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Bad News Bear

Pathfinder
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Everything posted by Bad News Bear

  1. Nah I’ll voice my opinion, it’s constructive criticism. The point I am making is that there are some people enjoy these concepts.
  2. More pvp options is def a good thing, i think the issue is there are hardly any defending options. Puckles and swivels are okay but the tame cap and the sheer amount of gold requirement/no gold management systems make it impossible to properly defend a base when you’re offline.(lower idle cost would be amazing so you could unseat NPCs when you log in to reduce cost while you are active, but then again the tame limit really twarts this idea) There is also no warning system for when an attack begins, people could be blowing up your base as you’re our farming, on that same island, and you wouldn’t know. puckles dont work underwater? Just swim barrels under people’s boats I also think people should not be able to use gliders or climbing picks when they have grenades or explosive barrels. Barrels should be 400-600 weight imo as well.
  3. You are not the only one, unfortunately people that enjoy the mechanics dont troll the forums nearly as much as carebears who dont know how content is meant to be done.
  4. Ah, I dont know then, havent been on sonce early last night. Will check tonight when I get home. Might be an age mechanic too when above 80 you lose the buff until you hit the FOY again, would be a cool feature.
  5. Sometimes there’s a visual bug and it doesnt show you the buffs in the inventory menu, but they are still affecting you
  6. The souls of salty players crying to the sight of your ship?
  7. I rember when I started playing this game, I was looking for gems hopping from server to server. Came onto an island, they had bears with cannons shooting at me as soon as I set anchor on this island, I ran and almost died. I was sweaty and hard with a racing heartbeat.
  8. Or grab 6 picks and an elephant and farm 40k+ per hour on non 2x days?
  9. Right, people are zerging with barrel bombs atm, your argument not valid. They are shredding through boats and bases. Takes 2 well places barrels to take out a brig
  10. Lol was that the one with 20 cannons pn the back end?
  11. What's stupid is how powerful and how many cannons you can actually put on a ship
  12. Take a chronometer and time the time it takes for you to fill oxygen/hp in normal vs tame circumstances (lol). seriously though, would be great if we actually had a chart from the devs on the wiki or if we could see the effects of the buff. Even food buffs dont really gove you specifics
  13. Cannons are incredibly light at the moment, I can fit 20+ large cannons I want on a schooner and still have plenty of weight for ammo and being stupid fast/nimble. I would love to see the current cannons made extremely heavy x3-4 the weight - make them blockade or true siege weapons and add lighter cannons for quick pursuit/merchant defense/harass ship setups. this would actually force players to think their setups rather than just make gun bricks. weight distribution management on ships would also be an amazing feature, where having too much uneven weight would make you turn poorly in a specific direction or even sink you even if you’re not over your global cargo limit.
  14. There is such a disbalance between siege weaponry (cannons) bps damage increase vs defensive structure bps (planks, walls...) that it litterally makes no sense to make legendary/mythical structures. A 150-160% cannon (journeyman cannon) and the highest structure i’ve see was something like 160% wood wall, planks at like 140% (legendary/mythical), even with upgraded planks, someone could still easily take it would with a broadside if they have concentrated firepower. I wouldnt mind seeing journeyman+ structures actually being worth building where instead of 4 large cannonballs taking you down it would take 12+ It would actually make it more expensive for raiders to just swing by and raid someone’s base, they would actually need to think their strategies through and invest time and resources in attacking bases.
  15. Some sort of card table that could sit 6-8 NPCs, you feed it ale and it maintains NPCs when they are not needed. Instead of paying them gold, you feed them ale while they play cards and it keeps NPC cost idle during active company periods (manually put them on table). Would also be cool if NPCs had a reduced gold consumption if you put refined foods in the larder (5% redux for level 1 foods, 7.5% per level 2... up to a max of like 50%
  16. We took on over 100 level 150 snakes on a powerstone island with the infinite spawners with 1 bear, idk why you’re on the forums over dying to an alpha lion. bears with swivels, even without swivels are quite overpowered for mapping regardless.
  17. Or get someone to pilot the ship in a position to get on the ladder easily. Not hard to do
  18. There are ways to protect against this with infrastructure - people are generally too lazy to build accordingly unfortunately
  19. Cheater count has definitely gone down. But there are still a lot of cheaters. We soecifically dont poke at companies that we know cheat theough their arses, they leave us in peace so far
  20. You need to wait for it to cycle through things a bit, takes 5 min to kick in when you can target it. Shoot it with a rifle a bunch of times while kiting it.
  21. It was always like this from what I know. Wolves eat meat too. Penguins only eat fish meat.
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