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labatts

Pathfinder
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About labatts

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  1. The setup they had on ark i agree was a disaster. I was just replying to someone that devs could tweak it if they actually wanted to take the time and do it properly but we both agreed that would never happen lol.
  2. If they allow company name change you could still hide.
  3. I was using that as just an example they could adjust the timer on it. And yes I agree that would be way to much to ask for and make sense for this dev team to handle.
  4. That's why the devs could make it if a pin code is used on a door to a offline base the base goes vulnerable for say 1 hour unless the door keeps being used which will then reset every time that would be 1 fix and stop that. Next..
  5. The problem is both server have many flaws. I also like the fact that most people think by playing colonies that there will be no offline raiding which will still happen. There are a bunch of small companies from say 2-15 people where they will not be able to stay online for the 9 hour window every day. Doesn't matter what server you play on this game caters to only large companies. But I believe most people are going to colonies because they hated the claim spam and they want some form of ORP. The Empire server will eventually disappear.
  6. I want neither of these lol. Why not combine them with a 4th option that gives new claim system with some of the old pvp system. Get rid of raid timers and war tokens and just put in ORP where company logs off their stuff goes invulnerable with a delay and with tweaks so alt companies cant abuse ORP. That way it eliminates offline raiding and allows for pvp 24/7 and stops the claim spam that we use to have.
  7. The windows are setup by the islands landowner which if its NA server most likely the vulnerable time to raid will be from 4pm est to 1 am est. So people that play outside of that window are left with pretty much only PVE. The war tokens are not instant but still allow for an island to be raided for 24 hours so how does that help small companies lol. Wouldn't it just be much better to allow pvp whenever except for when an entire company logs off this way people that play during off hours can still pvp. The way you want it with the upcoming changes if someone drops a war token on you you would have to stay up for 24 hours. I think the way I mention would benefit the smaller companies more and still allow for only online raiding but allow for pvp 24/7.
  8. Negative you cannot kill any player on any island at anytime you want. Did you fail to read the part were they are adding in 15 hours of PVE time. Small companies are still going to get boned after the changes. Mega companies will still rule all they will do now is buy war tokens and hit the islands during the off hours most likely offline raiding the entire island so how does this new system fix anything ?
  9. Did you ever think some of the people are not mad about the ORP and wanted some form of it but are mad that they are limiting pvp to a sense you cannot even attack people while they are online for possibly 15 hours.
  10. That is based on your opinion. I have a bunch of hours into ark and still occasionally play it. There is a lot of fun PVP in ark as well as Atlas currently. Yes I do agree the ally / companies need some tweaks and they are going in the right direction but needed to go further. And once again you say ark style is not fun that is based on your opinion there are a lot of people out there that like that style of game its why they are here in atlas because its a new game and similar to ark all in one. But to help the game out the devs need a roadmap on what they are planning and where they want Atlas to go in the future. What we have now is a lot of unanswered questions which leads to even more frustration and people leaving the game.
  11. I believe you are absolutely right. They advertised this game as a survival MMO. The problem is only things MMO about it was the mass players everything else screamed Ark. So what ended up happening is you got a mix of the Ark players / Eve players and the two never mixed. Now Grapeshot is stuck in the middle trying to please both sides which is not going to happen. In my opinion they started out in favor of the ark players and now with the future changes specially to PVP they are trying to please the Eve play style and its just causing nothing but division even more. I think to ease a lot of frustration is to come out and specifically give the player base a long term idea where they are heading in the future with the game which I also believe they have no idea. Either way they are going to make people quit with their decision but by giving the roadmap now people will be prepared for it. I could be totally wrong but was just my opinion on the matter.
  12. Ok. Well if those guys are not on during the 9 hours then I guess it still is offline raiding. I was assuming what I pasted below meant for all non owners on the island was free to raid still whenever. Guess that pertains to lawless and the ruin islands only ? Structures that are built on islands that are not Settlements can be raided at any moment.
  13. I believe so but I could be wrong have to wait. But that is why i dislike this system they are coming up with and believe there is better options for ORP.
  14. Yea so technically the owners are the defenses for ppl being offline but if they are offline as well then i guess there is nothing stopping people from offline raiding.
  15. I could be wrong but the way i took it only the settlement owner got the protection. But you also have to remember if any of the setlement owner company is on during the 15 hours of PVE time they are running around the island with god mode, because during those 15 hours they cant be killed.
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