Jump to content

labatts

Pathfinder
  • Content Count

    271
  • Joined

  • Last visited

Everything posted by labatts

  1. You wouldn lose your ship you would spawn at the nearest bed you died next to if you have multiple within a certain radius it would allow you to pick. So If you died on ship out in ocean you could spawn back on that same ship. By taking away fast travel or minimizing it, it will actually help out smaller companies.
  2. Because its Territorial game all about claiming land. By not allowing more than 2 claims kinda defeats the point. By not allowing fast travel the larger companies would have to split up to keep the land they conquer making it easier to take it from them and harder for them to control everything like they do now. There could be certain fast travel allowed but allowing for a person to go across the map in seconds to defend land they own never use is foolish in my mind.
  3. How would this kill solo and small groups ? In a way it should help them because the larger companies wouldnt own 2 or more full servers and allow for more companies to have a chunk of claimable land.
  4. So you are saying the Devs missed the point to their own game lol. If its not about PVP then why is there two separate servers ? Im not trying to make it into something that it clearly is already. You clearly have the wrong impression of what this game is about. So if you want the PVPVE there are unofficial servers you can play for now but thats all you have. And as for the balance that will hopefully come in the future its still early EA give it time.
  5. They could get rid of FOY as well same goes for the age mechanic.
  6. I think it would help the game if they removed or limited fast travel making it so people have to rely on sailing, and keep companies more regional rather than spreading out to multiple server grids as they are right now. It would possibly make more room for other companies to claim land.
  7. This game is about territory control. And not everyone goes around killing everyone not in their company. I have seen lots of companies not allied together get along and this was on a lawless server. This game isn't suppose to be just about sea battles there is suppose to be land battles as well it should be like 50/50. Like I previously said there should be offline mechanic that makes ships and buildings more resistant to damage when the company is all offline but not totally immune. This game is built for larger companies its not suppose to be easy for solo players where wold the challenge be then, and by making it easy for solo players you make it 10 times easier for larger ones as well. Also that is why they have 2 servers one PVE and PVP your probably going to get the 'kick ass trading game' you want in the PVE. But yes on the PVP server it is mainly about PVP lol.
  8. So first of all lets point out that If you have read my posts then you would have clearly seen I have no issue with offline raid protection where things take less damage. I am strongly against if a company is offline they take no damage. As for people that offline raid more power to them I do not care its part of the game. I am all for the reputation idea and would go even 1 step more to making it so they couldnt use markets once added in the freeport area but have to use a chaos market at more risk. Once again you have not read my posts if you think i disagree with everything lol. You are obviously triggered go get some fresh air bud.
  9. You clearly only care about what you want and to make it known to everyone that you want things a certain way or else. I am just pointing out that people have been leaving the game for many reasons but you wanna keep beating a dead horse over just 1. Anyways I dont care if you leave or not.
  10. You are a fool to think that everyone is leaving because of offline raiding. Like I have previously said there are several reasons for why people are leaving, and making another server will not help.
  11. Hmmm so you want to split the player base up even more lol yea that's probably not a good idea. Instead how about he Devs start balancing the game out and fix the bugs, exploits and start banning the hackers that are caught. Would also be nice to put an end to the duping that has been going on aswell. I think those are more important than adding another server at the moment.
  12. Yea they really need to add in more ships and add some more content to just sailing as it is right now its extremely boring to the point I alt tab when sailing. Also It does take forever to get to 1 place make another ship that is between sloop and schooner for doing quick trade routes like you say.
  13. NOOOO. that is the worst idea ever. PVP should be 24/7 and not cater to just your gaming time. Love the fact you have to toss in there some people have jobs because not all the people playing this game work from 9-5 during the day. The few things i see wrong with PVP are tames being OP go figure and the melee weapons having a clunky mechanic. It should all feel smooth similar to when fighting with a sickle.
  14. I disagree there are way to many other issues wrong with this game. Bugs, exploits, hacks, and the list goes on.
  15. I think that still will not work. Large companies will keep small area still pay little to nothing and keep raiding everyone like they have been. Everyone keeps thinking that the company thats going to raid is gonna steal your claims, thats not entirely true alot of times its just to set you back so you cant hit them and they can build up even stronger while you have to rebuild.
  16. So you are gonig to punish a bunch of people because hey they dont play at my timeframe thats incredibly selfish and foolish. Of course if someone lives far away from servre they will have high ping. But once server gets 50-70 people you get high ping, that is what needs to be fixed these servers are suppose to hold 150 people and cant even do half that without lagging. By having raid time / pvp time decided by a timezone you might as well make both server PVE it would ruin the entire dynamic of the server. I am only against ORP that allows total immunity while a company is offline. I actually suggested many times that if they added a slight resistance against explsoves while company is offline that wouldnt be game breaking and make both sides still happy. You are the one so butt hurt about being offlined that you come into these forums and demand things change to benefit you. I doubt that will ever happen so you can either quit or go to unofficial where it suits you more. Life is feudal is a trash game
  17. Yes I understand people have more ways to hit you. But if the devs changed the barrels so you could not put them directly next to base would fix that issue. Also give foundations a larger radius so you say 5 foundations but make it more like 15 away. For the people that like to spam foundations give them a rapid decay timer make them disappear after 30 mins to an hour if they do not have doors on them etc. You cant do any of that on claimed land but still easy to just sail a bear over with a cannon wagon and blow into your base as it is right now so you dont even have to declaim their land. But then again if they added those fixes to lawless it would be pretty much the same as claimed land.
  18. If they optimized the game better it would fix the issues with ping. And the timezone issue you will always have. People in the US alone have different work schedules and timezones. Not everyone is on the same schedule as you. On top of that you have people in other countries that have friends across the world that want to play together so having a 3rd server might help a little but you will still have the same issues unless the devs do a better job with optimizations and server performance. You t quoted only few words from that sentence now even taking the entire thing. People are leaving the game due to many reasons.
  19. Yes it does get expensive which hopefully they look into changing. So if your losing everything on claimed land whats the point, might as well just live in lawless area. I guess I am trying to understand the point as to why everyone wants to claim land but why there is really no difference. The devs need to make it so having a base in lawless the area around it that you'r foundations claim is bigger. And also to stop people from spamming foundations to have a rapid decay timer to all foundations that have no doors etc attached to them.
  20. Hell no to the war decing. Puckle guns are actually pretty decent. I was messing with someones base not to long ago and died to them. The key is you have to have a bunch of them. Also you need cannons to have crossfire so 1 protects the others when it comes to defense. You said large companies going after other large companies and ignoring small ones when has that ever been the case lol. We both know people go for the weaker targets why because its almost a guaranteed win or in the attackers mind they believe so
  21. Why do they need more than 2 servers ? Things are fine as is the devs just need to have better server performance overall.
  22. It would be really nice to hear some of these possible ideas mentioned. It might bring back hope for some of the people its been bothering when moral is extremely low. But for me I am more curious how this will in return not have a more negative effect against smaller companies, because what you buff and make easier for them makes things even easier for larger companies. some insight would be greatly appreciated.
  23. I agree the land claim issue needs to be fixed etc. But this entire argument is towards game not being for solo players. So they change the claim system and now your 10 main company has a claim. Even with you guys online trying to defend you are going to get annihilated and wiped by one of these larger companies so what does that claim really do for you ??? Like everyone on here keeps trying to point out that this is a territory control game similar to EVE. What as a small or solo company trying to achieve ?? If its to own land why when it will just keep getting wiped. Everything they buff for solo / small companies will magnify it for large ones. This game can be played solo or with a small company but do not expect to do what the large companies are doing or demand that because it shouldn't be like that.
  24. You will not place enough defense most likey to stop the attackers. Its the same concept as in ark build as many as you can to stall the attackers as long as possible from doing max damage till hopefully you get on or they give up or run outa materials. Are you built on lawless area or on a claimed island you own ?? I do believe the NPC's repair idk if they repair entire planks but i guess they are suppose to repair damaged planks. While offline it should take 20-30 cannon balls while offline there should be a structure buff but not immunity.
  25. It was pretty funny. I just seen the company name and figured it was same crew from DF.
×
×
  • Create New...