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Sturmberg World Bank

Pathfinder
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Everything posted by Sturmberg World Bank

  1. 2-3 weeks? the patch is gettin released in less than 1 a half week yeah right , wheres the test server??
  2. UPKEEP cost is the same Bullshit like , organic paste cost on stone. Dont accept it... dont find solutions for it. Better fight for gettin it removed. This is nonsense punish PVE players for griefers... no way!
  3. i m a pirate arrrr, i dont want a fckin king or land lord!
  4. I dont know about you guys, but i was watching the devs stream, the moment when Jat and this other dev guy, were talking about adding a mini game to fire arrows, made me very angry and agressive. I ask myself if they really know, how we feel about this annoying game mechanic!
  5. Understand your point, but cruisin around all the time with a battle ship is not relaxing sailing like with a transport ship or a ship which is build to be fancy. There should always be a way to sail in peace and relaxing. Imagine the difficulty of sailing with a transport galleon 70% loaded, without ugly roofs which sorrounding it. Its ok to have a challenge ,if you search for it with your ship, but for those things, there's whales and higher SOTDs in the game. Casual player without special blueprints and ships or skills, should be able to sail without losing theire stuff.
  6. We should raise our voices and make them devs know this.
  7. We all already complained about the insane amount of ships of the damned and that they are to strong to defeat. Making them smaller and less powerful is a good step into the right direction, putting them in squads is making 5 steps back. You should be always able with a transport galleon to out sail them. At the moment its sometimes not possible with the amount of SOTDS because they sail to close to each other. If we have SOTD squads of 2-4 ships, the amount of space they need to sail and the radius will be insane and you cant out sail them because they always change theire direction. One SOTD its not easy to know where its gonna drive next but with a couple SOTDs at the same time its nearly impossible to out sail them.
  8. Settlement system -Actually we can be happy to not have this bad concept of settlement on pve. The claiming system concept they have in pvp wont stay. This is so stupid and will cause to much trouble, players will never accept this. Allowing a Landlord demolish structures from other companies to all times.... its so stupid and make companys to not live on a landlord islands.... the struggle for all these items is to big and the risk to high to lose everything to a griefer /greedy landlord. Even if they would remove the ability for a landlord to demolish your structue, the landlords would be mostly big companys and i dont want to live for theire wealth and after theire rules.... the game is having more small companys and solo players especially in pve than everything else and it should be have a system which suppports the smaller companys and solo players, because big companys with 250 members dont need that much support. let me make advertisement instead for the claimingflags and give a solution how we could use them. Solutions: -Keep claimflags in pve limit them to 5-20(depends on amount of company member) per grid and 20 in total per company. Enemy structures. ships, animals or npcs, dont block claiming of an area. All enemy structures and animals on your claim are able to beeing demolished or taken over after 1 hour. Enemy claims cant beeing placed in a short distance to your claim, except you are in an alliance, than your claims can be next to each other. -keep building everywhere with auto decay and demolish after 5hours, if not on your claim(dont forget we will have to build everywhere to kill animals and monsters) -removing of water claims -make ships not gettin damaged on water if they are in a distance to an island. -unlimited amount of alliances in PVE -give ships the ability to drive through other ships in pve.  Player shops - As i know they are planned for beeing added in freeports in pve, which is good because, its more centralized. A neutral zone where i can park my ship not gettin blocked by huge, ports and ships and can get some npcs and customizations too.
  9. I ve posted this already but i want to share this with you guys what i ve worked out for our problems which we have in pve, because the concept the devs worked feels not playable and unfair. Solutions: -Keep claimflags in pve limit them to 5-20(depends on amount of company member) per grid and 20 in total per company. Enemy structures. ships, animals or npcs, dont block claiming of an area. All enemy structures and animals on your claim are able to beeing demolished or taken over after 1 hour. Enemy claims cant beeing placed in a short distance to your claim, except you are in an alliance, than your claims can be next to each other. -keep building everywhere with auto decay and demolish after 5hours, if not on your claim(dont forget we will have to build everywhere to kill animals and monsters) -removing of water claims -make ships not gettin damaged on water if they are in a distance to an island. -unlimited amount of alliances in PVE -give ships the ability to drive through other ships in pve. 
  10. I ve worked out Solutions for our problems which we have in pve, because the concept the devs worked feels not playable and unfair. Solutions: -Keep claimflags in pve limit them to 5-20(depends on amount of company member) per grid and 20 in total per company. Enemy structures. ships, animals or npcs, dont block claiming of an area. All enemy structures and animals on your claim are able to beeing demolished or taken over after 1 hour. Enemy claims cant beeing placed in a short distance to your claim, except you are in an alliance, than your claims can be next to each other. -keep building everywhere with auto decay and demolish after 5hours, if not on your claim(dont forget we will have to build everywhere to kill animals and monsters) -removing of water claims -make ships not gettin damaged on water if they are in a distance to an island. -unlimited amount of alliances in PVE -give ships the ability to drive through other ships in pve. 
  11. First i have to say i agree with you, except the number of claimflags. 1 Claimflag is not enough , but a hardcap would be the right way. CURRENT PVE AUTO-DEMOLISH/REPAIR CONCEPT(FAIL) / CURRENT CLAIMFLAG CONCEPT(FAIL) I dont know why the devs took this solution instead of other more pve friendly ones, makes us feel devs dont play pve. Punish pve players for griefers and forcing us to gather resources over and over againe, to prevent our bases from decaying, cant be the answer... Maybe this idea came from the same person, which had the briliant idea of making stone cost organic paste. Same frustrating like Jat, who was making jokes about adding a minigame to fire arrows...(this is not funny and most people hates those mini games). The claiming system concept they have in pvp wont stay. This is so stupid and will cause to much trouble, players will never accept this. Allowing a Landlord demolish structures from other companies to all times.... its so stupid and make companys to not live on a landlord islands.... the struggle for all these items is to big and the risk to high to lose everything to a griefer /greedy landlord. Solutions: -Keep claimflags in pve limit them to 5-20(depends on amount of company member) per grid and 20 in total per company. Enemy structures. ships, animals or npcs, dont block claiming of an area. All enemy structures and animals on your claim are able to beeing demolished or taken over after 1 hour. Enemy claims cant beeing placed in a short distance to your claim, except you are in an alliance, than your claims can be next to each other. -keep building everywhere with auto decay and demolish after 5hours, if not on your claim(dont forget we will have to build everywhere to kill animals and monsters) -removing of water claims -make ships not gettin damaged on water if they are in a distance to an island. -unlimited amount of alliances in PVE -give ships the ability to drive through other ships in pve.
  12. I can understand your point, i saw how much companys sturggled for theire achievements. All the fleets of Galleons and Brigs. some of them made out of mystic blueprints. The pain to get the powerstones... but i hope one day , you change your mind and come back. I dont think, we will have to face another wipe in the future.
  13. Dear Captain's, i will give Atlas on Official server NA a new chance with the upcoming patch, our company lost all our stuff due to several claimflag system changes. I dont know if the current idea of removing all claimflags is the way to go and the concernings about resource blocking are right, but i guess if players on an island work together, there will be a way to avoid these problems. If someone is ready to team up and give it a try too dm me, would like to hear thoughts from people returning too.
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