain more
  4. 1 point
    As a solo player and being lucky enough to have been present the day of the last wipe, I have a warehouse and a couple of farms. Which provides a suitable income which provides for all my pleasure yachting experiences. However, I do feel the balance of the game needs a severe tweak to ensure everyone has a chance to enjoy. I think the rewards and overall focus of this game need to be altered. At the moment, the three big money spinners in the game are in order: 1.Doing nothing (Login in once a day and emptying Warehouse into Ships locker and checking bears have food) 5K gold per day with a decent market. Risk - almost nil (dependant on zone, some are so unplayable it is impossible to gather food for said bears). 2. Risking your million pound superyacht (supersloop ) to do lots of dives (watch out for them zones, you never know which one will lock you out and then it is back to SunSeeker (small shipyard) for another sloop. 3k to 5k per 4 hours of play. Risk - moderate to high chance of losing all you have with you, Not through intentional dangers (Ships of the Damned etc., just from zoning. 3. Putting extensive armament onto said Superyacht to risk the vagaries of Greenpeace (Ships of the Damned) in an attempt to take on the behemoths of the sea (Whale hunting). 0 to 3k per 4 hours of gameplay. Risk - as above Serial 2 mostly from the fact the game is not correctly configured to allow safe zoning. Lets be honest Treasure maps and Greenpeace hunting should be up there but there is virtually no gold in either activity and once you have got a mythical fishing pole BP why would you bother to do either again. Whilst serials 2 and 3 are fun and probably what we are suppose to be doing in this game. I suspect the Developers of this game really wish we would start doing more of serial one. Why else would they spend time on Lumber Yards, Ramming Galleys, Charcoal burners, For Fuc*s sake hats on fuc*ing bears and not fixing the current issues. The Lumber yard, what the fuc*. The farm works perfectly at the moment. It has up sides and down sides. Come on guys "My farmhouse collects to many berries", Boo Hoo use the O key, dump that shit. Don't let your laziness be a reason for something that works fine to be nerfed like everything else good about this game. Ramming Galley or as I call it the large corps only ship, Its too expensive, the mechanism to get it is fucked up. Buy it from a vendor. Well fuc*ing thanks I have spent my whole life in this game collecting resources and now you want me to forget that, haul 20 million tonnes of hard earned gold, re-spec so I can carry it and then pay for a ship which is effectively useless. And then the latest brainstorm - The dev team think; it is not fuc*ing exclusive enough, we will get the retards who want one, to find Rhino's, kill millions of the rare fuc*ing things to get a ship. Lets face it, unless you are in one of the two of three super corps, all you are going to do with it if you are stupid enough to buy one, is put into a fucking armoured Dock (as if we need more large buildings to fuck up the already laggy zones) and pay for its storage; may as well build a sloop for all the good it will do. And then in the Devs infinite wisdom they nerf one of the truly fun parts of the game. Why on earth would you nerf gliding suits. It is not going to stop people making big towers they do that to fuck the zones up for other people its why bears scratch trees and dogs piss on lamp posts its subliminal they don't think they just have to do it (I bet they all have small penises too). And by the way I have to agree with Ranger1K why the fuc* would I want to visit any other site than the official Game site to get updates about the game. That is the most fuc*ed up shit I have yet seen. Sure have a multi social media presence but everything should be posted on the website first, its the OFFICIAL WEBSITE for Fuc*s sake. I have a feeling this may be my last post, as I have just about reached the point where I am only logging in to the game to feed the animals and block other players from building Farms and Warehouses. I cant be arsed to sail the ships, as I have had to many stuck between zones or have randomly lost tame incidents. I have never had any responses to my daily bug reports (mostly about the pit that is E4) and I don't feel the game is being developed by a intelligently lead or focused development team. I have over the last year and a half mostly enjoyed the game but it is starting to feel like a obligation and I don't feel like anything the community says is listened too. I suspect the developers: 1. have never played this or any other roleplay type game. 2. Do not speak any language used on their own forums. 3. Are all part time and only paid for new content (no mater how ill-conceived). If I was asked what they should focus on for new content. I would say: 1. Safe shipping for Tames, Crates for small and tethering points for large. It shouldn't be to hard to implement, think of chairs for animals. I have never lost a crew man overboard at a zone who was in a chair. Or even in a laggy zone. 2. Concentrate on getting the laggy zones workable again, if that means restricting building blocks per person/corp per zone then implement that! Working zones must be the priority. This is after all a pirate game not minecraft. 3. Bring out more diverse ships to build and scrap the ship vendor. It would be better to allow boarding of NPC ships than continue with the stupid idea that a pirate should pay a merchant for a ship. Plus the grind use to be what kept people in the game. 4. Implement fleets, a solo player should be able to hire pirate captains or promote NPCs to control his other ships. 5. Include other merchant NPC ships to attack, trade with or board/capture and landsmen with towns and villages to attack or trade with make it feel like a inhabited world. 6. A proper economy where people can sell/buy items globally. Possibly using the exchange systems in the larger towns. (see serial 5) 7. Probably the most important one. The fuc*ing game must be globally linked, this zones shit is like playing Everquest again. The world should be a single linked and seamless world with global communications and seamless vision and travel. Constantly wondering if this zone is going to be the one with a Red Galleon to run into or where you loose your current ship to a synchronisation error is absolutely unacceptable. For the sake of those in the game who have put up with this shit for so long please start to treat this like a business and stop treating it like a Sunday afternoon project.
  5. 1 point
    Man is mis the old big atlas worldmap grid.
  6. 1 point
    Yes its Bad! I'm stuck on the water in my ship! Everytime i log in server crashes and i cant sail it out of the server. Fish are flying around me and its bad! D11 also on i11 rubberbanding is so bad cant click on anything with out it poping me back 4 tiles to close out the item i waited to open and animals i click to ride on i have to wait 20 sec's then it pops me on it then off and i'm standing next to it only to repeat the issue
  7. 1 point
    relax. discord theyre giving updates on whats happening relax, theyre giving updates on whats happening on discord atm.
  8. 1 point
    Lets be honest, Farmhouses were implemented for players who cannot spend the bulk of online time used for gathering, but rather you can build a farmhouse so it will do the work for you, and it gathers at about a 3 person hand rate of each resource in its area. This is great! I love it! All anyone should ever need is 1 per island. I don't care if you are a massive company, if that's the case then take your large player team and go harvest the old fashion way.. Limit players, 1 farmhouse, 1 market, 1 warehouse per island. per person/company All of which cannot be built outside a smaller area allowing others to place the same The spacing between each building is also to large, make it smaller, thus allowing more people the ability to establish a foot hold and move onto other aspects of the game.
  9. 1 point
    Well the old this is a pyrate mmo comes out everytime you have an idea that's controversial. Even though this isn't strictly a pyrate mmo anyway. I'd like to add that pyrates rarely attacked each other for the reason that they knew it would be a fight to the death with barely any chance of surrender. Most pyrates would work together when it suited them. They attacked naval vessels and merchant ships mostly. Yeh there were rivalries aboard a ship amongst the men, but not with other pyrate ships. This game is not a realistic pyrate mmo ,anymore than lord of the rings is a ww2 novel.
  10. 0 points
    Freeport living goes against everything the game is. If you can’t handle a Pirates life simply don’t play the game. It’s suppose to be a challenge, ruthless, and survival of the fittest. That is the whole point of atlas and you’re missing it.
×
×
  • Create New...