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vaylain

Pathfinder
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About vaylain

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  1. vaylain

    Xbox and PC Crossplay is now Live!

    So, let me get this straight. Atlas is only an Early Access game that is extremely buggy, missing polished assets, and lacking considerable content and Atlas is being sold to X-box owners for a retail of $29.99 and yet you claim it is NOT just a cash grab?!? I am calling on your BS...
  2. vaylain

    ATLAS Roadmap

    Wow, even after all this time and after all of our posts the devs still have no clue about their player base. RIP ATLAS!
  3. vaylain

    Captain's Log 36: Dev Livestream!

    ATLAS has been extremely boring as of late and many of us have been eagerly awaiting some new innovation to the PVP MMO aspect. It used to be that I could check in once a week, just to keep my structures alive in hopes that one day you guys would finally fix all of the buggy game mechanics for the PVP servers but it seems you guys have added in structure decay and ALL of my bases have finally decayed. Now, I have absolutely nothing left to keep my interest in your game. Good going...RIP ATLAS!
  4. I have played ARK for more than 3 years and now ATLAS since EA launch and yes, I did come here for the building, adventuring, pvp, and taming. But there are already enough creatures to tame so I am pleasantly happy, ATLAS no longer needs any more new creatures to tame. I would like the DEVS to focus on fixing all of the broken game mechanics, Pirate-oriented aspects, and implement AI humanoids that team up with one another, gathering, hunting, taming, building, sailing, and player killing. This would liven the world up as the real player base is so sparse. Unfortunately, you seem to be steering your MMO with over 40k simultaneous player capable game into a low population and solo playstyle community, so the extra AI companies would provide the appearance of activity and offer something for us players to contend with... *NOTE: Grapeshot, you should seriously consider firing/reassigning your community managers as they have failed miserably at their job and are actively destroying your IP. We, your faithful community of players that have been with you from the start, actually KNOW what ATLAS needs to become playable and enticing to the masses but your community managers continue to ignore our posts.
  5. I second this request. I have been playing ATLAS since the early access launch and suffered through the server wipe and was forced to farm and rebuild/re-tame everything back and STILL, the game gets boring at a certain point since there is literally nothing to do in the late game (UNLESS YOU HAVE A LARGE COMPANY TO BOSS/DUNGEON FIGHT). Please for the love of ATLAS, implement AI humanoids that will liven up the game as they toil to gather their own resources, hunt the wilderness, build up their own bases and naval fleets, and eventually declare war on other Playing Characters.
  6. vaylain

    Atlas: the offline griefing simulator

    I have been playing ARK for well over 3 years and ATLAS since the early access launch. I am a solo player and I have several bases scattered across many islands that are well-hidden and have yet to be raided. The fact that the resource nodes grow back around our constructions makes it extremely easy to conceal our bases. Unfortunately, I cannot say the same for all of my shipyards and ships =( I wish that they would just implement an offline raid prevention flag, so that whenever the owning company logs out, all of our ships would be safe and sound. I wholeheartedly agree with you on this one. This has always been the Devs' downfall...Anytime you see the DEVs playing the game they are always flying around in god mode and NOT actually playing the game. I get the feeling that they don't even know the first thing about how it is to actually play their game without using their fancy cheats...
  7. vaylain

    Atlas: the offline griefing simulator

    Hey pal, Grapeshot stated that Atlas is meant to be played by solo, small, on up to mega-companies. They claimed that they were taking special precautions to ensure that Atlas would be available to all aspects of gameplay mode and this includes CASUAL play, you pompous arse. What makes you think that YOU get the right to decide how this game should be played? The fact is simple, the devs are currently trying to make Atlas work for all playstyles and this might very well include offline raid protection flagging. Who knows, as they are still working out their ultimate solutions, you know, early access and all...
  8. vaylain

    Atlas: the offline griefing simulator

    Rust sucks. We had more hope for Atlas...
  9. vaylain

    Captain's Log #35: PTR and other News

    Why can't you post them daily on the forums here? This was yet another disappointing update. We do NOT need cosmetics, new islands, or Hydra pea-shooters, we need actual, game functionality enhancements and adverse game-mechanic fixes. There is almost no one playing on the servers as it is, why would we need an In-voice chat system? All of the PVP servers are dead, doesn't that matter to you at all?
  10. vaylain

    ATLAS Devkit Update: Blackwood & More

    Ok, let's get back to improving the PVP aspects of the game now that this silly, single-play has finally been implemented. Please and thank you. Hopefully before the rest of the player-base has left or has been forced to play only within the single-mode... Grapeshot, your massively multiplayer first-and-third-person fantasy pirate adventure that can host up to 40,000 players exploring the same Globe simultaneously, with an unprecedented scale of cooperation and conflict, has unfortunately been reduced to a meager, single-play mode only. If you are wondering where most of your avid players are, many have left to play other games while the rest of us have gone back to ARK: Survival Evolved as we all wait for you guys to drastically improve Atlas. I for one, still hold a modicum of faith in your prowess to turn this game around...
  11. Wow, just look how dead these forums have become...ghost town as of lately. I wonder why this is so? =(
  12. Meh! Not thrilled with any of these announcements. It is just more boring and tedious "quest only" unlockable skins or solo map crap. How about fixing the real bugs, exploits, and broken game mechanics now for PVP Servers? Thank you, guys.
  13. vaylain

    Non-Dedicated Mode is now available

    Yep. I have posted numerous times with identified glitches, bugs, broken mechanics, and innovated ideas but Grapeshot had other ideas. The sad thing is, the latest mega patch was completely useless and it saddened me profusely to see them waste all of that time and effort on such pointless features. I know that they are partly listening as some of my suggestions have actually been implemented. The recent change that they listened to me about was to tone down the shark's swim speed and aggro radius. I strongly commend them for this but there is a long way to go to get this game back on track for the PVP community.
  14. vaylain

    Non-Dedicated Mode is now available

    They have already ended. Check out the players online in any given region on the NAPVP Server....almost always less than 10 players at any given time. There is never any actual PVP action going on, that is pretty dead to me...
  15. vaylain

    Non-Dedicated Mode is now available

    Grapeshot has finally resolved the "Offline Griefing" issue where players would run around nightly and sink my ships or constantly blow up my bases. It seems that the issue was that previously there was actually a player base and now that there are only 2-3 players on at any given time no matter the region, the griefing has halted. Thank you Grapeshot
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