-
Content Count
459 -
Joined
-
Last visited
-
Days Won
1
vaylain last won the day on December 7 2019
vaylain had the most liked content!
Community Reputation
227 ExcellentAbout vaylain
-
Rank
Scallywag
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Get your nose out of the Dev's arse man, seriously! If you've been playing this since the launch of the EA and had paid for this hunk of junk, you'd be equally as disappointed in the meager updates and overall direction that the Dev's have been taking this piece of poop to. It started out a horrible mess and has never really improved from there...
-
Wow, you have to be a very young, unworldly, and extremely naive person who lacks empathy and other essentially successful traits to pass as a human being. Do you think that this policy will work for all occasions? Nope, it might be your preference that players announce and request access to the island you dwell on but that certainly is not my experience with all of the other psychotic island inhabitants that I have encountered. Generally, once your presence is known, you will be immediately told to get lost. I have found it much safer and more successful to hide my outposts opposed announcing where they reside.
-
Ummm, this is largely due to the fact that the servers are not region restricted so you end up having a lot of neighbors that do not speak the same language. Unfortunately, in most cases, those very same players, once becoming aware of your presence generally become mindless psychos with only one thing on their mind, the eradication of you and your structures from their island. (I only play on lawless regions, so that is the only game perspective I am speaking about).
-
Oh, so you see my point then...very few players are playing this game. The few players remaining are indeed the majority but the masses of players that have abandoned this game were at one time the majority. All of the masses that had fled the game couldn't possibly be because the game has taken a very bad game developmental direction, could it? Naw, not according to you and the few numbers of players that persist apparently just "adapt" to shitty game designs and buggy coding and except it "as is". I guess you and your ilk just like to take whatever crap the devs are poo-pooing with a smile because it is easy than speaking up. You see, we are all the consumers, so we all get to have a voice no matter what you think. Being a consumer and hopeful fan of this title's potential, I owe it to the devs to offer encouraging advice and honest negativity, whatever will help persuade and hopefully motivate the devs to rethink certain design failures so that they can better improve and to hone this game into a lucrative gem once more. It is my opinion, that the devs have been misled into thinking that this game is fine just the way it is but that is just not the case at all but hey if they want to listen to the few who have remained opposed to the considerable masses that have fled over the last year then that is their perspective and ATLAS will ultimately fall to the wayside in mediocrity and inexcusable game flaws and then inevitably be forgotten.
-
You mindless moron! What a great perspective...So because the game suits your playstyle taste, you think that the game has absolutely ZERO room for improvement nor game-changes? Because of yours and other mindless players' idiotic suggestions, the devs have been misguided into thinking that they were building a game for the masses when they were unknowingly building a miserable wretch of a game for a tiny community of 12 assholes, just like yourself and a small army of Asian-bots. The rest of the masses have moved on to other, more enjoyable and better-designed games. GG!, enjoy this deceased corpse of a game with your 11 other asshole friends and that army of Asian bots... RIP Atlas...
-
So, let me get this straight. Atlas is only an Early Access game that is extremely buggy, missing polished assets, and lacking considerable content and Atlas is being sold to X-box owners for a retail of $29.99 and yet you claim it is NOT just a cash grab?!? I am calling on your BS...
-
Wow, even after all this time and after all of our posts the devs still have no clue about their player base. RIP ATLAS!
-
ATLAS has been extremely boring as of late and many of us have been eagerly awaiting some new innovation to the PVP MMO aspect. It used to be that I could check in once a week, just to keep my structures alive in hopes that one day you guys would finally fix all of the buggy game mechanics for the PVP servers but it seems you guys have added in structure decay and ALL of my bases have finally decayed. Now, I have absolutely nothing left to keep my interest in your game. Good going...RIP ATLAS!
-
To the entire team of ATLAS, including CEOs and stockholders.
vaylain replied to Cpt.Yarrr's topic in General Discussion
I have played ARK for more than 3 years and now ATLAS since EA launch and yes, I did come here for the building, adventuring, pvp, and taming. But there are already enough creatures to tame so I am pleasantly happy, ATLAS no longer needs any more new creatures to tame. I would like the DEVS to focus on fixing all of the broken game mechanics, Pirate-oriented aspects, and implement AI humanoids that team up with one another, gathering, hunting, taming, building, sailing, and player killing. This would liven the world up as the real player base is so sparse. Unfortunately, you seem to be steering your MMO with over 40k simultaneous player capable game into a low population and solo playstyle community, so the extra AI companies would provide the appearance of activity and offer something for us players to contend with... *NOTE: Grapeshot, you should seriously consider firing/reassigning your community managers as they have failed miserably at their job and are actively destroying your IP. We, your faithful community of players that have been with you from the start, actually KNOW what ATLAS needs to become playable and enticing to the masses but your community managers continue to ignore our posts. -
Captain's Log #34: Wild Pirate Encampments, Non Dedicated Mode, and More!
vaylain replied to Dollie's topic in Announcements
I second this request. I have been playing ATLAS since the early access launch and suffered through the server wipe and was forced to farm and rebuild/re-tame everything back and STILL, the game gets boring at a certain point since there is literally nothing to do in the late game (UNLESS YOU HAVE A LARGE COMPANY TO BOSS/DUNGEON FIGHT). Please for the love of ATLAS, implement AI humanoids that will liven up the game as they toil to gather their own resources, hunt the wilderness, build up their own bases and naval fleets, and eventually declare war on other Playing Characters. -
I have been playing ARK for well over 3 years and ATLAS since the early access launch. I am a solo player and I have several bases scattered across many islands that are well-hidden and have yet to be raided. The fact that the resource nodes grow back around our constructions makes it extremely easy to conceal our bases. Unfortunately, I cannot say the same for all of my shipyards and ships =( I wish that they would just implement an offline raid prevention flag, so that whenever the owning company logs out, all of our ships would be safe and sound. I wholeheartedly agree with you on this one. This has always been the Devs' downfall...Anytime you see the DEVs playing the game they are always flying around in god mode and NOT actually playing the game. I get the feeling that they don't even know the first thing about how it is to actually play their game without using their fancy cheats...
-
Hey pal, Grapeshot stated that Atlas is meant to be played by solo, small, on up to mega-companies. They claimed that they were taking special precautions to ensure that Atlas would be available to all aspects of gameplay mode and this includes CASUAL play, you pompous arse. What makes you think that YOU get the right to decide how this game should be played? The fact is simple, the devs are currently trying to make Atlas work for all playstyles and this might very well include offline raid protection flagging. Who knows, as they are still working out their ultimate solutions, you know, early access and all...
-
Rust sucks. We had more hope for Atlas...
-
Why can't you post them daily on the forums here? This was yet another disappointing update. We do NOT need cosmetics, new islands, or Hydra pea-shooters, we need actual, game functionality enhancements and adverse game-mechanic fixes. There is almost no one playing on the servers as it is, why would we need an In-voice chat system? All of the PVP servers are dead, doesn't that matter to you at all?
-
Ok, let's get back to improving the PVP aspects of the game now that this silly, single-play has finally been implemented. Please and thank you. Hopefully before the rest of the player-base has left or has been forced to play only within the single-mode... Grapeshot, your massively multiplayer first-and-third-person fantasy pirate adventure that can host up to 40,000 players exploring the same Globe simultaneously, with an unprecedented scale of cooperation and conflict, has unfortunately been reduced to a meager, single-play mode only. If you are wondering where most of your avid players are, many have left to play other games while the rest of us have gone back to ARK: Survival Evolved as we all wait for you guys to drastically improve Atlas. I for one, still hold a modicum of faith in your prowess to turn this game around...